Diablo 4 (D4)

July 21 Nightmare Dungeon Scaling Hotfix Patch Notes

The difficulty and HP scaling of enemies in Nightmare Dungeons is being tuned down with a Hotfix on July 21. Find the full Patch Notes of the July 21 Hotfix following the 1.1.0 Patch here.

July 21 Nightmare Dungeon Scaling Hotfix Patch Notes

Gameplay Update

We are implementing a reduction to overall monster power levels in Nightmare dungeons. The new top range for tier 100 will feel like what tier 70 was previously.

Developer Note: Although these values make it appear that the higher tiers are easier than lower tiers, this is not the case because the monsters also benefit from being significantly higher level than players in higher Nightmare Dungeon tiers.

Examples

Tier 35

  • HP reduced by ~2%
  • Damaged reduced by ~1%

Tier 50

  • HP reduced by ~20%
  • Damage reduced by ~13%

Tier 70

  • HP reduced by ~60%
  • Damage reduced by 54%

Tier 100

  • HP reduced by ~82%
  • Damage reduced by ~79%

Source: Blizzard

July 21 Nightmare Dungeon Scaling Hotfix Changes

Despite being labeled as a Hotfix, this patch does not address a bug but instead tunes the gameplay to respond to player feedback about endgame content, and reduce the need to focus on extremely specific builds for endgame Nightmare Dungeons.

As Blizzard has announced that a new endgame feature related to Leaderboards will be arriving in Season 3, this reduction in focus on the Nightmare Dungeons endgame seems to be paving the way for this and other new endgame content going forward.

Leaderboards Release Date and Overview

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