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Ryu-Ge Voiceless Voice is a Control Deck in Yu-Gi-Oh Master Duel, combining two archetypes that make use of Ritual Monsters with unique synergy. See the core deck list, key combos, strategies how to play & beat as well as free-to-play (F2P), budget and alternate options here!
| Main Deck: 44 cards | ||||
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| Extra Deck: 15 cards | ||||
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| Rarity | Name | Qty |
|---|---|---|
| Infinite Impermanence | 3 |

The Ryu-Ge and Voiceless Voice archetypes both make use of Ritual Monsters as their boss monsters, and they use quite a small portion of their proper Decks for their essential combos.
Cutting down on the usual hand trap counters, this Deck combines the two that can end up filling the board using two separate, self-contained combos. By turn's end, there are so many interruptions on the board it can be quite a hard board to break.

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The Level 10 Ryu-Ge monsters and the Ryu-Ge Realm Continuous Spells still remain the centerpiece strategy of the archetype. The goal is to have them sent to their respective preferred locations: Genro Ryu-Ge Hakva to the Banishment, Kairo Ryu-Ge Emva in the Graveyard, and Kyoro Ryu-Ge Kaiva on hand.
The Continuous Spells grants their respective type mentioned in their card text a secondary effect. Dino Domains gives an omni-negate, Sea Spires bounces a card back to hand, and Wyrm Winds drains a targeted monster's ATK to 0.
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Making this easy to set up while doubling as boss monsters are the two Pendulum Monsters. Tensei Ryu-Ge Anva can place a Ryu-Ge Continuous Spell on the field when destroyed, while Sosei Ryu-Ge Mistva can Ritual Summon itself from the top of the Extra Deck.

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The Voiceless Voice's key cards among the monsters, are Lo, the Prayers of the Voiceless Voice and Skull Guardian, Protector of the Voiceless Voice. These two cards must always come together, and the whole strategy of the archetype relies on these two.
Skull Guardian has an omni-negte once-per-turn that only goes live while Lo is with him on the field. It also gains a significant ATK boost.
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With less card slots available because of the Ryu-Ge half of the Deck, you will have to condense your options for Voiceless Voice. Blessing has to remain at 3 to protect Skull Guardian, while Prayers and Saffira can go with lesser copies and be searched out instead with the help of Blessing.
Sauravis the Ancient and Ascended doubles as an alternate Ritual Monster on the field, but most likely it is going to be used for its hand trap Quick Effect to negate a targeted effect to your monster.
The basic Ryu-Ge combo can start with just one Diviner of the Herald which it dumps Herald of the Arc Light to the GY, it can search out Sosei Ryu-Ge Mistva and really begin setting up the field. This guarantees the Ritual Monster on the field, as well as a possible set up to a Rank 10 Xyz Monster the player can choose to go into.
| Cards Needed on Hand | |
|---|---|
| Step | Description |
| 1 | Normal Summon Diviner of the Herald, and activate its effect to send Herald of the Arc Light from the Extra Deck to the GY. Then, activate Herald of the Arc Light's effect; search out Sosei Ryu-Ge Mistva to add to the hand. |
| 2 | Activate Sosei Ryu-Ge Mistva onto one of the Pendulum Zones, and trigger its effect; add Ryu-Ge War Zone to the hand, and destroy itself to be placed on top of the Extra Deck. |
| 3 | Activate the Field Spell Ryu-Ge War Zone afterwards, and target the three Ryu-Ge non-Pendulum Monsters in the Deck; add Kyoro Ryu-Ge Kaiva to the hand, send Kairo Ryu-Ge Emva to the GY and banish Genro Ryu-Ge Hakva. Be weary of Ash Blossom, Ghost Ogre or Ghost Belle at the ready here. |
| 4 | Activate the second effect of Ryu-Ge War Zone; Special Summon all three cards from Step 3; Kyoro Ryu-Ge Kaiva from the Deck, Kairo Ryu-Ge Emva from the GY and Genro Ryu-Ge Hakva from the Banishment. |
| 5 | Activate the Kyoro Ryu-Ge Kaiva that you added from the hand earlier; shuffle it back to the Deck to search out Ryu-Ge Realm - Dino Domains. Activate this Continuous Field Spell afterwards. |
| 6 | Activate the Kyoro Ryu-Ge Kaiva that you had on the field; shuffle Dino Domains back to the Deck, and destroy Kairo Ryu-Ge Emva. This will trigger Sosei Ryu-Ge Mistva from the top of the Extra Deck; tribute Genro Ryu-Ge Hakva to Ritual Summon itself, then use its effect to destroy Ryu-Ge War Zone to place Ryu-Ge Domain - Wyrm Winds. |
| No Field Spell Active | ||||
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The Voiceless Voice half of the Deck is so self-sufficient that even a single Lo, the Prayers of the Voiceless Voice is enough to make one of the most consistent combos in the game. It ends with three cards that by themselves are strong enough by themselves, and is a perfect starter before going into other plays.
| Cards on Hand | |
|---|---|
| Step | Description |
| 1 | Normal Summon Lo, the Prayers of the Voiceless Voice. Then, activate its on-summon effect; place a copy of Barrier of the Voiceless Voice straight onto the Spell/Trap Zone. |
| 2 | Activate Barrier of the Voiceless Voice as it's on the field; search out and add a copy of Saffira, Dragon Queen of the Voiceless Voice to the hand. |
| 3 | Use the effect of Saffira, Dragon Queen of the Voiceless Voice from the hand; discard itself to send a copy of Prayers of the Voiceless Voice to the GY and add a copy of Skull Guardian, Protector of the Voiceless Voice to the hand. |
| 4 | Activate Saffira, Dragon Queen of the Voiceless Voice's second effect from the GY; banish itself from there, then Ritual Summon Skull Guardian, Protector of the Voiceless Voice by using Lo, the Prayers of the Voiceless Voice as the entire material requirement. |
| 5 |
Chain Link 2: Upon being sent to the GY as material, activate the effect of Lo, the Prayers of the Voiceless Voice; Special Summon itself back onto the field. Chain Link 1: On summon, use the effect of Skull Guardian, Protector of the Voiceless Voice; search and add Sauravis, the Ancient and Ascended to the hand. |
| No Field Spell Active | ||||
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| X | X | |||
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| - | - |
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The Kaijus are one of the best counters against Ryu-Ge and Voiceless Voice, so in a Deck that combines them both, it still holds up well. By tributing monsters from the opponent's side on the field, it can wreck shop and bypass negation effects.
Especially powerful is Gameciel, the Sea Turtle Kaiju. While typically a monster to be summoned on the opponent's field for having the lowest ATK among all Kaijus, it also becomes a multi-time omni-negate once Kyoutou Waterfront is on the field.

The Sky Strikers and their toolbox strategy can be rather dangerous to deal with, as Engage! will make sure the player will never run out of Spell Cards to use. It also has various ways of removing threats from the field, including cards like Ultimate Slayer, Lightning Storm and Raigeki as well.
Sky Strikers Deck List and Card Guide

The strongest Deck in the current format leading to the World Championship, Maliss bypasses a lot of interruptions as they trigger effects upon being banished.
They have their different ways to have them banished, either thanks to searchers like Gold Sarcophagus and Allure of Darkness, to their own effects from Dormouse and Maliss in Underground
Maliss Deck Guide and Card List
| Super Polymerization | |
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Super Polymerization might only work on the Voiceless Voice cards (Lo and Skull Guardian), but even then they can Special Summon themselves from the GY with the proper conditions. Have something else to prevent them from leaving the GY, or negate their effects while there to ensure Skull Guardian does not come back with a fresh negation effect. |
| The Winged Dragon of Ra - Sphere Mode | |
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On the best possible end board for a Ryu-Ge Voiceless Voice Deck, there could be upwards of 3 or more monsters on the field, all of which have some form of negation thanks to the Ryu-Ge Continuous Spells and Skull Guardian itself. While Kaijus would be great in removing negation threats, The Winged Dragon of Ra - Sphere Mode is more recommended to get rid of as many monsters on the field as soon as possible. |
| Heavy Storm and Harpie's Feather Duster | |
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A Ryu-Ge Voiceless Voice deck will most likely have a wide variety of Continuous Spell cards on their field, like the Ryu-Ge Realms and Barrier of the Voiceless Voice. When you get the opponent to exhaust their omni-negates, hit them with Heavy Storm and/or Harpie's Feather Duster in order to wipe out all of their resources in the back row. |
| Clockwork Night | |
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Clockwork Night turns every monster on the field into Machine-type monsters. While this card is face-up and active, this prevents Lo from triggering from the GY when Skull Guardian gets Special Summoned to bring itself back. For Cyber Dragons, this immediately means an easy way to cheat out Chimeratech Fortress Dragon without even needing Super Polymerization. |

Yu-Gi-Oh Master Duel Deck Archetypes
Deck Tier List: Best Decks for Season 48
| Decks Used By All Teams in Worlds 2024 | ||
|---|---|---|
| snipehunters | CER | Hero's Future |
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| Double Noir | Rogue Ruler | |
| List of All Burn Decks | ||
|---|---|---|
| Red-Eyes Burn | Timelord Burn | Chain Burn |
| D.D. Dynamite | Igknight OTK | Cubic |
| Dinosaur Bishbaalkin FTK | Volcanic Snake-Eyes | Transaction Rollback Burn |
| List of All Alternate Win Decks | ||
|---|---|---|
| Crooked Cook Exodia | Flower Cardian Exodia | Treasure Panda Exodia |
| Suicide | Defense OTK | |
Ryu-Ge Voiceless Voice Deck List & Card Guide



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