How to Get the L-69 Zhuo | Weapon Stats, Mods, and Attachments | Cyberpunk 2077

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This page is about the weapon L-69 Zhuo from Cyberpunk 2077. Read on to learn this weapon's weight and stats, including max DPS and other bonus stats, attachment and mod information, and where to find the L-69 Zhuo.

L-69 Zhuo Overview

General Info

L-69 Zhuo
L-69 Zhuo
Tier(s) Currently unknown.
Weapon Group Ranged
Class Shotgun
Type Homes in on targets with self-guided micro-projectiles.
Manufacturer Kang Tao
Weight 9.6
The benchmark in arms innovation.

L-69 Zhuo Stats

Stats

DPS Variability Low
Damage 14-18x8 Attacks Per Second 0.87
Headshot Dmg Multiplier - Physical Dmg -
Charge Time - Shot Delay -

Note that the stats shown here are the highest values that we have been able to confirm so far available to this weapon. These numbers may be updated in the future

Other Stats

Crit Chance - Crit Damage -
Electrical Damage - Shock Chance -
Burn Chance - Poison Chance -
Bleeding Chance - Chemical Damage -
Thermal Damage - Bonus Ricochet Dmg -
Stamina Cost Red. - Charge Multiplier -

Note that the stats shown here are the highest values that we have been able to confirm so far available to this weapon. These numbers may be updated in the future

L-69 Zhuo Attachments and Mods

Attachments

Attachment Slots
This weapon does not have any attachment slots

Mods

Mod Slots
This weapon does not have any mod slots

The slots shown here are the ones we have been able to confirm exist for higher tier versions of the weapon. More slots may be added in later on as they are confirmed.

How to Get the L-69 Zhuo

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the L-69 Zhuo is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until L-69 Zhuo is available.

Vendor Rarity
Gun Vendor (Corpo Plaza) Uncommon
Gun Vendor (Corpo Plaza) Rare
Gun Vendor (Corpo Plaza) Legendary

Can be crafted after obtaining Crafting Specs

can be crafted after the Crafting Specs are obtained.
Crafting Spec Location Rarity
Shop: Gun Vendor (Corpo Plaza) Epic

Picked up from Enemies and Loot

Weapons are often dropped by enemies after defeating them, and can also be obtained by opening lootable chests found around the map. Stronger enemies will often drop higher level weapons, so take on side quests such as NCPD Scanner Hustles with higher danger levels to have a better chance at getting more powerful weapons.

We are currently searching for more locations where L-69 Zhuo can be found. If you have found L-69 Zhuo in any locations not listed here, please help us improve our guide by letting us know in the comments!

Cyberpunk 2077 Weapons

Cyberpunk-Weapons-Banner.png

List of Weapons

List of Shotguns

Currently UnavailableBa Xing Chong CarnageCarnage CrusherCrusher
L-69 ZhuoL-69 Zhuo M2038 TacticianM2038 Tactician Currently UnavailableMox
Currently UnavailableThe Headsman

Weapon Classes

Ranged Weapons
Pistols Assault Rifles Sniper Rifles
SMGs Shotguns Revolver
Precision Rifles LMGs
Melee Weapons
Katanas Knives Long Blades
One-Handed Clubs Two-Handed Clubs Hammers

Weapon Types

Weapon Types
Power Weapon.pngPower Tech Weapon.pngTech Smart Weapon.pngSmart
Blade.pngBlades Blunt Weapon.pngBlunt Weapons Grenade.pngGrenades

Weapon Tiers

Weapon Tiers
Legendary Iconic

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • Random damage ramp in enemies/damage reduction for the player. Randomly, I would be one shot by low level enemies while only dishing out double digits. A save roll back and reload fixed the issue, but randomly I would fall into same situation leading to all damage becoming one shot kill, even with 400+ HP and a bunch of armor.

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