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★ Season 6 Guide (Season of Hatred Rising)
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This is a full guide about the new Vampiric Powers in the Season of Blood update for Diablo 4 (D4). Read on for a full list of Vampiric Powers, how to get Vampiric Powers, how Pacts work, and everything about Vampiric Powers explained!
Vampiric Powers Guides | |
---|---|
List of Vampiric Powers | Best Vampiric Powers Tier List |
Vampiric Curse Explained | - |
List of Contents
These are Vampiric Powers that require anywhere from 1-3 Pacts to equip. These offer less impact than Major Vampiric Powers but are not to be overlooked as they can still provide great benefits. Minor Vampiric Powers can correspond to either Normal rarity (1-2 Pacts required) or Magic rarity (2-3 Pacts required).
Vampiric Power/ Cost | Effects / How to Get |
---|---|
Domination
1 | 0 | 0 |
You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they're also Injured and not an Elite, they're instantly killed. Spend Potent Blood to unlock |
Undying
0 | 0 | 1 |
Casting Skills heals you for 3% Life. Double this bonus while below 50% Life. Acquired from Blood Money, Quest #1 of the Season 2 Questline |
Sanguine Brace
0 | 1 | 1 |
When you kill an enemy, Fortify for 6% of your Base Life. While you have more Fortify than half of your Maximum Life, you gain 8% Critical Strike Chance. Tier 4 of Hunter's Acclaim Board rewards |
Feed the Coven
0 | 0 | 1 |
Lucky Hit: Conjuration, Companion, Minion and Bat Familiar attacks have up to a 60% chance to restore 10 Primary Resource to you and increase your Damage by 10% for 4 seconds. Spend Potent Blood to unlock |
Infection
1 | 0 | 0 |
Hitting enemies with direct damage infects them with Pox. Inflicting Pox 8 times on an enemy expunges their infection, dealing 70% Poison damage. Spend Potent Blood to unlock |
Anticipation
0 | 1 | 0 |
Your Ultimate Skills gain 20% Cooldown Reduction. Your Ultimate Skills gain 12% increased damage for each nearby enemy affected by your Damage Over Time effects. Spend Potent Blood to unlock |
Resilience
0 | 0 | 2 |
You gain 1% Damage Reduction for each 2% Life you are missing. Spend Potent Blood to unlock |
Prey on the Weak
2 | 0 | 0 |
You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers. Spend Potent Blood to unlock |
Ravenous
3 | 0 | 0 |
Lucky Hit: Up to a 20% chance to increase your Attack Speed by 40% of your Total Movement Speed for 6 seconds. Acquired from A Witness in the Dust, Quest #4 of the Season 2 Questline |
Hectic
0 | 3 | 0 |
For every 5 Basic Skills you cast, one of your active Cooldowns is reduced by 2 seconds. Acquired from Beckoning Thirst, Quest #5 of the Season 2 Questline |
Hemomancy
0 | 0 | 3 |
Your attacks deal 80% of your Maximum Life as Physical damage to nearby enemies. This can only occur once every 4 seconds. You heal for 1% of your Maximum Life for each enemy damaged this way. Spend Potent Blood to unlock |
Coven’s Fangs
0 | 2 | 0 |
Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies. Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies. Spend Potent Blood to unlock |
Terror
1 | 1 | 1 |
When struck, you have a 14% chance to Fear nearby enemies and Slow them by 80% for 2 seconds. You are guaranteed to Critically Strike enemies who are Feared. Spend Potent Blood to unlock |
Rampart
0 | 1 | 1 |
After not moving for 3 seconds, you gain a Barrier for 40% of your Maximum Life for 6 seconds. This effect can occur once every 20 seconds. Spend Potent Blood to unlock |
Jagged Spikes
1 | 1 | 0 |
Thorns have a 10% chance to deal 300% increased damage and Chill enemies for 8%. Spend Potent Blood to unlock |
All values under the Vampiric Power effect shown below are upgraded to their Maximum Level (Level 3).
These are Vampiric Powers that have powerful effects but require a total of 6 Pacts to equip. They correspond to the Rare level of rarity for other Items.
Vampiric Power/ Cost | Effects / How to Get |
---|---|
Metamorphosis
2 | 2 | 2 |
When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse. Acquired from A Serpent Cornered, Quest #9 of the Season 2 Questline |
Moonrise
6 | 0 | 0 |
Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 160% Basic Skill damage and 15% Movement Speed for 10 seconds. Acquired from Battle of Fear and Faith, Quest #7 of the Season 2 Questline |
Call Familiar
3 | 3 | 0 |
Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a bat ally to attack nearby enemies, dealing 80% Physical damage with a 30% chance to Stun. Spend Potent Blood to unlock |
Bathe in Blood
0 | 3 | 3 |
While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal 40% increased damage and you gain 30% Damage Reduction. A pool can only form once every 8 seconds. Spend Potent Blood to unlock |
Accursed Touch
0 | 6 | 0 |
Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies. Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage. Tier 9 of Hunter's Acclaim Board rewards |
Blood Boil
0 | 0 | 6 |
When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 60% Physical damage around you. Every 20 seconds, your next Skill is guaranteed to Overpower. Spend Potent Blood to unlock |
Flowing Veins
2 | 2 | 2 |
You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse. Spend Potent Blood to unlock |
All values under the Vampiric Power effect shown below are upgraded to their Maximum Level (Level 3).
Completing mission from the Season's questlines will allow you to obtain Vampiric Powers that you won't normally be able to obtain from unlocking powers through Potent Blood. Make sure to not neglect your seasonal questline to maximize the amount of benefits you can get from Season's Vampiric Powers!
Season 2 Questline Walkthrough
The Hunter's Acclaim Board is a bounty/reputation feature exclusive to Season 2 where you can get Hunter's Acclaim Points by doing events in areas that are under the Blood Harvest. Doing these events will slowly rack up points which will allow you to redeem several rewards from the Hunter's Acclaim Board which includes rares, legendaries, and new Vampiric Powers!
How to Farm Hunter's Acclaim Points
Potent Blood is the primary resource you'll spend to unlock and upgrade new and existing Vampiric Powers. All the powers you'll get will start at level 1 and upgrading them will make their effects stronger! Farming up Potent Blood is one of the more crucial things to farm up during Diablo 4's seasonal 2 content and we highly recommend stocking up on huge amounts of Potent Blood to be able to level up all the Vampiric Powers you can need for your builds!
Vampiric Powers are new blood-based powers that can be utilized by adventurers to combat the new terror plaguing the land of Sanctum in the Season 2 update. You can obtain and use these new skills and abilities by experiencing the new seasonal questline. In total, there are 22 Vampiric Powers to acquire!
To start obtaining Vampiric Powers, you'll first have to complete the main campaign either by actually progressing through it (which we do not recommend) or by skipping the campaign entirely from the menu. Once done, you'll have to complete the first seasonal quest Blood Money.
Season 2 Guide and All Season Mechanics
Each Vampiric Power in the game has a max level cap of 3. Each of the powers has its own scaling but their experience requirement are all the same. This means that you'll need to spend the same amount of Potent Blood to upgrade both minor ranked powers and major ranked powers to level 3!
Vampiric Power Level | EXP Required |
---|---|
Level 1 | 1 |
Level 2 | 5 |
Level 3 | 10 |
Every time you want to increase the experience point of one of the three random vampiric powers presented to you, you'll need to spend 25 Potent Bloods so in theory, if you have the best luck in the game, you will need to spend a minimum of 400 Potent Blood to level up a power to max level!
Vampiric Powers does not come for free. Even if you have unlocked the Vampiric Powers, you'll still need to have the vampire pacts to be able to equip the said powers. There are three types of Vampiric Pacts that your main armor slots can have which are Divinity, Eternity, and Ferocity.
All Armor (Head, Torso, Gloves, Pants, and Boots) in Season 2 have Pacts associated with them, as shown in the Pacts Granted section on the inventory screen. The total number of Pacts of each type on your equipped armor will determine how many Pacts you have available to activate Vampiric Powers.
These are the Maximum number of Pacts you can have in the 5 armor slots that can have pacts in them, for a maximum total of 20 Pacts. You also have to consider that the Major Vampiric Powers consume 6 slots, with 5 equippable powers at a time, so it won't be possible to equip five powers requiring 6 slots at a time; you must use a balance of Major and Minor powers.
Armor Piece | Maximum Pact Slot |
---|---|
Head | 3 |
Torso | 5 |
Gloves | 5 |
Pants | 4 |
Boots | 3 |
Total | 20 |
There are ways to customize the Pacts through the use of Standalone Pacts and Cleansing Acids. You can remove certain Pacts that are not suited to your build using the Cleansing Acids and replace them with specific Standalone Pacts. These items can be obtained in numerous ways, such as through the Blood Harvest Season event, Season Journey, Opulent Coffins, and the new seasonal questline.
In this season, there is a new unique feature appearing in your Character Tab called the Sanguine Circle. In this circle, you will find a total of 5 slots wherein you can place Vampiric Powers in order to equip and activate them. You can access the Sanguine Circle from your seasonal tab in the inventory.
The Seasonal Tab will be initially greyed out if you have just started your seasonal character. To unlock the Seasonal tab on your inventory, you have to complete the Blood Money questline first which is the first seasonal quest. To start the quest, you'll have to complete or skip the main campaign quest first and proceed to Vasily's Reach in Ked Bardu.
Season 2 Questline Walkthrough
List of Seasons: How Do Seasons Work?
Battle Pass Explained | |
---|---|
Season 1 Battle Pass | Season 2 Battle Pass |
Season 3 Battle Pass | Season 4 Battle Pass |
Season 5 Battle Pass | - |
Season Journey Explained | |
Season 1 Journey | Season 2 Journey |
Season 3 Journey | Season 4 Journey |
Season 5 Journey | - |
All Season Mechanics | |
Malignant Hearts (Season 1) |
Vampiric Powers, Blood Harvest (Season 2) |
Seneschal Construct, Arcane Tremors (Season 3) |
Itemization Changes, Helltide Reborn, The Pit (Season 4) |
Infernal Horde (Season 5) |
- |
Season FAQs | |
What Carries Over to Seasons? | How to Transfer Renown to Seasonal Characters |
Is Seasonal Rebirth Coming to Diablo 4? | How to Get Smoldering Ashes |
Should You Make a Seasonal Character? | Can You Transfer Items to Seasonal Characters |
Should You Skip the Main Campaign? | What Are Legacy Items |
Season Challenges | |
The Gauntlet Guide and How to Access | Leaderboards Release Date and Overview |
List of Vampiric Powers and Pacts Explained
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