★ NEW: Season 10 Guide | Season 10 Release Date
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┗ Seasonal Mechanic: List of Chaos Perks & Chaos Armor
★ Season 10 Best Builds & Best Chaos Perks
★ Check out our Vessel of Hatred expansion guide
This is the Hand of Naz Minion Necromancer endgame build and guide for Season 9 of Diablo 4: Vessel of Hatred (D4). Read on to learn more about the Hand of Naz Necromancer build as well as its playstyle in the Sins of Horadrim season update!
Attention! |
This build is a Legacy Build that was created from Season 9 and is not updated for the current season. |
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List of Contents
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This endgame build for Necromancer is crafted by Slaydra, showcased in his video over at his youtube channel, Slaydra(Youtube). You can check Slaydra's Twitch Channel for more Diablo 4 content and ask questions about the build!
| Build Summary | |
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Hand of Naz Endgame Build |
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| Focus: Minions, Endgame Dungeons | |
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The build revolves around the new unique item, Hand of Naz, which empowers minions after they successfully perform 25 attacks. All the gear and legendary items are centered around empowering minions since they will deal most of the damage.
Season 9 Guide (Sins of the Horadrim)
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※ More skills can be seen by scrolling vertically.
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| Skeleton Warriors | Skeleton Mages | Golem |
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Reaper Sacrifice |
ShadowUpgrade 1 |
BloodSacrifice |
Since Skeleton Mages will be the minions dealing DPS, both Skeleton Warriors and Golems will be sacrificed for increased critical and shadow damage.
Book of the Dead Guide
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| Horadic Spellcraft Setup | |||||||||||
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Glacial Nimbus Glacial Nimbus Your Catalyst now deals Cold and or Frostbiting damage. Enemies damaged by it are Chilled for 16%. This effect happens once per enemy every 1 second. While equipped, your Cold Damage Bonus is equal to that of your highest damage Type Bonus. (Infusion) |
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Bottled Wind Bottled Wind Invoking your Catalyst grants a Barrier equal to 34% of your Maximum Life for 4 seconds. After it dissipates, its essence is bottle back up. (Arcana) |
Reactive Ooze Reactive Ooze Invoking your Catalyst grants 8% Maximum Rescource Generation per second for the next 10 seconds. (Arcana) |
Sapping Crux Sapping Crux Your Catalyst applies Vunlerable for 4.0 seconds. (Arcana) |
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Disintegrate Disintegrate Form an Arcane Conductor that emits a persistent beam between itself and you, dealing a steady blitz of 220,463 damage over 8 seconds. (Catalyst) |
Blight Blight Unleash a concentrated blight that deals XX% damage and leaves behind a defiled area, dealing YY% damage over 6 seconds. (Skill) |
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Because of Soul Rift's long cooldown, Sapping Crux is used as an alternative way to apply vulnerability.
Glacial Nimbus is used to inflict the Chill status on enemy targets. However, it can be replaced with Nebulous Extract if you want more survivability.
The Disintegrate spell is our primary Horadric catalyst, but you can choose any catalyst as the primary focus is on the elemental infusion it brings.
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Masterwork Priority |
Affixes marked with ★ are the ones you should aim to upgrade when masterworking. |
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※ More gear Aspects can be seen by scrolling vertically.
| Gear | Aspect and Affixes |
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| Head | Stats: ・Damage to Elites ・Cooldown Reduction ★★★ ・Maximum Life ・All Stats |
| Chest | Stats: ・Maximum Life ・Intelligence ★★★ ・Armor Temper: ・Defensive - Worldly Endurance ┗ Maximum Life
・Utility - Natural Schemes
┗ Barrier Generation |
| Gloves | Stats: ・Skeletal Mage Damage ・Attack Speed ・Maximum Life ・Skeletal Mage Mastery ★★★ |
| Pants | Stats: ・Critical Strike Chance ・Ranks to Curse Skills ・Ranks to Hellbent Commander ★★★ |
| Boots | Stats: ・Movement Speed ・Intelligence ・Armor ★★★ Temper: ・Mobility - Natural Motion ┗ Movement Speed
・Utility - Decay Innovation
┗ Soulrift Duration |
| Amulet | Stats: ・Intelligence ・Ranks to Death's Embrace ・Ranks to Hellbent Commander ★★★ Temper: ・Offensive - Minion Finesse ┗ Skeletal Mages Damage
・Resource - Necromancer Efficiency
┗ Ultimate Cooldown Reduction |
| Ring | Stats: ・Intelligence ・Critical Strike Chance ★★★ ・Attack Speed Temper: ・Offensive - Minion Finesse ┗ Skeletal Mages Damage
・Resource - Necromancer Efficiency
┗ Ultimate Cooldown Reduction |
| Ring | Stats: ・Minion Attack Speed ★★★ ・Ranks to Skeletal Mage Mastery ・Attack Speed ・Damage ・Intelligence |
| Weapon (Scythe) |
Stats: ・20% Summoning Damage Implicit ・Intelligence ・Maximum Life ★★★ ・Lucky hit:: Up to a 15% Chance to Restore Primary Resource Temper: ・Offensive - Summoning Augments ┗ Chance for Skeletal Mage Attacks to Cast Twice
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| Weapon | Armor |
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Emerald
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Topaz
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For Gems, it's best to slot in Emeralds in your weapon for increased critical strike damage, as your minions can also deal critical hits. We will fill the gem slots on our armour pieces with Topaz to increase our intelligence and resistance to all elements.
| Amulet | Ring | Ring |
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Reverie Horn
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Idol From Below
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Horadric Crest
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Reverie Horn is used to increase minion damage, while Idol from Below and Horadric Crest are taken to increase primary stats, maximum life, all resistances, and overall damage reduction, respectively.
| Runeword 1 | Runeword 2 |
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The Nagu+Qax runeword combination is excellent for significantly increasing damage over a brief period. Neo and Que are selected for their survivability capabilities. Que can be substituted with Ohm if for more damage if needed.
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| Mercenary | Reinforcement |
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While the build that Slaydra created doesn't require you to use a mercenary, we recommended that Varyana be selected for the Massacre perk skill, as this build will have limited mobility, with the exception of dodging. The Bloodthirst ability will be taken for increased attack speed, as any attack speed bonuses will directly affect minions.
Slaydra's build doesn't require a reinforcement, but we recommend taking Raheir because of his Bastion ability. This ability makes you unstoppable and redirects 90% of incoming damage to Raheir.
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| Paragon Boards |
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| 1. Starting Board (Amplify) |
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| 2. Frailty (Essence) |
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| 3. Scent of Death (Eliminator) |
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| 4.Cult Leader (Dead Raiser) |
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| 5. Fleash-Eater (Exploit) |
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The Paragon Boards and Glyphs for the build focuses on crippling enemy defenses by applying vulnerable, extra damage during curses, and more. The Paragon points required for this build can be achieved around 230, while the rest of the paragon points can be spent on resistances.
All Paragon Boards by Class
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This build's playstyle revolves the Necromancer applying constant debuffs, while the Skeleton Mages will be dealing DPS.

| All Classes | |||||
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| List of Endgame Builds |
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| List of Leveling Builds |
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| Seasons | List of Legacy Builds |
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| Season 9 |
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| Season 8 | |
| Season 7 | |
| Season 6 |
Necromancer The Hand of Naz Build Endgame Build (Season 9)



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