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This guide presents all general or universal Aspects in Diablo 4 (D4). Learn more about the non-class-specific Offensive, Defensive, Mobility, Utility, and Resource Aspects and how to get them!
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General Aspects | Barbarian Aspects | ||
Druid Aspects | Necromancer Aspects | ||
Rogue Aspects | Sorcerer Aspects |
General Aspect Types | |||||
---|---|---|---|---|---|
Offensive | Defensive | Mobility | |||
Utility | Resource |
Heads-up! | You can only imprint Offensive Aspects on the following items: ・Amulets ・One-handed Weapons ・Two-handed Weapons ・Gloves ・Rings |
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Aspect | Power | How to Get |
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Edgemaster's Aspect | Skills deal up to (10-20)% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Drops from the Oldstones Dungeon in Scosglen. |
Aspect of Inner Calm | Deal (5.0-10)% increased damage. Triple this bonus after standing still for 3 seconds. | Drops from the Raethwind Wilds Dungeon in Scosglen. |
Needleflare Aspect | Thorns damage dealt has a (20-40)% chance to deal damage to all enemies around you. | Complete the Kehjistan Story Campaign. |
Aspect of the Expectant | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by (5-10)%, up to 30%. | Drops from the Underroot Dungeon in Scosglen. |
Rapid Aspect | Basic skills gain (15-30)% Attack Speed. | Drops from the Buried Halls Dungeon in Dry Steppes. |
Aspect of Retribution | Distant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal (10-20)% increased damage to Stunned and Knocked Down enemies. | Complete the Kehjistan Story Campaign. |
Accelerating Aspect | Critical Strikes with Core Skills increase your Attack Speed by (15-25)% for 5 seconds. | Obtained from Legendary Item drops. |
Conceited Aspect | Deal (15-25)% increased damage while you have a Barrier active. | Obtained from Legendary Item drops. |
Smiting Aspect | You have (10-20%) increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain (20-40)% increased Crowd Control Duration. | Obtained from Legendary Item drops. |
Aspect of Elements | Gain (20-30)% increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets: Fire, Lightning, and Physical, and then Cold, Poison, and Shadow. | Obtained from Legendary Item drops. Complete the Slayer Challenges in the Season 2 Season Journey. |
Shard of Dawn Aspect | After 30 seconds of Night's Grasp, gain Dawn's Haste, increasing your Attack Speed by (25-35)% and Movement Speed by 20% for 12 seconds. While empowered by the Midwinter Ward, killing an enemy reduces Night's Grasp's duration by 1 second. | Obtained from the Midwinter Blight Event. |
Aspect of Inevitable Fate | When an enemy falls below 35% Life while afflicted with any of your Damage Over Time effects, an explosion occurs, dealing 200 - 350% Weapon damage. | Obtained from Legendary Item drops. Obtained from the Season 5 Season Journey. |
Aspect of Creeping Death | DoT damage is increased by 5 - 20% for each different crowd control effect on the target. Unstoppable monsters and staggered bosses automatically take 10 - 40% bonus DoT damage. | Obtained from Legendary Item drops. Obtained from the Season 5 Season Journey. |
Aspect of the Moonrise | Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 40 - 80% Basic Skill damage and 15% Movement Speed for 10 seconds. | Obtained from Legendary Item drops. Obtained from the Season 3 Season Journey. |
Aspect of Accursed Touch | Lucky Hit: Up to a 20 - 35% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal 20 - 50% increased damage. | Obtained from Legendary Item drops. Obtained from the Season 3 Season Journey. |
Blood Boiling Aspect | When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing (X) Physical damage around you. Every 20 seconds, your next Skill is guaranteed to Overpower. | Obtained from Legendary Item drops. Obtained from the Season 3 Season Journey. |
General Aspect Types | |||||
---|---|---|---|---|---|
Offensive | Defensive | Mobility | |||
Utility | Resource |
Heads-up! | You can only imprint Defensive Aspects on the following items: ・Shields ・Helmets ・Chest Armor ・Pants ・Amulets |
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Aspect | Power | How to Get |
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Aspect of Disobedience | You gain 0.4 - 0.7% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25 - 40%. | Drops from the Halls of the Damned Dungeon in Kehjistan. |
Aspect of Might | Basic Skills grant 20% Damage Reduction for (XX) seconds. | Complete the Dry Steppes Story Campaign. |
Aspect of the Deflecting Barrier | You have a (5-12)% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life. This chance is doubled against Distant enemies. | Drops from the Lost Keep Dungeon in Hawezar. |
Aspect of the Protector | Damaging an Elite enemy grants you a Barrier absorbing damage for 10 seconds. This effect can happen once every 20 seconds. | Drops from the Lost Archives Dungeon in Fractured Peaks. |
Aspect of the Crowded Sage | You have 8% increased Dodge Chance. Successful Dodges restore 5-20% of your Maximum Life. | Obtained from Legendary Item drops. |
Protecting Aspect | When hit while not Healthy, a magical bubble is summoned around you for (XX) seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. | Obtained from Legendary Item drops. |
Juggernaut's Aspect | Gain 0.75-1.25 Armor, but your Evade has 100% increased Cooldown. | Obtained from Legendary Item drops. Complete the Slayer Challenges in the Season 3 Season Journey. |
Aspect of Sly Steps | After losing 50% of total Life, an equipped Defensive, Subterfuge or Macabre Skill automatically triggers. May occur once every 45 - 30 seconds. Does not work with Mobility skills. | Obtained from Legendary Item drops. Obtained from the Season 5 Season Journey. |
Aspect of the Prudent Heart | You become Immune to damage for 2.5-4.0 seconds when you lose more than 20% Life with a single hit. This cannot occur more than once every 60 seconds. | Obtained from Legendary Item drops. Obtained from the Season 5 Season Journey. |
Undying Aspect | When you cast a Skill, you heal for 0.5 - 2.0% Life. Double this bonus while below 50% Life. | Obtained from Legendary Item drops. Obtained from the Season 3 Season Journey. |
General Aspect Types | |||||
---|---|---|---|---|---|
Offensive | Defensive | Mobility | |||
Utility | Resource |
Heads-up! | You can only imprint Mobility Aspects on the following items: ・Amulets ・Boots |
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Aspect | Power | How to Get |
---|---|---|
Ghostwalker Aspect | While Unstoppable, and for 4 seconds after, you gain (10=25)% increased Movement Speed and can move freely through enemies. | Complete the Scosglen Story Campaign. |
Wind Striker Aspect | Critical Strikes grant (8.0-16.0)% Movement Speed for 1 second, up to 6 seconds | Drops from the Shivta Ruins Dungeon in Kehjistan. |
Craven Aspect | You gain (20-40)% increased Movement Speed when moving away from Slowed or Chilled enemies. | Complete the Slayer Challenges in the Season 1 Season Journey. |
Aspect of Slaughter | You gain 20% Movement speed. Lose this bonus for (2.0-5.0) seconds after taking damage from a Close Enemy. | Obtained from Legendary Item drops. Complete the Champion Challenges in the Season 2 Season Journey. |
Aspect of Metamorphosis | When you Evade, you turn into a cloud of bats, becoming Unstoppable for 2.5 seconds. Enemies along your path take (X) Physical damage and are inflicted with Vampiric Curse. Evade's Cooldown is increased by 10 - 5 seconds. | Obtained from Legendary Item drops. Obtained from the Season 3 Season Journey. |
General Aspect Types | |||||
---|---|---|---|---|---|
Offensive | Defensive | Mobility | |||
Utility | Resource |
Heads-up! | You can only imprint Utility Aspects on the following items: ・Shields ・Helmets ・Chest Armor ・Amulets ・Gloves ・Boots |
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Aspect | Power | How to Get |
---|---|---|
Aspect of Shared Misery | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a (30-50)% chance for that Crowd Control effect to spread to another unaffected enemy. | Drops from the Oblivion Dungeon in Hawezar. |
Eluding Aspect | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a (XX) second Cooldown. | Drops from the Caldera Gate Dungeon in Fracture Peaks. |
Exploiter's Aspect | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal (20-40)% increased damage to them. | Obtained from Legendary Item drops. |
Aspect of Audacity | When there are at least 5 Close enemies, Stun them for (2-4) seconds. This can only occur once every 20 seconds. | Complete the Champion Challenges in the Season 1 Season Journey. |
Aspect of Adaptability | When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast. When cast at or above 50% Maximum Resource, Basic Skills deal 40-80% increased damage. | Obtained from Legendary Item drops. Complete the Slayer Challenges in the Season 3 Season Journey. |
Aspect of Frosty Strides | While below 45 - 60% Life, Evade Freezes Close enemies for Cold Damage and applies Vulnerable to them for 3 seconds. | Obtained from Legendary Item drops. Obtained from the Season 4 Season Journey. |
Aspect of Concussive Strikes | Lucky Hit: Damaging an enemy has up to a 20% chance to Daze them for 2 seconds. You deal 5 - 20% increased damage to Dazed enemies. | Obtained from Legendary Item drops. Obtained from the Season 4 Season Journey. |
Wildbolt Aspect | Every 3.5-2 seconds, Distant enemies are pulled in front of you and electrified, causing them to take 10% bonus damage from all sources for 3 seconds. This effect may occur every 5 seconds per enemy. | Obtained from Legendary Item drops. Obtained from the Season 5 Season Journey. |
Sticker-Thought Aspect | Gain 1 - 2.5 of Thorns while channeling and for 3 seconds after channeling. | Obtained from Legendary Item drops. Obtained from the Season 5 Season Journey. |
Hectic Aspect | After casting 5 Basic Skills, one of your active Cooldowns is reduced by 1 - 2 seconds. | Obtained from Legendary Item drops. Obtained from the Season 3 Season Journey. |
General Aspect Types | |||||
---|---|---|---|---|---|
Offensive | Defensive | Mobility | |||
Utility | Resource |
Heads-up! | You can only imprint Resource Aspects on Rings. |
---|
Aspect | Power | How to Get |
---|---|---|
Aspect of the Umbral | Restore (XX) of your Primary Resource when you Crowd Control an enemy. | Drops from the Champion's Demise Dungeon in Dry Steppes. |
Assimilation Aspect | You have 8% increased Dodge Chance. When you Dodge, Fortify for 5-10% of your Maximum Life. | Obtained from Legendary Item drops. |
Starlight Aspect | Gain (25-40) Primary Resource for every 20% Life that you Heal or every 200% that you Overheal when at Maximum Life. | Obtained from Legendary Item drops. |
Aspect of the Dark Dance | Every 5 seconds above 60% Life, Core Skills cost 0.15-0.2 Life instead of Primary Resource. Skills that spend Life deal 60-80% bonus damage. | Obtained from Legendary Item drops. Obtained from the Season 5 Season Journey. |
Aspect of Voracious Rage | Shred gains a 4th dash attack that hits all surrounding enemies, deals 20-60%x increased damage and Knocks Down enemies for 2 seconds. | Obtained from Legendary Item drops. |
Aspects by Class | ||
---|---|---|
Barbarian | Rogue | Sorcerer |
Necromancer | Druid | Spiritborn |
General |
Aspects by Type | ||
---|---|---|
Offensive | Defensive | Mobility |
Utility | Resource | Extractable |
List of All General Aspects
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