How to Find Skippy | Weapon Stats, Mods, and Attachments | Cyberpunk 2077

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How to Find Skippy.jpg

This page is about Skippy, one of the best weapons in Cyberpunk 2077. Read on to learn this weapon's weight and stats, including max DPS and other bonus stats, attachment and mod information, and where to find Skippy.

How to Find Skippy

Beside a Corpse at Vista Del Rey

Skippy location.jpgEnlarge

You can find Skippy beside a dead body along an alley in Vista Del Rey (indicated by a Side Job marker found between the College St. and Shooting Range Fast Travel spots). Jump over the gates to the other side and you can simply pick up Skippy from the corpse. Upon picking it up, the gun's AI will start talking to V. Curious, V asks questions regarding Skippy's origin.

Stone Cold Killer or Puppy-Loving Pacifist?

Corpse beside Skippy.jpg

Before your conversation ends, Skippy will ask what shooting mode do you prefer: Stone Cold Killer or Puppy-Loving Pacifist. The first option makes Skippy a literal headhunter, homing its bullets to your target's head while the latter neutralizes enemies by guiding the bullets for their arms or legs.

While either option is fine, we recommend going for Stone Cold Killer, for the simple fact that it makes this weapon incredibly powerful as you level up (the weapon itself scales along with your levels, so it won't become obsolete, unlike early game weapons).

Machine Gun Side Job

Machine Gun Walkthrough.jpg

After killing over 50 people using Skippy and 3 in-game days, Skippy will talk to V again saying he already located his real owner, Regina Jones. He will then ask you to bring him back to Regina, triggering the Machine Gun Side Job.

Machine Gun Quest Walkthrough and Rewards

Skippy Overview

General Info

Tier(s) Epic
Weapon Group Ranged
Class Pistol
Type Homes in on targets with self-guided micro-projectiles.
Weight 0
A smartgun with a unique voice-user interface. Slightly unpredictable.

Color Schemes

All Skippy Skins
Skippy Skin 1Enlarge

Skippy Stats


DPS Variability None
Damage 44-54 Attacks Per Second 4.55
Headshot Dmg Multiplier 2.7 Physical Dmg -
Charge Time - Shot Delay -
Effect Scales to the user's level.

Note that the stats shown here are the highest values that we have been able to confirm so far available to this weapon. These numbers may be updated in the future

Other Stats

Crit Chance - Crit Damage 59.59%
Electrical Damage 31-38% Shock Chance 6%
Burn Chance - Poison Chance -
Bleeding Chance - Chemical Damage -
Thermal Damage - Bonus Ricochet Dmg -
Stamina Cost Red. - Charge Multiplier -

Note that the stats shown here are the highest values that we have been able to confirm so far available to this weapon. These numbers may be updated in the future

Skippy Attachments and Mods


Attachment Slots
This weapon does not have any attachment slots


Mod Slots
Mod IconEmpty Mod Slot Mod IconMod Slot

The slots shown here are the ones we have been able to confirm exist for higher tier versions of the weapon. More slots may be added in later on as they are confirmed.

Cyberpunk 2077 Weapons


List of Weapons

List of Pistols

A-22B ChaoA-22B Chao Currently UnavailableApparition ChaosChaos
Dying NightDying Night GenjirohGenjiroh HJKE-11 YukimuraHJKE-11 Yukimura
Currently UnavailableJKE-X2 Kenshin KongouKongou La Chingona DoradaLa Chingona Dorada
LibertyLiberty LizzieLizzie M-10AF LexingtonM-10AF Lexington
M-76E OmahaM-76E Omaha Malorian Arms 3516Malorian Arms 3516 NueNue
Currently UnavailablePlan B PridePride Currently UnavailableSecond Opinion
SkippySkippy Currently UnavailableSlaught-o-matic TamayuraTamayura

Weapon Classes

Ranged Weapons
Pistols Assault Rifles Sniper Rifles
SMGs Shotguns Revolver
Precision Rifles LMGs
Melee Weapons
Katanas Knives Long Blades
One-Handed Clubs Two-Handed Clubs Hammers

Weapon Types

Weapon Types
Power Weapon.pngPower Tech Weapon.pngTech Smart Weapon.pngSmart
Blade.pngBlades Blunt Weapon.pngBlunt Weapons Grenade.pngGrenades

Weapon Tiers

Weapon Tiers
Legendary Iconic


1 Anonymous16 days

IMPORTANT== If you select Puppy-Loving-Pacifist after 50 Kills Skippy will ask you why you chose this option. As long as you don't say "Killing is wrong" he will lock himself in "Stone Cold Killer Mode" INDEFINITELY making him a DEADLY option for the entire game!

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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