Kiroshi Optics MK.3: Stats, Effects, and How to Obtain | Cyberpunk 2077

This is a guide to Kiroshi Optics MK.3, a Ocular System Cyberware found in Cyberpunk 2077. Read on to see the Kiroshi Optics MK.3's stats and effects, as well as mod information and how to obtain the Kiroshi Optics MK.3.

Kiroshi Optics MK.3 Overview

Basic Information

Kiroshi Optics MK.3
Kiroshi Optics MK.3
Slot Ocular System
Subtype Misc
Tier(s)/Price Epic: 5000
Weight 0
This advanced Kiroshi optical system is designed for the most demanding users. It incorporates the latest breakthroughs in neural-link technology, unprecedented support of optic function and the most powerful scanning algorithms in the market.

Number of Mod Slots

Mod Slots
Mod IconEmpty Mod Slot Mod IconMod Slot
Mod IconMod Slot

The slots shown here are the ones we have been able to confirm exist for higher tier versions of this Cyberware. More slots may be added in later on as they are confirmed.

Kiroshi Optics MK.3 Stats and Effects


Kiroshi Optics MK.3 Effect(s)
・Enhances your vision.
・Enhances your vision. Threre mod slot available.

Where to Get the Kiroshi Optics MK.3

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Kiroshi Optics MK.3 is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Kiroshi Optics MK.3 is available.

Vendor Rarity
Viktor's Clinic Epic

Cyberpunk 2077 Cyberware


List of Cyberware (Enhancements)

List of Ocular System Cyberware

Kiroshi Optics MK.1Kiroshi Optics MK.1 Kiroshi Optics MK.2Kiroshi Optics MK.2 Kiroshi Optics MK.3Kiroshi Optics MK.3

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    Walkthrough Menu

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1022]
      Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.

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