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┗ Seasonal Mechanic: Divine Gifts
★ NEW: Paladin Class and Lord of Hatred Expansion Release Date
★ Check out our Vessel of Hatred expansion guide
This is a Paladin Arbiter Blessed Harmer leveling build and guide for Season 11 of Diablo 4: Vessel of Hatred (D4). Read on to learn more about the Paladin Arbiter Blessed Harmer leveling build and its playstyle!
List of Contents
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| Build Summary | |
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Arbiter Blessed HammerUP |
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| Focus: Leveling, Farming | |
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This is a leveling build for Paladin mainly using Blessed Hammer and the effects of Disciple, while also taking advantage of the Arbiter Form to clear enemies alongside Blessed Hammer.
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※ More skills can be seen by scrolling vertically.
| Active Skills | |
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┗ Holy Bolt (5/5)
┗ Enhanced Holy Bolt
┗ Ricocheting Bolt
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┗ Blessed Hammer (5/5)
┗ Enhanced Blessed Hammer
┗ Disciple's Halo (1/3)
┗ En Garde (3/3)
┗ Parry (3/3)
┗ Discipline (3/3)
┗ Riposte (3/3)
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┗ Fanaticism Aura(5/5)
┗ Enhanced Fanaticism Aura
┗ Rite of Redemption (1/3)
┗ Longevity (1/3)
┗ Renewal (1/3) |
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┗ The Best Offense (3/3)
┗ Fortitude (3/3)
┗ Falling Star (1/5)
┗ Enhanced Falling Star
┗ Free Fal] (3/3) |
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┗ Condemn (1/5)
┗ Enhanced Condemn
┗ Gather the Guilty (1/3)
┗ Iron Sharpens Iron (3/3)
┗ Press the Advantage (3/3)
┗ Heavyweight (3/3)
┗ Crack the Armor (3/3)
┗ High Charity (3/3) |
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┗ Arbiter of Justice (1/5)
┗ Ehanced Arbiter of Justice
┗ Seraph's Wings |
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┗ Exaltation
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In the early stages of the game, your main resource generator will be Holy Bolt. This is your bread and butter, as it is a ranged basic skill that lets you replenish Faith without needing to get close to enemies.
For your core skill, you will be picking up Blessed Hammer along with Disciple's Halo. This will serve as your main spammable skill and primary source of damage. It will be further enhanced by Arbiter Form and the bonus effects of the Disciple Oath. You will pair this with the Fanaticism Aura, which increases your critical strike chance and weakens all surrounding enemies.
The next set of skills you will be picking up are Falling Star, Condemn, and Arbiter of Justice. These skills can trigger Arbiter Form and can gain additional charges if you pick the correct enhancements in the skill tree. With this setup, you will never have any downtime on Arbiter Form and will consistently benefit from the bonus damage it provides.
As for the Key Passive, since the main focus of this build is to fully utilize the effects of Arbiter Form, you will be picking Exaltation, as it provides a massive damage increase and additional strikes for your Wing Strike.
Disciple |
Casting a Disciple Skill with a Cooldown grants Arbiter for 4.5 seconds. Wing Strikes gain Disciple Skill benefits. While in Arbiter Form, your Disciple Skills deal X increased damage. |
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This build revolves around leveraging the bonuses from Arbiter Form granted by the Disciple Oath. Since you will be consistently casting Disciple skills with cooldowns, these bonuses can be triggered 100% of the time.
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| Purity | Corruption | ||||
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| Essence of Squalor | Essence of Pain |
During the early levels, you want to fight as many enemies as possible to gain more experience, making Essence of Pain the best option for your Corrupted slot early on. Pair this with Essence of Squalor in the Purified slot to automatically refill your health potions, allowing you to keep pushing through Helltide without worrying about healing.
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※ More gear Aspects can be seen by scrolling vertically.
| Gear | Aspect and Affixes |
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| Head | ・Armor Resistance to All Elements ・Maximum Resource |
| Chest | ・Armor Resistance to All Elements Mximum Resource |
| Gloves | ・Attack Speed ・Critical Strike Damage ・Critical Strike Chance |
| Pants | ・Armor Resistance to All Elements ・Max Life |
| Boots | ・+3 Max Evade Charges ・Armor +3 To Condemn Resistance to All Elements |
| Amulet | ・Damage ・Critical Strike Chance ・Strength |
| Ring | ・Critical Strike Chance ・Critical Strike Damage ・Resource Cost Reduction |
| Ring | ・Critical Strike Chance ・Critical Strike Damage ・Resource Cost Reduction |
| 1H Sword | Aspect of Lagera's Sovereignty ・Critical Strike Damage ・Primary Resource ・Strength |
| Shield | ・Critical Strike Damage ・Critical Strike Chance ・Strength |
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| Armor | Weapons | Jewelry |
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Ruby
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Topaz
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Diamond
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For gems, you will want to slot a Ruby into your armor to gain more Strength, as it is the primary stat for increasing your skill damage. For your weapon, pick up a Topaz to boost your basic attack, since you will be consistently casting Holy Bolt to regain resources, it’s one of the best early game options. Finally, use a Diamond for the additional resistances it provides.
| Runeword 1 |
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The best runewords to equip in the early game are Qua and Cem, as they provide increased mobility, especially during the early stages when you do not yet have strong defensive stats.
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| Mercenary |
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Raheir |
Add Raheir as your main mercenary, as he provides multiple defensive skills that are crucial in the early stages of the game while you are still building up your armor and resistances for higher difficulties. He also allows you to play more aggressively thanks to the crowd control he provides.
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The Blessed Hammer playstyle revolves around activating your Arbiter Form and consistently maintaining the increased damage for all your Disciple skills. Although your only Disciple skill will be Blessed Hammer, this will be your main source of damage and enables extremely fast clearing, with Condemn grouping enemies and Falling Star helping you quickly reposition on top of them.

| All Classes | |||||
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| List of Endgame Builds |
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| List of Leveling Builds |
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| Seasons | List of Legacy Builds |
|---|---|
| Season 9 | |
| Season 8 | |
| Season 7 | |
| Season 6 |
Paladin Arbiter Blessed Hammer Leveling Build (Season 11)



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