Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1000)
This page has the patch notes and all details of fixes included in Patch 1.1 (Update 1.10) for Cyberpunk 2077. See if the bug you have been experiencing has been fixed in Patch 1.1!
List of Contents
On January 22rd, 2021, at 22:21 GMT, almost one month after the previous Patch 1.06, CD Projekt Red officially released Patch 1.1 on all platforms, including, PC, Xbox, Playstation, and Stadia.
Various stability improvements including:
Source: Cyberpunk 2077 Official Site
Patch 1.1 focused largely on bugs occurring in specific Quests which impede players' progress in the game, as well as console-specific issues such as the frequent crashes affecting the PlayStation 4 version. Low graphical performance due to memory constraints on last-gen platforms have also been addressed.
There are still a number of issues affecting gameplay which were not resolved in Patch 1.1, so it's likely that Patch 1.2, scheduled to ship in February, will bring the game closer to the finished product fans are expecting.
If there's an issue you want fixed immediately, share it with other users on our list and board below to let your voice be heard by the community.
|Version No.||Release Date|
|Patch 1.2||Upcoming (March)|
|Patch 1.02 (Day One Patch)||2020/12/10|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
Takemura calls during Down In The Street, but his video thumbnail appears and he says nothing. I can’t fast travel or sell or talk to people because I’m technically in a phone call. This is PS4 version updated to v 1.10.
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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