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★ NEW: Season 7 Release Date and New Features
★ Season 7 Guide (Season of Witchcraft)
┗ Seasonal Content: Headhunt Explained | Rootholds Dungeon Guide
┗ Seasonal Mechanic: List of All Occult Gems and Witchraft Powers
★ Learn more about our best Builds!
★ Check out our Vessel of Hatred expansion guide
This guide presents all Sorcerer Aspects in Diablo 4 (D4). Learn more about the Sorcerer's Offensive, Defensive, Mobility, Utility, and Resource Aspects and how to get them!
List of Contents
Icon | How to Use |
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![]() | Show Names This button reveals the Name of every icon currently shown. |
![]() | Show Pins This button will toggle between showing and hiding all the pins which you have already marked as acquired. |
![]() | Fullscreen This button will change the map display to fill the screen. |
![]() | Search Mode Toggle This button will display a searchbar which you can use to search for an individual pin by its name. |
![]() | Icon Mode Toggle In Search Mode, this button will toggle you back to Icon Mode, removing the search bar and displaying the icons again. |
![]() | All Pins This button is shown along with the Icons on the right when there are over 6 types of pins. Click it for a full selection of all available pin types. |
![]() | Counter Tracks the number of pins you have of a certain type. The pin type shown is set to the page and currently cannot be changed; however, all pin type counters can be viewed by clicking the checklist icon on the right side. |
![]() | View All Counters This icon is found on the right side of the Counter. When a map has more than one pin type, click this icon to see Counters for all pin types. |
![]() | Zoom In / Zoom Out This icon is found on the top left side of the map. You can press these buttons, or use your scroll wheel while hovering, to Zoom In and Out of the interactive map. |
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Barbarian Aspects | ![]() |
Rogue Aspects | ||||||||
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Sorcerer Aspects | ![]() |
Necromancer Aspects | ||||||||
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Druid Aspects | ![]() |
Spiritborn Aspects | ||||||||
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General Aspects |
Aspect | Power | How to Get |
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Casting a Pyromancy Skill Immobilizes enemies hit for 0.5-1 seconds. Casting a Shock Skill grants a burst of 15-30% Movement speed for 1 second. Casting a Frost Skill grants a Barrier for 3-6% Maximum Life. While Enlightened, each Skill grants all benefits. |
Obtained from Legendary Item drops. |
Season 7 Guide (Season of Witchcraft)
Sorcerer Aspect Types | |||||
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Offensive | Defensive | Mobility | |||
Utility | Resource |
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You can only imprint Offensive Aspects on the following items: ・Amulets ・One-handed Weapons ・Two-handed Weapons ・Gloves ・Rings |
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Aspect | Power | How to Get |
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Meteor deals (35-50)% increased Critical Strike Damage against Healthy targets. |
Drops from the Serpent's Lair Dungeon in Hawezar. |
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Charged Bolts pierce, but deal (60-40)% less damage to targets hit after the first. |
Drops from the Wretched Delve Dungeon in Scosglen. |
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Ice Shards pierce 10 times, dealing (4-10)% more damage per subsequent enemy hit. |
Drops from the Dead Man's Dredge Dungeon in Fractured Peaks. |
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You deal (25-35)% more damage to Immobilized, Stunned, or Frozen enemies. |
Drops from the Sunken Library Dungeon in Kehjistan. |
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While channeling Incinerate, your Burning damage is increased by 25-40%. Enemies hit by Incinerate explode, Burning all surrounding enemies for over 6 seconds. This effect occurs once per 3 seconds. |
Drops from the Light's Watch Dungeon in Fractured Peaks. |
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When you Freeze an enemy, there is a (30-40)% chance they become Vulnerable for 3 seconds. |
Drops from the Forgotten Depths Dungeon in Dry Steppes. |
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Core or Mastery Skills cast at or above 100 Mana gain a (20.0-40.0)% increased Critical Strike Chance. |
Drops from the Pallid Delve Dungeon in Dry Steppes. |
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Critical Hits with Lightning Spear cause the spear to arc again to the target and up to 5 other enemies. This damage is increased by 100% 60-100% of your Critical Strike Damage Bonus. |
Drops from the Crumbling Hekma Dungeon in Kehjistan. |
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You deal (15-35)% increased damage while Ice Armor is active. This amount is increased by another 15% against Frozen enemies. |
Drops from the Onyx Hold Dungeon in Dry Steppes. |
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When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal damage. Your Ice Spikes Chill enemies for an extra 15%. |
Obtained from Legendary Item drops. |
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Crackling Energy has a 35 - 50% chance to deal 40% increased damage and chain to an additional enemy. | Obtained from Legendary Item drops. |
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While both bonuses from the Esu’s Ferocity Key Passive are active, your Attack Speed is increased by (40-50)%. |
Obtained from Legendary Item drops.
Complete the Chapter 3 Challenges in the Season 2 Season Journey. |
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A hail of Meteorites fall during Inferno dealing Fire damage on impact. Your Meteorites Immobilize enemies for 3 seconds. While Inferno is active, your Meteorites deal 300% increased damage. |
Obtained from Legendary Item drops. |
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You deal 9% increased Burning damage to enemies for each second they remain Burning, up to 45% after 5 seconds. Additionally, you deal (10-30)% increased Burning damage to enemies that are not Healthy. |
Obtained from Legendary Item drops. |
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The Avalanche Key Passive now applies to 2 additional casts and its damage to Vulnerable enemies is increased to 50-75%. |
Obtained from Legendary Item drops.
Complete the Chapter 4 Challenges in the Season 3 Season Journey. |
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Frozen Orb stays in place after reaching its destination and explodes 2 additional times for (45-60)% of its damage. |
Obtained from Legendary Item drops.
Complete the Chapter 2 Challenges in the Season 3 Season Journey. |
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Currents has a 25 - 40% chance to cast an additional Shock Skill. | Obtained from Legendary Item drops. |
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Meteorites fall around Meteor, dealing 30 - 45% Fire damage on impact. Your Meteorites additionally Burn enemies they hit for damage over 6 seconds. |
Obtained from Legendary Item drops. |
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While Deep Freeze is active, exploding Ice Spikes form in the area, dealing 100 - 120% Cold Damage. Your Ice Spikes have (30-40)% increased explosion radius. |
Obtained from Legendary Item drops. |
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While Ice Armor is active, you leave behind exploding Ice Spikes that deal 80 - 100% damage. Your Ice Spikes deal 15% extra damage to Frozen enemies. |
Obtained from Legendary Item drops. |
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Chain Lightning has a 25 - 40% chance to chain 5 additional times. |
Obtained from Legendary Item drops.
Complete the Chapter 3 Challenges in the Season 1 Season Journey. |
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You may have 1 additional Hydra active, but Hydra’s duration is reduced by (20-10)%. | Obtained from Legendary Item drops. |
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Explosions from the Shatter Key Passive deal (30-45)% increased damage. | Obtained from Legendary Item drops. |
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While Unstable Currents is not active, your Shock Skills have a (7-12)% chance to trigger a free cast from it. |
Obtained from Legendary Item drops.
Complete the Chapter 2 Challenges in the Season 2 Season Journey. |
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Lucky Hit: When your Conjuration Skills hit you have up to a 30 - 40% chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 5 times. |
Obtained from Legendary Item drops.
Complete the Chapter 1 Challenges in the Season 2 Season Journey. |
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Ice Blades' chance to apply Vulnerable is increased by +20% and the Vulnerable duration is increased by 4 seconds. You gain x15-25% Vulnerable Damage. |
Obtained from Legendary Item drops.
Complete the Chapter 1 Challenges in the Season 3 Season Journey. |
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Deal 30-50% increased damage while you have no Defensive Skills on your Action Bar. |
Obtained from Legendary Item drops.
Obtained from the Season 4 Season Journey. |
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Incinerate splits into 3 beams, each dealing 70 - 85% of normal damage. | Obtained from Legendary Item drops. |
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When enemies are Frozen, they take 150 - 300% damage. This damage counts as a Frost Skill. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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Every 3 - 1 seconds, a single arc of lightning zaps a nearby enemy for 150 Weapon Damage. This damage counts as a Shock Skill. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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When Burning is applied to an enemy that was not previously burning, they take an additional 75 - 100% Weapon Damage direct Fire damage. This damage counts as a Pyromancy Skill. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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Chain Lightning has a 25% chance to deal 50-80% increased damage. This chance is doubled against Bosses or Crowd Controlled enemies and prefers them as targets. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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After Charged Bolts hits enemies 50 times, your next 3 casts of Charged Bolts becomes waves that pierce and deal (200-240% Weapon Damage) Critical Shock Damage. | Obtained from Legendary Item drops. |
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Casting Pyromancy, Shock, and Frost Skills conjures a matching Elemental Dagger around you that pierces through enemies dealing (50-70% Weapon Damage) damage after 3 seconds. The damage increases by 100% per matching elemental skill you cast. |
Obtained from Legendary Item drops. |
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After channeling Incinerate for 2 seconds it deals (75-100)% increased damage for 5 seconds. Casting Incinerate refreshes and maintains this bonus. | Obtained from Legendary Item drops. |
Sorcerer Aspect Types | |||||
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Offensive | Defensive | Mobility | |||
Utility | Resource |
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You can only imprint Defensive Aspects on the following items: ・Shields ・Helmets ・Chest Armor ・Pants ・Amulets |
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Aspect | Power | How to Get |
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While within your own Blizzard, you take (15-30)% less damage. |
Drops from the Fetid Mausoleum Dungeon in Hawezar. |
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Taking direct damage has a (2-6)% chance to reset the Cooldown of one of your Defensive skills. |
Drops from the Putrid Aquifer Dungeon in Kehjistan. |
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Ice armor makes you unstoppable and grants you 25% Damage Reduction for 3.5-5 seconds. |
Drops from the Sarat's Lair Dungeon in Scosglen. |
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While Deep Freeze is active, you restore 25-45% of your Maximum Life and Mana per second. | Obtained from Legendary Item drops. |
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You take (20-25)% less damage from Crowd Controlled or Vulnerable enemies. |
Obtained from Legendary Item drops.
Complete the Chapter 3 Challenges in the Season 3 Season Journey. |
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Frost Nova gains an additional Charge but the Cooldown per Charge is increased by (30-40)%. |
Obtained from Legendary Item drops.
Complete the Chapter 4 Challenges in the Season 2 Season Journey. |
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Vyr's Mastery grants 6 - 9% Damage Reduction, tripled while fighting a Close enemy. | Obtained from Legendary Item drops. |
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Firewall slows enemies within by 60%. After spending 125-65 Mana your next Firewall is free to cast, destroys incoming Small Missiles, and Immobilizes anything hit with the initial Cast for 3 seconds. |
Obtained from Legendary Item drops.
Complete the Chapter 1 Challenges in the Season 1 Season Journey. |
Sorcerer Aspect Types | |||||
---|---|---|---|---|---|
Offensive | Defensive | Mobility | |||
Utility | Resource |
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You can only imprint Mobility Aspects on the following items: ・Amulets ・Boots |
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Aspect | Power | How to Get |
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Collecting Crackling Energy increases your Movement Speed by 15 - 25% for 4 seconds. |
Drops from the Maddux Watch Dungeon in Scosglen. |
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Coming in contact with your Firewall grants you (15-25)% Movement Speed for 4 seconds. |
Drops from the Cultist's Refuge Dungeon in Fractured Peaks. |
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Teleport's Cooldown is reduced by 1.0-2.5 seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds. |
Drops from the Komdor Temple Dungeon in Dry Steppes. |
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Gain 5-15% increased Movement Speed. This bonus is tripled if you haven't used a Defensive Skill in 8 seconds. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
Sorcerer Aspect Types | |||||
---|---|---|---|---|---|
Offensive | Defensive | Mobility | |||
Utility | Resource |
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You can only imprint Utility Aspects on the following items: ・Shields ・Helmets ・Chest Armor ・Amulets ・Gloves ・Boots |
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Aspect | Power | How to Get |
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After Immobilization or Stun wears off, enemies are Slowed by (40-60)% for 4 seconds. |
Drops from the Earthen Wound Dungeon in Hawezar. |
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After creating 7-2 Ball Lightnings, your next Ball Lightning implodes pulling in close enemies before dealing 90% weapon damage damage in a small area. This damage scales with Ball Lightning. |
Obtained from Legendary Item drops.
Complete the Chapter 4 Challenges in the Season 1 Season Journey. |
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Flame Shield grants you unhindered for its duration. Enemies you move through while Flame Shield is active are Immobilized for X seconds. |
Obtained from Legendary Item drops. |
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Your Lucky Hit Chance is increased by (10-20)% while you have a Barrier active. | Obtained from Legendary Item drops. |
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Gain the Flame Shield Enchantment for free. When Flame Shield activates, Meteorites fall around you dealing (50%-70%) Fire damage. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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Lucky Hit: Up to a 5-10% Chance when you damage an enemy with a Skill to reduce the Cooldown of your Ultimate Skill by 2 seconds. Can only happen once per Skill cast. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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Casting a Pyromancy Skill Immobilizes enemies hit for 0.5-1 seconds. Casting a Shock Skill grants a burst of 15-30% Movement speed for 1 second. Casting a Frost Skill grants a Barrier for 3-6% Maximum Life. While Enlightened, each Skill grants all benefits. |
Obtained from Legendary Item drops. |
Sorcerer Aspect Types | |||||
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Offensive | Defensive | Mobility | |||
Utility | Resource |
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You can only imprint Resource Aspects on Rings. |
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Aspect | Power | How to Get |
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Each time Chain Lightning bounces off you, gain 2.5-5.0 Mana. |
Drops from the Zenith Dungeon in Fractured Peaks. |
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Using a Cooldown restores (XX) Mana. |
Drops from the Witchwater Dungeon in Hawezar. |
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Lucky Hit: Burning Damage has up to a (12-17)% chance to restore 10 Mana. |
Drops from the Tomb of the Saints Dungeon in Kehjistan. |
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Casting a Conjuration Skill grants you 15 - 25% Damage Reduction for 5 seconds. | Obtained from Legendary Item drops. |
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Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 50%. |
Drops from the Domhainne Tunnels Dungeon in Scosglen. |
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Casting a Pyromancy, Shock, or Frost Skill increases your Mana Regeneration by 10-20% for 5 seconds, once per Element. At maximum stacks, the total bonus is increased to 60-120% for 10 seconds, but all stacks expire after the duration. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
Aspects by Class | ||
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Aspects by Type | ||
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List of All Sorcerer Aspects
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