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Collection: High-Energy Elements is the 4th stage of the Energy Amplifier Lemma event in Genshin Impact 4.8. See how to get 5000 points in Stage 4, along with the best strategies, teams, and amplifiers here!
Energy Amplifier Lemma Stage Guides | ||
---|---|---|
Stage 1 | Stage 2 | Stage 3 |
Stage 4 | Stage 5 | Stage 6 |
List of Contents
First Round | |||
---|---|---|---|
Wriothesley | Kazuha | Furina | Charlotte |
Ayaka | Rosaria | Lynette | Charlotte |
Second Round | |||
Clorinde | Lynette | Nahida | Fischl |
Kaeya | Yae Miko | Xingqiu | Fischl |
Third Round | |||
Lyney | Kazuha | Bennett | Xiangling |
Heizou | Faruzan | Bennett | Xiangling |
We recommend Cryo-focused characters on the 1st round for the Hydro opponents, high damage dealers on the 2nd round, and a 2-element main team on the 3rd round to deal with the Specters.
If you don't have any of the aforementioned, focus on any team that can counter Hydro on the first round, and other high damage options on the 2nd and 3rd.
First Round |
---|
Character ATK +15% After a character's Elemental Skill or Elemental Burst hits an opponent, the DMG dealt by the Elemental Skills and Elemental Bursts of all party members increases by 12% for 8s. Can be triggered up to once every 0.2s, max 5 stacks. Character CRIT Rate +30%, CRIT DMG +100%. |
Second Round |
Character ATK +15% After a character's Elemental Skill or Elemental Burst hits an opponent, the DMG dealt by the Elemental Skills and Elemental Bursts of all party members increases by 12% for 8s. Can be triggered up to once every 0.2s, max 5 stacks. Character CRIT Rate +30%, CRIT DMG +100%. |
Third Round |
Character ATK +15% After a character's Elemental Skill or Elemental Burst hits an opponent, the DMG dealt by the Elemental Skills and Elemental Bursts of all party members increases by 12% for 8s. Can be triggered up to once every 0.2s, max 5 stacks. Character CRIT Rate +30%, CRIT DMG +100%. |
Most of the team recommendations here can benefit from the ATK and CRIT Effectors due to it directly affecting their overall damage.
For the 2nd Effector, pick the ones that boost Elemental Skill and Burst DMG as you will have plenty of off-field Elemental Skill application.
As with the other challenges, work your way up to 5000 points over the course of the challenge.
Round 3 in particular is full of fodder units that can be easily cleared to reach the 5000 point goal.
The first round features plenty of Hydro Mimics that are all immune to Hydro, so making use of units like Arlecchino that can use this to their advantage will allow you to quickly kill off the enemies.
This round contains one variant of Clockwerk Meka, as well as Ruin Guards and Drakes that only spawn in groups of one or two, so using characters with good single target damage is advantageous here.
We recommend using multi-element or Geo teams here due to the presence of Elemental Specters and Rifthounds.
It would also be a good idea to bring Anemo groupers as most of the enemies spawn in mobs of three to six, allowing you to trigger multiple Elemental Reactions via Swirl.
Collection: High-Energy Elements Trial Characters | ||
---|---|---|
Yae Miko | Ayaka | Xiangling |
For Stage 4, you will be provided the trial characters Yae Miko, Ayaka, and Xiangling.
However, if you personally own these units, feel free to use them over the trial ones as yours may be better built and equipped for the challenge!
Ley Line Disorder | ||
---|---|---|
Increase characters' Elemental Skill and Elemental Burst DMG by 25%. |
Primary Effectors |
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Character ATK +15% Character Elemental Mastery +80 Character Max HP +15% Character Energy Recharge +30% Character DEF +30% |
Secondary Effectors |
When a character is protected by a shield, all party members gain a 50% All Elemental DMG Bonus. When a character receives healing, all party members gain a 50% All Elemental DMG Bonus for 4s. After a character's Elemental Skill or Elemental Burst hits an opponent, the DMG dealt by the Elemental Skills and Elemental Bursts of all party members increases by 12% for 8s. Can be triggered up to once every 0.2s, max 5 stacks. A teamwide tally will be increased by 1/2/2 stacks respectively after a character's Normal, Charged, or Plunging Attacks hit an opponent. Each stack of the tally grants all party members a 7% All Elemental DMG Bonus for 4s. Can be triggered up to once every 0.2s, max 8 stacks. After a character triggers an Elemental Reaction, all party members gain 32 Elemental Mastery and a 6.5% All Elemental DMG Bonus for 4s. Can be triggered up to once every 1s, max 5 stacks. |
Resonant Effectors |
Character CRIT Rate +30%, CRIT DMG +100%. After an opponent is hit by a Character's attacks, the DEF of that opponent is decreased by 75% for 4s. After a Character triggers an Elemental Reaction on an opponent, the All Elemental RES of that opponent is decreased by 100% for 4s. When a Character's attack hits an opponent, summon a vortex at that opponent's location that continuously pulls in nearby opponents. It lasts for 6s and this effect may be triggered up to once every 10s. While the vortex is active, all nearby Characters gain a 100% All Elemental DMG Bonus. |
First Round Enemies |
---|
Second Round Enemies |
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Construction Specialist Mek
- Ousia |
Third Round Enemies |
---|
Collection: High-Energy Elements is Stage 4 of the Energy Amplifier: Lemma event, where players must form teams of three to partake in rounds of combat to obtain rewards such as Primogems, EXP Materials, and Weapon Ascension Materials!
Energy Amplifier: Lemma serves as a continuation of the Energy Amplifier event that debutted back in Version 1.5!
Energy Amplifier Lemma 4.8 Rerun Event Guide
Objective | Rewards |
---|---|
Obtain a stage score of 500 |
Primogem
x40
|
Obtain a stage score of 2000 |
Primogem
x30
Hero's Wit
x2
|
Obtain a stage score of 5000 |
Mora
x20000
Hero's Wit
x2
|
All Energy Amplifier Events | ||
---|---|---|
Initiation (1.5) | Fruition (2.3) | Lemma (4.8) |
Energy Amplifier Lemma Stages | ||
---|---|---|
1 - Interference: Overgrowth | 2 - Validation: Torrential Tide | 3 - Observation: Soaring Will |
4 - Collection: High-Energy Elements | 5 - Extension: Polyphasic Excitation | 6 - Exceedance: Resonance Amplification |
Energy Amplifier Fruition Stages | |
---|---|
Act 1 Places of Interest: West of Wangshu Inn |
Deceitful Domain: Sea of Wandering Souls |
Act 2 Places of Interest: Tianqiu Valley |
Deceitful Domain 2: Where Bloodhounds Gather |
Act 3 Places of Interest: Yaoguang Shoal |
Deceitful Domain 3 Whirling Judgement |
All Twisted Realm Domain Guides | |
---|---|
Domain of Deceit | Domain of Furious Thunder |
Domain of Chaos | Domain of Heresy |
Energy Amplifier Initiation Quest Guide |
More guides can't help a horribly tuned event. Sorry... And that's speaking from somebody who's playing the game, getting all the rewards, and seeing all these players having trouble with this event. The problem isn't them, it's the event.
Collection: High-Energy Elements Day 4 Guide
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Why the hell would you suggest a 3 pyro team for stage 3 when there are pyro immune enemies in the enemy comp?