★Patch 1.22 has been released!
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・List of Bugs (1013)
This is a guide on Saul Bright, a character in Cyberpunk 2077. Learn about Saul Bright's role in the story, whether Saul Bright is available as a Romance option, and Saul Bright's effect on the ending of the game.
List of Contents
|Full Name||Saul Bright|
|Voice Actor||Diarmaid Murtagh|
|Head of the Aldecaldo family that also counts Panam among its members. After becoming a leader he broke away form the clan's tradition of smuggling and tried to establish corporate connections, which didn't exactly go down well back at the camp. The truth is, Saul became a leader at a very difficult time when any strategic slip could tear the entire family apart. He's always tried to do the right thing and never denied responsibility for his own choices.
Uncompromising, stubborn, bold and principled - he commands a kind of reluctant respect that's usually reserved for the most righteous, and thus - unbearable.
|1||Riders On The Storm|
|2||With A Little Help From My Friends|
|3||Queen Of The Highway|
|4||We Gotta Live Together|
|5||Forward To Death|
|6||Belly Of The Beast|
Saul Bright is not available as a Romance Option to V for either gender.
If you have found evidence that a Romance Option exists for Saul Bright, be sure to leave a comment and let us know!
The player's relationship with Saul Bright does not have a significant effect upon the ending of the game itself.
However, Saul Bright is one of the possible characters who can appear during the credits sequence. Saul Bright's dialogue in the credits changes based on their relationship with V and your choices during the game, so players will need to maximize their relationship with Saul Bright to get the best possible dialogue here.
|V||Jackie Welles||Johnny Silverhand|
|Judy Alvarez||Kerry Eurodyne||
|Panam Palmer||River Ward||Rogue|
|Adam Smasher||Alt Cunningham||Anders Hellman|
|Anthony Harris||Claire Russell||Delamain|
|Dexter DeShawn||Elizabeth Peralez||Evelyn Parker|
|Finn Gerstatt||Goro Takemura||Hanako Arasaka|
|Jefferson Peralez||Joshua Stephenson||Lizzy Wizzy|
|Lucius Rhyne||Maiko Maeda||Mama Welles|
|Maman Brigitte||Misty||Mitch Anderson|
|Oda||Oswald “Woodman” Forrest||Placide|
|Royce||Saburo Arasaka||Saul Bright|
|T-Bug||Us Cracks||Viktor Vector|
|Weldon Holt||Yorinobu Arasaka|
|Dakota Smith||Dino Dinovic||Muamar “El Capitan” Reyes|
|Padre||Regina Jones||Wakako Okada|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.
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