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This is a Spiritborn Concussive Stomp endgame build and guide for Diablo 4: Vessel of Hatred (D4). Read on to learn more about the Concussive Stomp build, including its skills, gear, gems, runes, mercenaries, and paragon boards, as well as how to play the build for Season 6!
Attention! |
This build is a Legacy Build that was created from Season 6 (Season of Hatred Rising) and is not updated for the current season. |
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| All Spiritborn Guides | ||
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List of Contents
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This Spiritborn Endgame build is based on a build by P4wnyhof (Youtube). The video includes details on how to gear up to get the build online. You can check P4wnyhof's Twitch Channel for more Diablo 4 content and to ask questions about the build!
| Build Summary | |
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Concussive Stomp Endgame Build |
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| Focus: Endgame, Torment Pushing | |
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This build makes use of the Reinforced Concussive Stomp damage buff and spamming it with Crushing Hand using Ring of the Midnight Sun to maintain your Vigor and reach up to 4000% Critical Strike Damage with the Aspect of Redirected Force. Having the Gorilla as both your primary and secondary Spirit Hall specialization will give you better survivability, and increase your stacks on Resolve.
The combination of Ravager and Armored Hide makes this build an offensive tank that can increase its damage based on your Resolve stacks. We recommend this build for those who are reaching endgame as higher Torment difficulties require more defensive stats.
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※ More skills can be seen by scrolling vertically.
| Active Skills |
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| Primary Spirit |
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(Level 15) Casting a Gorilla Skill deals 100% Thorns to enemies you hit and grants a Barrier for 10% of Maximum Life (X), up to 40%, for 3 seconds. All Skills are now also Gorilla Skills. |
| Secondary Spirit |
(Level 30) Maximum Resolve is increased by 2. When you have at least 5 stacks of Resolve, you are Unstoppable. |
Gorilla is the best specialization for the Primary and Secondary slot in this Concussive Stomp build since it gives you access to increased Resolve and Barriers, which increase block chance and critical strike damage, respectively.
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※ More gear Aspects can be seen by scrolling vertically.
| Gear | Aspect and Affixes |
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| Head | Stats: ・Maximum Life ・Cooldown Reduction ・Lucky Hit ・Shadow Resistance Note: If you do not have this yet, you can swap this with the Harmony of Ebewaka to get that damage increase. |
| Chest | Stats: ・Armor ★★★ ・Maximum Life ・Vigor per Second Temper: ・Defensive - Spiritborn Resolve ┗ Maximum Resolve Stacks
・Utility - Gorilla Innovation
┗ Crushing Hand Size |
| Gloves | Stats: ・Attack Speed ・Critical Strike Chance ★★★ ・Ranks to Crushing Hand Temper: ・Utility - Gorilla Innovation ┗ Crushing Hand Size
・Offensive - Worldly Finesse
┗ Critical Strike Damage |
| Pants | Stats: ・Armor ★★★ ・Maximum Life ・Resistance to All Elements Temper: ・Defensive - Spiritborn Resolve ┗ Maximum Resolve Stacks |
| Boots | Stats: ・Armor ★★ ・Resistance to All Elements ★ ・Maximum Life Temper: ・Utility - Worldly Fortune ┗ Lucky Hit: Up to a Chance to Freeze for 2 Seconds
・Mobility - Natural Motion
┗ Movement Speed |
| Amulet | Stats: ・Total Armor ★★★ ・Maximum Life ・Resistance to All Elements Temper: ・Defensive - Worldly Endurance ┗ Total Armor
・Offensive - Worldly Finesse
┗ Critical Strike Damage |
| Ring 1 | Stats: ・Attack Speed ・Critical Strike Chance ★★★ ・Maximum Life Temper: ・Offensive - Worldly Finesse ┗ Critical Strike Damage
・Resource - Eagle Efficiency
┗ The Seeker Charges Note: You can swap this out once you obtain the Ring of Starless Skies to max out your damage. |
| Ring 2 | Stats: ・Dexterity ・Cooldown Reduction ・Critical Strike Damage ★★★ ・Ranks to Mirage |
| Quarterstaff | Stats: ・Critical Strike Damage ★★★ ・Maximum Life ・Dexterity Temper: ・Weapon - Gorilla Augments ┗ Chance for Crushing Hand to Extra Hit
・Offensive - Worldly Finesse
┗ Critical Strike Damage |
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| Weapon/Armor | Amulet | Rings |
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Emerald
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Skull
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Diamond
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For Gems, it's best to slot in Emerald on your weapon slot for more Critical Strike Damage and Dexterity from your armor slots, a Skull Gem on your amulet slot for more Armor, and Diamond on your ring slots to get more Elemental Resistance.
Diamonds can be replaced with other gems depending on which resistances you need to get 70% or close across the board.
| Runeword 1 | Runeword 2 |
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The best runewords for the Concussive Stomp build are Poc + Gar to consistantly grant yourself more Critical Strike Chance, and Zan + Kry to use Vortex whenever you cast your Ultimate twice for some good crowd control.
Make sure to equip these on your Head and Chest Armor as both of these can have 2 gem sockets that are perfect for slotting in Runewords.
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| Mercenary | Reinforcement |
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The best mercenaries for the Concussive Stomp Build are Varyana, who can give bonus Attack Speed to cast your Crushing Hand even faster, and Raheir, who can cast Crater whenever you use Crushing Hand for more crowd control.
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| Paragon Boards |
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| 1. Starting Board (Spirit) |
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| 2. Sapping (Headhunter) |
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| 3. Viscous Shield (Revenge) |
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| 4. In-Fighter (Fitness) |
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| 5. Convergence (Colossal) |
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For Glyphs, your best ones would be Spirit and Fitness, for massively increasing your Critical Strike Damage to keep up in higher Torment difficulties.
We also recommend prioritizing getting the Viscous Shield and Sapping Legendary nodes as these will increase your damage significantly.
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The Concussive Stomp Build playstyle focuses on deal large amounts of critical strike damage while having high defense and barriers to survive. The rotation is as follows:

| All Classes | |||||
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| List of Endgame Builds |
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| List of Leveling Builds |
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| Seasons | List of Legacy Builds |
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| Season 9 | |
| Season 8 | |
| Season 7 | |
| Season 6 |
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Spiritborn Concussive Stomp Endgame Build (Season 6)



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