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◆ Latest: 5.3 Livestream, 5.3 Livestream Codes
◆ Builds: Neuvillette, Zhongli, Chasca, Ororon, Lyney
◆ Natlan: Tenebrous Papilla, Pyroculi, Natlan Quests
◆ Events: Exercise Surging Storm, Adventurer's Trials
◆ Future: Version 5.3, Mavuika, Citlali, Lan Yan
Range Gauge is a 4-star Bow in Genshin Impact 4.1. See the best characters for Range Gauge, its stats and ascension materials, and how to get it in this weapon guide!
Recommended Characters | ||
---|---|---|
Ganyu | Lyney | Tartaglia |
Fischl | Sara |
Range Gauge is a decent option for DPS characters because of its ATK substat and passive, as well as the Elemental DMG bonus buff gives! However, using this weapon requires you to bring a healer for the team to constantly trigger its weapon skill.
Sara may also find use for this weapon as she buffs characters based on her ATK. Lyney can use the Range Gauge as well, thanks to his self-healing, but do take note that this may not be his best weapon depending on the build he has.
Range Gauge | |
---|---|
Type | Bow |
Base ATK | 44 |
Rarity | ★★★★ |
Bonus Effect |
ATK + 6.0% |
Skill |
Masons' Ditty ・When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
How to Obtain |
Gacha |
Lvl. | Base ATK | ATK |
---|---|---|
1/20 | 44 | 6.0% |
20/20 | 119 | 10.6% |
40/40 | 226 | 15.5% |
50/50 | 293 | 17.9% |
60/60 | 361 | 20.3% |
70/70 | 429 | 22.7% |
80/80 | 497 | 25.1% |
90/90 | 565 | 27.6% |
Masons' Ditty | |
---|---|
R1 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
R2 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 4% ATK and 8.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
R3 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 5% ATK and 10% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
R4 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 6% ATK and 11.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
R5 | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 7% ATK and 13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
Banner Start | May 14, 2024 |
---|---|
Banner End | June 4, 2024 |
Range Gauge was a featured 4-star weapon in the second phase of Version 4.6. This weapon was rated up alongside Tulaytullah's Remembrance and Jadefall's Splendor from May 14, 2024 to June 4, 2024.
As this is an Event-Wish exclusive weapon, you cannot get Range Gauge by any other means.
Should You Pull the Epitome Invocation Wish?
20 → 40 |
Mora
×5000
|
---|---|
40 → 50 |
Mora
×15000
|
50 → 60 |
Mora
×20000
|
60 → 70 |
Mora
×30000
|
70 → 80 |
Mora
×35000
|
80 → 90 |
Mora
×45000
|
Genshin Impact Version 4.1 | |
---|---|
Release Date | September 27, 2023 |
Range Gauge was released on the Phase 2 of Version 4.1, on October 17, 2023!
4.1 Release Date and Characters
Range Gauge Best Characters and How to Get
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