Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
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・List of Bugs (1000)
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・Story Walkthrough
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This is a walkthrough for The Beast in Me: Santo Domingo, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in The Beast in Me: Santo Domingo, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
Quest Type | Side |
---|---|
Act | Act 2 |
Quest No. | - |
Lifepath | All |
The Beast in Me: Santo Domingo becomes available at a certain point during The Beast in Me. This is the third race that you have to win to progress through the Side Job.
Quest Rewards | The full list of Rewards for this Quest is coming soon! |
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Objectives | |
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At the end of the race, Claire will ask your help in dealing with Sampson. You can either opt out, tell her you're in it to win, or agree.
This will end the quest line immediately.
This will lead you to the next mision.
This will lead you to the next mission, but give you the chance to convince Claire to spare Sampson's life.
It is for the best if you tell her you are In it to win it.
so that you have a chance to convince Claire to spare Sampson's life. This will give you a chance to also get Sampson's ride Cthulu if you save him.
There are a lot of sharp turns in this course especially at the beginning. Drift on sharp turns by pressing the brake button before turning then press the accelerate button when you're already facing the correct direction.
Quest | Quest Giver | Rec. Level |
---|---|---|
Burning Desire | - | Any |
Paid in Full | - | Any |
The Gift | T-Bug | Any |
The Gig | Wakako | Any |
The Gun | - | Any |
The Highwayman | - | Any |
Beat on the Brat | Coach Fred | 4 |
Psycho Killer | - | 4 |
Beat on the Brat: Kabuki | Coach Fred | 5 |
The Prophet's Song | 10 |
Quest Types | ||
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The Beast in Me: Santo Domingo Quest Walkthrough and Rewards
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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