★Patch 1.22 has been released!
Patch 1.22 (Hotfix 1.22)
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
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・List of Bugs (1013)
This is a guide on Jefferson Peralez, a character in Cyberpunk 2077. Learn about Jefferson Peralez's role in the story, whether Jefferson Peralez is available as a Romance option, and Jefferson Peralez's effect on the ending of the game.
List of Contents
|Full Name||Jefferson Peralez|
|Lawyer, former district attorney and now a councillor on the Night city Council. He is currently running for mayor of Night City.
Jefferson was born into a poor family and was mostly raised by the streets. Despite that, he managed to get a scholarship and eventually a degree in law thanks to his discipline, his intelligence... OK, and maybe a bit of luck. Jefferson is a dyed-in-the-wool politician who can bring himself down (or up) to anyone's level, though he can be forceful when things get serious. In his heart of hearts he's an idealist who just wants every poor kid to get an education and have a better life.
|1||I Fought The Law|
Jefferson Peralez is not available as a Romance Option to V for either gender.
If you have found evidence that a Romance Option exists for Jefferson Peralez, be sure to leave a comment and let us know!
The player's relationship with Jefferson Peralez does not have a significant effect upon the ending of the game itself.
However, Jefferson Peralez is one of the possible characters who can appear during the credits sequence. Jefferson Peralez's dialogue in the credits changes based on their relationship with V and your choices during the game, so players will need to maximize their relationship with Jefferson Peralez to get the best possible dialogue here.
|V||Jackie Welles||Johnny Silverhand|
|Judy Alvarez||Kerry Eurodyne||Meredith Stout|
|Panam Palmer||River Ward||Rogue|
|Adam Smasher||Alt Cunningham||Anders Hellman|
|Anthony Harris||Claire Russell||Delamain|
|Dexter DeShawn||Elizabeth Peralez||Evelyn Parker|
|Finn Gerstatt||Goro Takemura||Hanako Arasaka|
|Jefferson Peralez||Joshua Stephenson||Lizzy Wizzy|
|Lucius Rhyne||Maiko Maeda||Mama Welles|
|Maman Brigitte||Misty||Mitch Anderson|
|Oda||Oswald “Woodman” Forrest||Placide|
|Royce||Saburo Arasaka||Saul Bright|
|T-Bug||Us Cracks||Viktor Vector|
|Weldon Holt||Yorinobu Arasaka|
|Dakota Smith||Dino Dinovic||Muamar “El Capitan” Reyes|
|Padre||Regina Jones||Wakako Okada|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.
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