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☆ April 23: 0.2.0f Hotfix 6
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This guide lists all wands available in Path of Exile 2 (PoE 2). Read on to discover detailed information about each wand, including its damage stats, level requirements, and unique effects.
List of Wands | All Unique Wands |
List of Contents
Name | Lv. Req. | Implicit |
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66 |
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10 |
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3 |
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11 |
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16 |
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10 |
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Name | Lv. Req. | Implicit |
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78 |
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3 |
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52 |
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18 |
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31 |
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・X to Maximum Mana ・X to Maximum Mana ・Lv. 1 - Beryl - Adds (14-20) to Maximum Mana ・Lv. 6 - Cobalt - Adds (21-34) to Maximum Mana ・Lv. 12 - Azure - Adds (35-48) to Maximum Mana ・Lv. 19 - Teal - Adds (49-76) to Maximum Mana ・Lv. 25 - Cerulean - Adds (77-90) to Maximum Mana ・Lv. 31 - Aqua - Adds (91-111) to Maximum Mana ・Lv. 36 - Opalescent - Adds (112-125) to Maximum Mana ・Lv. 43 - Gentian - Adds (126-146) to Maximum Mana ・Lv. 53 - Chalybeous - Adds (147-174) to Maximum Mana ・Lv. 63 - Mazarine - Adds (175-209) to Maximum Mana ・Lv. 69 - Blue - Adds (210-230) to Maximum Mana ・X% increased Spell Damage ・X% increased Spell Damage ・Lv. 1 - Apprentice's - (25-34)% increased Spell Damage ・Lv. 11 - Adept's - (35-44)% increased Spell Damage ・Lv. 23 - Scholar's - (45-54)% increased Spell Damage ・Lv. 35 - Professor's - (55-64)% increased Spell Damage ・Lv. 46 - Occult's - (65-74)% increased Spell Damage ・Lv. 58 - Incanter's - (75-89)% increased Spell Damage ・Lv. 70 - Glyphic - (90-104)% increased Spell Damage ・Lv. 80 - Runic - (105-119)% increased Spell Damage ・X% increased Spell Damage and X to Maximum Mana ・X% increased Spell Damage and X to Maximum Mana ・Lv. 2 - Caster's - (15-19)% increased Spell Damage and adds (17-20) to Maximum Mana ・Lv. 11 - Conjuror's - (20-24)% increased Spell Damage and adds (21-24) to Maximum Mana ・Lv. 23 - Wizard's - (25-29)% increased Spell Damage and adds (25-28) to Maximum Mana ・Lv. 35 - Warlock's - (30-34)% increased Spell Damage and adds (29-33) to Maximum Mana ・Lv. 48 - Mage's - (35-39)% increased Spell Damage and adds (29-33) to Maximum Mana ・Lv. 63 - Archmage's - (40-44)% increased Spell Damage and adds (38-41) to Maximum Mana ・Lv. 79 - Lich's - (45-49)% increased Spell Damage and adds (42-45) to Maximum Mana ・X% increased Fire Damage ・X% increased Fire Damage ・Lv. 2 - Searing - (25-34)% increased Fire Damage ・Lv. 12 - Sizzling - (35-44)% increased Fire Damage ・Lv. 24 - Blistering - (45-54)% increased Fire Damage ・Lv. 36 - Cauterising - (55-64)% increased Fire Damage ・Lv. 47 - Smoldering - (65-74)% increased Fire Damage ・Lv. 59 - Magmatic - (75-89)% increased Fire Damage ・Lv. 71 - Volcanic - (90-104)% increased Fire Damage ・Lv. 81 - Pyromancer's - (105-119)% increased Fire Damage ・X% increased Cold Damage ・X% increased Cold Damage ・Lv. 2 - Bitter - (25-34)% increased Cold Damage ・Lv. 12 - Biting - (35-44)% increased Cold Damage ・Lv. 24 - Alpine - (45-54)% increased Cold Damage ・Lv. 36 - Snowy - (55-64)% increased Cold Damage ・Lv. 47 - Hailing - (65-74)% increased Cold Damage ・Lv. 59 - Arctic - (75-89)% increased Cold Damage ・Lv. 71 - Crystalline - (90-104)% increased Cold Damage ・Lv. 81 - Cryomancer's - (105-119)% increased Cold Damage ・X% increased Lightning Damage ・X% increased Lightning Damage ・Lv. 2 - Charged - (25-34)% increased Lightning Damage ・Lv. 12 - Hissing - (35-44)% increased Lightning Damage ・Lv. 24 - Bolting - (45-54)% increased Lightning Damage ・Lv. 36 - Coursing - (55-64)% increased Lightning Damage ・Lv. 47 - Striking - (65-74)% increased Lightning Damage ・Lv. 59 - Smiting - (75-89)% increased Lightning Damage ・Lv. 71 - Ionising - (90-104)% increased Lightning Damage ・Lv. 81 - Electromancer's - (105-119)% increased Lightning Damage ・X% increased Chaos Damage ・X% increased Chaos Damage ・Lv. 2 - Impure - (25-34)% increased Chaos Damage ・Lv. 12 - Tainted - (35-44)% increased Chaos Damage ・Lv. 24 - Clouded - (45-54)% increased Chaos Damage ・Lv. 36 - Darkened - (55-64)% increased Chaos Damage ・Lv. 47 - Malignant - (65-74)% increased Chaos Damage ・Lv. 59 - Vile - (75-89)% increased Chaos Damage ・Lv. 71 - Twisted - (90-104)% increased Chaos Damage ・Lv. 81 - Malevolent - (105-119)% increased Chaos Damage ・X% increased Spell Physical Damage ・X% increased Spell Physical Damage ・Lv. 2 - Punishing - (25-34)% increased Spell Physical Damage ・Lv. 12 - Unforgiving - (35-44)% increased Spell Physical Damage ・Lv. 24 - Vengeful - (45-54)% increased Spell Physical Damage ・Lv. 36 - Sadistic - (55-64)% increased Spell Physical Damage ・Lv. 47 - Pitiless - (65-74)% increased Spell Physical Damage ・Lv. 59 - Agonising - (75-89)% increased Spell Physical Damage ・Lv. 71 - Oppressor's - (90-104)% increased Spell Physical Damage ・Lv. 81 - Torturer's - (105-119)% increased Spell Physical Damage ・Gain X% of Damage as Extra Fire Damage ・Gain X% of Damage as Extra Fire Damage ・Lv. 5 - Fervent - Gain (13-15)% of Damage as Extra Fire Damage ・Lv. 16 - Ardent - Gain (16-18)% of Damage as Extra Fire Damage ・Lv. 31 - Fanatic's - Gain (19-21)% of Damage as Extra Fire Damage ・Lv. 46 - Zealot's - Gain (22-24)% of Damage as Extra Fire Damage ・Lv. 61 - Infernal - Gain (25-27)% of Damage as Extra Fire Damage ・Lv. 80 - Flamebound - Gain (28-30)% of Damage as Extra Fire Damage ・Gain X% of Damage as Extra Cold Damage ・Gain X% of Damage as Extra Cold Damage ・Lv. 5 - Malignant - Gain (13-15)% of Damage as Extra Cold Damage ・Lv. 16 - Pernicious - Gain (16-18)% of Damage as Extra Cold Damage ・Lv. 31 - Destructive - Gain (19-21)% of Damage as Extra Cold Damage ・Lv. 46 - Malicious - Gain (22-24)% of Damage as Extra Cold Damage ・Lv. 61 - Ruthless - Gain (25-27)% of Damage as Extra Cold Damage ・Lv. 80 - Frostbound - Gain (28-30)% of Damage as Extra Cold Damage ・Gain X% of Damage as Extra Lightning Damage ・Gain X% of Damage as Extra Lightning Damage ・Lv. 5 - Deadly - Gain (13-15)% of Damage as Extra Lightning Damage ・Lv. 16 - Lethal - Gain (16-18)% of Damage as Extra Lightning Damage ・Lv. 31 - Fatal - Gain (19-21)% of Damage as Extra Lightning Damage ・Lv. 46 - Vorpal - Gain (22-24)% of Damage as Extra Lightning Damage ・Lv. 61 - Electrifying - Gain (25-27)% of Damage as Extra Lightning Damage ・Lv. 80 - Stormbound - Gain (28-30)% of Damage as Extra Lightning Damage |
・X to Intelligence ・X to Intelligence ・Lv. 1 - of the Pupil - Adds (5-8) to Intelligence ・Lv. 11 - of the Student - Adds (9-12) to Intelligence ・Lv. 22 - of the Prodigy - Adds (13-16) to Intelligence ・Lv. 33 - of the Augur - Adds (17-20) to Intelligence ・Lv. 44 - of the Philosopher - Adds (21-24) to Intelligence ・Lv. 55 - of the Sage - Adds (25-27) to Intelligence ・Lv. 66 - of the Savant - Adds (28-30) to Intelligence ・Lv. 74 - of the Virtuoso - Adds (31-33) to Intelligence ・X% Reduced Attribute Requirements ・X% Reduced Attribute Requirements ・Lv. 24 - of the Worthy - 15% reduced Attribute Requirements ・Lv. 32 - of the Apt - 20% reduced Attribute Requirements ・Lv. 40 - of the Talented - 25% reduced Attribute Requirements ・Lv. 52 - of the Skilled - 30% reduced Attribute Requirements ・Lv. 60 - of the Proficient - 35% reduced Attribute Requirements ・X to Level of all Spell Skills ・X to Level of all Spell Skills ・Lv. 5 - of the Mage - Adds 1 to Level of All Spell Skills ・Lv. 25 - of the Enchanter - Adds 2 to Level of All Spell Skills ・Lv. 55 - of the Sorcerer - Adds 3 to Level of All Spell Skills ・Lv. 78 - of the Wizard - Adds 4 to Level of All Spell Skills ・X to Level of all Fire Spell Skills ・X to Level of all Fire Spell Skills ・Lv. 2 - of Coals - Adds 1 to Level of All Fire Spell Skills ・Lv. 18 - of Cinders - Adds 2 to Level of All Fire Spell Skills ・Lv. 36 - of Flames - Adds 3 to Level of All Fire Spell Skills ・Lv. 55 - of Immolation - Adds 4 to Level of All Fire Spell Skills ・Lv. 81 - of Inferno - Adds 5 to Level of All Fire Spell Skills ・X to Level of all Cold Spell Skills ・X to Level of all Cold Spell Skills ・Lv. 2 - of Snow - Adds 1 to Level of All Cold Spell Skills ・Lv. 18 - of Sleet - Adds 2 to Level of All Cold Spell Skills ・Lv. 36 - of Ice - Adds 3 to Level of All Cold Spell Skills ・Lv. 55 - of Rime - Adds 4 to Level of All Cold Spell Skills ・Lv. 81 - of Frostbite - Adds 5 to Level of All Cold Spell Skills ・X to Level of all Lightning Spell Skills ・X to Level of all Lightning Spell Skills ・Lv. 2 - of Sparks - Adds 1 to Level of All Lightning Spell Skills ・Lv. 18 - of Static - Adds 2 to Level of All Lightning Spell Skills ・Lv. 36 - of Electricity - Adds 3 to Level of All Lightning Spell Skills ・Lv. 55 - of Voltage - Adds 4 to Level of All Lightning Spell Skills ・Lv. 81 - of Thunder - Adds 5 to Level of All Lightning Spell Skills ・X to Level of all Chaos Spell Skills ・X to Level of all Chaos Spell Skills ・Lv. 2 - of Anarchy - Adds 1 to Level of All Chaos Spell Skills ・Lv. 18 - of Turmoil - Adds 2 to Level of All Chaos Spell Skills ・Lv. 36 - of Ruin - Adds 3 to Level of All Chaos Spell Skills ・Lv. 55 - of Havoc - Adds 4 to Level of All Chaos Spell Skills ・Lv. 81 - of Armageddon - Adds 5 to Level of All Chaos Spell Skills ・X to Level of all Physical Spell Skills ・X to Level of all Physical Spell Skills ・Lv. 2 - of Agony - Adds 1 to Level of All Physical Spell Skills ・Lv. 18 - of Suffering - Adds 2 to Level of All Physical Spell Skills ・Lv. 36 - of Torment - Adds 3 to Level of All Physical Spell Skills ・Lv. 55 - of Desolation - Adds 4 to Level of All Physical Spell Skills ・Lv. 81 - of Grief - Adds 5 to Level of All Physical Spell Skills ・X% increased Mana Regeneration Rate ・X% increased Mana Regeneration Rate ・Lv. 1 - of Excitement - (10-19)% increased Mana Regeneration Rate ・Lv. 18 - of Joy - (20-29)% increased Mana Regeneration Rate ・Lv. 29 - of Elation - (30-39)% increased Mana Regeneration Rate ・Lv. 42 - of Bliss - (40-49)% increased Mana Regeneration Rate ・Lv. 55 - of Euphoria - (50-59)% increased Mana Regeneration Rate ・Lv. 79 - of Nirvana - (60-69)% increased Mana Regeneration Rate ・Gain X Life per Enemy Killed ・Gain X Life per Enemy Killed ・Lv. 1 - of Success - Gain (4-6) Life per Enemy Killed ・Lv. 11 - of Victory - Gain (7-9) Life per Enemy Killed ・Lv. 22 - of Triumph - Gain (10-18) Life per Enemy Killed ・Lv. 33 - of Conquest - Gain (19-28) Life per Enemy Killed ・Lv. 44 - of Vanquishing - Gain (29-40) Life per Enemy Killed ・Lv. 55 - of Valour - Gain (41-53) Life per Enemy Killed ・Lv. 66 - of Glory - Gain (54-68) Life per Enemy Killed ・Lv. 77 - of Legend - Gain (69-84) Life per Enemy Killed ・Gain X Mana per Enemy Killed ・Gain X Mana per Enemy Killed ・Lv. 1 - of Absorption - Gain (2-3) Mana per Enemy Killed ・Lv. 12 - of Osmosis - Gain (4-5) Mana per Enemy Killed ・Lv. 23 - of Infusion - Gain (6-9) Mana per Enemy Killed ・Lv. 34 - of Envelopming - Gain (10-14) Mana per Enemy Killed ・Lv. 45 - of Consumption - Gain (15-20) Mana per Enemy Killed ・Lv. 56 - of Siphoning - Gain (21-27) Mana per Enemy Killed ・Lv. 67 - of Devouring - Gain (28-35) Mana per Enemy Killed ・Lv. 78 - of Assimilation - Gain (36-45) Mana per Enemy Killed ・X% increased Cast Speed ・X% increased Cast Speed ・Lv. 1 - of Talent - (9-12)% increased Cast Speed ・Lv. 15 - of Nimbleness - (13-16)% increased Cast Speed ・Lv. 30 - of Expertise - (17-20)% increased Cast Speed ・Lv. 45 - of Sortilege - (21-24)% increased Cast Speed ・Lv. 60 - of Legerdemain - (25-28)% increased Cast Speed ・Lv. 70 - of Prestidigitation - (29-32)% increased Cast Speed ・Lv. 80 - of Finesse - (33-35)% increased Cast Speed ・X% increased Critical Hit Chance for Spells ・X% increased Critical Hit Chance for Spells ・Lv. 11 - of Menace - (10-19)% increased Critical Hit Chance for Spells ・Lv. 21 - of Havoc - (20-39)% increased Critical Hit Chance for Spells ・Lv. 28 - of Disaster - (40-59)% increased Critical Hit Chance for Spells ・Lv. 41 - of Calamity - (60-79)% increased Critical Hit Chance for Spells ・Lv. 59 - of Ruin - (80-99)% increased Critical Hit Chance for Spells ・Lv. 76 - of Unmaking - (100-109)% increased Critical Hit Chance for Spells ・X% increased Critical Spell Damage Bonus ・X% increased Critical Spell Damage Bonus ・Lv. 8 - of Ire - (10-14)% increased Critical Spell Damage Bonus ・Lv. 21 - of Anger - (15-19)% increased Critical Spell Damage Bonus ・Lv. 30 - of Rage - (20-24)% increased Critical Spell Damage Bonus ・Lv. 44 - of Fury - (25-29)% increased Critical Spell Damage Bonus ・Lv. 59 - of Ferocity - (30-34)% increased Critical Spell Damage Bonus ・Lv. 73 - of Destruction - (35-39)% increased Critical Spell Damage Bonus ・X% increased Mana Regeneration Rate and X% increased Light Radius ・X% increased Mana Regeneration Rate and X% increased Light Radius ・Lv. 8 - of Warmth - (8-12)% increased Mana Regeneration Rate and 5% increased Light Radius ・Lv. 15 - of Kindling - (13-17)% increased Mana Regeneration Rate and 10% increased Light Radius ・Lv. 30 - of the Hearth - (18-22)% increased Mana Regeneration Rate and 15% increased Light Radius ・X% increased Chance to Ignite ・X% increased Chance to Ignite ・Lv. 15 - of Ignition - (51-60)% increased chance to Ignite ・Lv. 30 - of Scorching - (61-70)% increased chance to Ignite ・Lv. 45 - of Incineration - (71-80)% increased chance to Ignite ・Lv. 60 - of Combustion - (81-90)% increased chance to Ignite ・Lv. 75 - of Conflagration - (91-100)% increased chance to Ignite ・X% increased Freeze Buildup ・X% increased Freeze Buildup ・Lv. 15 - of Freezing - (31-40)% increased Freeze Buildup ・Lv. 30 - of Bleakness - (41-50)% increased Freeze Buildup ・Lv. 45 - of the Glacier - (51-60)% increased Freeze Buildup ・Lv. 60 - of the Hyperboreal - (61-70)% increased Freeze Buildup ・Lv. 75 - of the Arctic - (71-80)% increased Freeze Buildup ・X% increased Chance to Shock ・X% increased Chance to Shock ・Lv. 15 - of Shocking - (51-60)% increased chance to Shock ・Lv. 30 - of Zapping - (61-70)% increased chance to Shock ・Lv. 45 - of Electrocution - (71-80)% increased chance to Shock ・Lv. 60 - of Voltages - (81-90)% increased chance to Shock ・Lv. 75 - of the Thunderbolt - (91-100)% increased chance to Shock |
Wands are weapons that are entirely Elemental and cannot deal any Physical damage. Each Wand comes with an Implicit Effect that provides an offensive or utility skill that you can use in combat.
List of Weapons
## All Weapons
Weapon Types | ||
---|---|---|
Bow | Crossbow | Dagger |
One-Handed Axe | One-Handed Mace | One-Handed Sword |
Staff | Quarterstaff | Quiver |
Sceptres | Spear | Two-Handed Mace |
Two-Handed Sword | Wand | Claw |
Flail | Two-Handed Axe | - |
List of All Wands
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