Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1000)
This is a page on the vehicle Porsche 911 II (930) Turbo (1977) from Cyberpunk 2077. Read more to learn about where to find the Porsche 911 II (930) Turbo (1977), the price for the vehicle, and how fast it can go!
List of Contents
|Porsche 911 II (930) Turbo (1977)|
|Model||911 II (930) Turbo|
|An all-time classic and king among 1% wannabes - the Porsche Turbo 911 II (930) is one of the most iconic cars in automotive history. Not many are left in the world, but the ones that remain are each worth their weight in gold. Its sleek, compact appearance is unmistakable - who wouldn't want one? Sadly, none could ever hope to look as cool behind the wheel as Johnny Silverhand.|
Complete Chippin' In and get it as a reward.
You should retrieve the key from Grayson and proceed to open the shipping container.
|Street Cred Reward||-|
|Chevillon Thrax 388 Jefferson (2062)||Cortes Delamain No. 21||Emperor 620 Ragnar|
|Hella EC-D 1360||Herrera Outlaw GTS||Mahir Supron FS3|
|Makigai Maimai P126||Mizutani Shion "Coyote"||Mizutani Shion MZ2 (2060)|
|Porsche 911 II (930) Turbo (1977)||Quadra Tubro-R V-Tech||Quadra Turbo-R 740|
|Quadra Type- 66 "Cthulhu"||Quadra Type-66 "Avenger"||Quadra Type-66 "Javelina"|
|Quadra Type-66 "Jen Rowley"||Quartz EC-T2 R660||Rayfield Aerondight "Guinevere"|
|Rayfield Caliburn (All-Black Colorway)||Rayfield Caliburn (Gold Colorway)||Thorton Colby "Little Mule"|
|Thorton Colby C125||Thorton Colby CX410 Butte||Thorton Galena "Gecko"|
|Thorton Galena G240 (2031)||Thorton Galena GA40XT "Rattler"||Thorton Mackinaw "Beast"|
|Thorton Mackinaw MTL1||Villefort Alvarado V4F 570 Delegate (2044)||Villefort Columbus V340-F Freight (2068)|
|Villefort Cortes V5000 Valor (2040)||Villefort V4FC 580 "Vato"|
|All Vehicle Types|
|All Car Classes|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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