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Smoldersleet Potions give buffs to the party for the Trial domains in A Study of Potions event in Genshin Impact! Learn what Smoldersleet Potions are, the best characters to use them, best combinations, and more in this potions guide!
A Study in Potions Event Guide | ||
---|---|---|
Dusty Wrack | Sealed Ruins | Solitary Rampart |
List of Contents
Domain Trial | Amp Smordersleet Potions | |
---|---|---|
Dusty Wrack | Amp: Cyclical Assault | Amp: Progressive Assault |
Amp: Silent Standby | Amp: Switch Standby | |
Sealed Ruins | Amp: Adaptive Strike | Amp: Fierce Pursuit |
Amp: Cumulative Strike | Amp: Redoubled Pursuit | |
Solitary Rampart | Amp: Proactive Assault | Amp: Rapid Assault |
Amp: Rousing Recovery | Amp: Rapid Recovery |
Amp Smoldersleet Potions are the best potions as it has a massive boost on all its effects. Note that you can only use all potions once, so you need to spread them out between trials!
Best Smoldersleet Potions | ||
---|---|---|
Explosive Potion | Parallel Potion | Gravity Potion |
Slow-Release Potion | Honing Potion | Coalescence Potion |
Intensifying Potion | Resonance Potion | Fragility Potion |
Deflagration Potion | Dielectric Potion | Lightening Potion |
Some 4-star Smoldersleet Potions are only applicable to certain characters. Scroll down to see all the Smoldersleet Potion effects!
Potion | Type | Effect |
---|---|---|
Amp: Switch Standby | Attack | When switching characters, all party members' ATK is increased by 10% for 10s. Max 4 stacks. |
Amp: Cyclical Assault | Elemental Reactions | When the active character uses an Elemental Burst, all party members' Elemental Burst DMG is increased by 15% for 8s. Max 3 stacks. |
Amp: Silent Standby | Energy Recharge | When the active character's Elemental Energy is lower than 75%, their Energy Recharge is increased by 100%. |
Amp: Progressive Assault | Energy Recharge | For 12s after the active character uses their Elemental Burst, all party members' Normal, Charged, or Plunging Attacks will generate large amounts of Elemental Particles that will restore 10 Energy when they hit opponents. This effect can occur every 2s. |
Convection Potion | Attack | After a character triggers the Swirl reaction against a nearby opponent, all party members' ATK is increased by 20% for 8s. |
Intensifying Potion | Attack | The active character's DMG is increased by 30% and they take 15% more DMG. |
Gravity Potion | Attack | When the active character uses an Elemental Burst; Normal, Charged, and Plunging Attacks deal 25% more DMG for 15s. This effect will be cleared when the character leaves the field. |
Intensity Potion | Attack | All party members' Charged Attack DMG is increased by 20%. |
Honing Potion | Attack | All party members' Normal Attack DMG is increased by 20%. |
Firming Potion | Defense | All party members' DEF is increased by 50%. |
Slow-Release Potion | Energy Recharge | When a character's Elemental Skill hits an opponent, a great number of Elemental particles will be produced that will restore 6 Elemental Energy. This effect can be triggered once every 3s. |
Explosive Potion | Elemental Reactions | All party members' Elemental Burst DMG is increased by 20%. |
Coalescence Potion | Elemental Reactions | All party members' Elemental Mastery is increased by 120. |
Dielectric Potion | Elemental Reactions | After triggering Overloaded, Superconduct, or Electro-Charged reactions, all party members deal 7.5% increased DMG for 8s. The buff for each reaction is an independent entity with its own timer. Max 3 stacks. |
Deflagration Potion | Elemental Reactions | When a character triggers the Melt or Vaporize reactions, a shockwave will be released at the location of opponent upon whom the reaction was triggered, dealing AoE DMG. This effect can be triggered once every 5s. |
Fragility Potion | Elemental Reactions | Characters deal 25% more DMG to Frozen opponents. |
Resonance Potion | Elemental Reactions | If an active character hits an opponent using Normal Attacks from a Catalyst, infused Normal Attacks, or Normal Attacks that have been converted into Elemental DMG, that character will gain 5% all Elemental DMG Bonus for 10s. Max 4 stacks. This effect can be triggered once every 1s. |
Parallel Potion | Elemental Reactions | When the active character uses an Elemental Skill, all party members' CDs are shortened by 50% for 8s. This effect can be triggered every 16s. |
Frenzy Potion | Stamina | Characters' Charged Attack Stamina consumption is decreased by 50%. |
Lightening Potion | Stamina | Characters' Sprint Stamina consumption is decreased by 50%. |
Potion | Type | Effect |
---|---|---|
Amp: Redoubled Pursuit | Elemental Reactions | If an active character uses Normal Attacks from a Catalyst, infused Normal Attacks, or Normal Attacks that have been converted into Elemental DMG, DMG is increased by 40%. |
Amp: Fierce Pursuit | Attack | After defeating an opponent, the active character will gain 30% Normal ATK SPD and 30% Movement SPD for 12s. |
Amp: Adaptive Strike | Attack | When a character is not on the field, they will obtain one stack of Rapid Decay every 2s, which increases their Normal Attack DMG by 7.5%. Max 6 stacks. When the character is on the field, they will lose 1 or Rapid Decay every 4s. |
Amp: Cumulative Strike | Energy Recharge | When the active character deals DMG to opponents using their Normal Attacks, the other party members will restore 6 Elemental Energy. This effect can be triggered once every 2s. |
Convection Potion | Attack | After a character triggers the Swirl reaction against a nearby opponent, all party members' ATK is increased by 20% for 8s. |
Intensifying Potion | Attack | The active character's DMG is increased by 30% and they take 15% more DMG. |
Gravity Potion | Attack | When the active character uses an Elemental Burst; Normal, Charged, and Plunging Attacks deal 25% more DMG for 15s. This effect will be cleared when the character leaves the field. |
Intensity Potion | Attack | All party members' Charged Attack DMG is increased by 20%. |
Honing Potion | Attack | All party members' Normal Attack DMG is increased by 20%. |
Firming Potion | Defense | All party members' DEF is increased by 50%. |
Slow-Release Potion | Energy Recharge | When a character's Elemental Skill hits an opponent, a great number of Elemental particles will be produced that will restore 6 Elemental Energy. This effect can be triggered once every 3s. |
Explosive Potion | Elemental Reactions | All party members' Elemental Burst DMG is increased by 20%. |
Coalescence Potion | Elemental Reactions | All party members' Elemental Mastery is increased by 120. |
Dielectric Potion | Elemental Reactions | After triggering Overloaded, Superconduct, or Electro-Charged reactions, all party members deal 7.5% increased DMG for 8s. The buff for each reaction is an independent entity with its own timer. Max 3 stacks. |
Deflagration Potion | Elemental Reactions | When a character triggers the Melt or Vaporize reactions, a shockwave will be released at the location of opponent upon whom the reaction was triggered, dealing AoE DMG. This effect can be triggered once every 5s. |
Fragility Potion | Elemental Reactions | Characters deal 25% more DMG to Frozen opponents. |
Resonance Potion | Elemental Reactions | If an active character hits an opponent using Normal Attacks from a Catalyst, infused Normal Attacks, or Normal Attacks that have been converted into Elemental DMG, that character will gain 5% all Elemental DMG Bonus for 10s. Max 4 stacks. This effect can be triggered once every 1s. |
Parallel Potion | Elemental Reactions | When the active character uses an Elemental Skill, all party members' CDs are shortened by 50% for 8s. This effect can be triggered every 16s. |
Frenzy Potion | Stamina | Characters' Charged Attack Stamina consumption is decreased by 50%. |
Lightening Potion | Stamina | Characters' Sprint Stamina consumption is decreased by 50%. |
Sealed Ruins Trial Stage Guide
Potion | Type | Effect |
---|---|---|
Amp: Rousing Recovery | Attack | When a character is healed, ATK is increased by 20% for 12s. Max 3, stacks. |
Amp: Proactive Assault | Attack | When the active character's HP is higher than 80%, DMG dealt is increased by 50%. |
Amp: Rapid Assault | Attack | For 8s after the active character sprints, ATK SPD is increased by 50%. If this effect is triggered again, the duration is reset. |
Amp:Rapid Recovery | Recovery | All party members' healing effects are increased by 100%. |
Convection Potion | Attack | After a character triggers the Swirl reaction against a nearby opponent, all party members' ATK is increased by 20% for 8s. |
Intensifying Potion | Attack | The active character's DMG is increased by 30% and they take 15% more DMG. |
Explosive Potion | Elemental Reactions | All party members' Elemental Burst DMG is increased by 20%. |
Coalescence Potion | Elemental Reactions | All party members' Elemental Mastery is increased by 120. |
Dielectric Potion | Elemental Reactions | After triggering Overloaded, Superconduct, or Electro-Charged reactions, all party members deal 7.5% increased DMG for 8s. The buff for each reaction is an independent entity with its own timer. Max 3 stacks. |
Deflagration Potion | Elemental Reactions | When a character triggers the Melt or Vaporize reactions, a shockwave will be released at the location of opponent upon whom the reaction was triggered, dealing AoE DMG. This effect can be triggered once every 5s. |
Fragility Potion | Elemental Reactions | Characters deal 25% more DMG to Frozen opponents. |
Resonance Potion | Elemental Reactions | If an active character hits an opponent using Normal Attacks from a Catalyst, infused Normal Attacks, or Normal Attacks that have been converted into Elemental DMG, that character will gain 5% all Elemental DMG Bonus for 10s. Max 4 stacks. This effect can be triggered once every 1s. |
Parallel Potion | Elemental Reactions | When the active character uses an Elemental Skill, all party members' CDs are shortened by 50% for 8s. This effect can be triggered every 16s. |
Gravity Potion | Attack | When the active character uses an Elemental Burst; Normal, Charged, and Plunging Attacks deal 25% more DMG for 15s. This effect will be cleared when the character leaves the field. |
Intensity Potion | Attack | All party members' Charged Attack DMG is increased by 20%. |
Honing Potion | Attack | All party members' Normal Attack DMG is increased by 20%. |
Slow-Release Potion | Energy Recharge | When a character's Elemental Skill hits an opponent, a great number of Elemental particles will be produced that will restore 6 Elemental Energy. This effect can be triggered once every 3s. |
Frenzy Potion | Stamina | Characters' Charged Attack Stamina consumption is decreased by 50%. |
Lightening Potion | Stamina | Characters' Sprint Stamina consumption is decreased by 50%. |
Firming Potion | Defense | All party members' DEF is increased by 50%. |
Solitary Rampart Trial Stage Guide
During the A Study in Potions event, you can equip up to 3 Smoldersleet Potions every Floor Challenge to give your party some buffs. These vary from increasing damage of attacks and bursts, to decreasing stamina consumption.
After using a potion in a floor challenge, you won't be able to use the same potion for the rest of the Trial Challenge in other Floor challenges.
A Study in Potions Event Guide
Trial Stages | Trial Characters / Unlock Dates |
---|---|
Dusty Wrack |
Unlock Date: January 07, 2022 |
Sealed Ruins |
Unlock Date: January 09, 2022 |
Solitary Rampart |
Unlock Date: January 11, 2022 |
All Event Quests | |
---|---|
Elixirs and Potions | Academic Exchange |
Other Event Guides | |
Best Smoldersleet Potions Guide |
Best Smoldersleet Potions Guide
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