Yu-Gi-Oh! Master Duel

Adventurer Phantom Knights Deck List and Card Guide

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Adventurer Phantom Knights Deck Top Image.png
Scare your opponent in Yu-Gi-Oh! Master Duel with this powerful new Adventurer Phantom Knights Deck. We've got the full deck list breakdown, combos, and more!

Adventurer Decks
Adventurer Rose Dragon Tenyi Adventurer Phantom Knights Adventurer P.U.N.K. Adventurer Witchcrafter

Adventurer Phantom Knights Deck List

Main Deck: 43 cards
Maxx "C" x3 The Phantom Knights of Ancient Cloak x2 The Phantom Knights of Silent Boots x3 The Phantom Knights of Ragged Gloves x1 Ash Blossom & Joyous Spring x3
Psychic Wheeleder x1 Psychic Tracker x1 The Phantom Knights of Stained Greaves x1 The Phantom Knights of Torn Scales x2 Water Enchantress of the Temple x2
Destiny HERO - Celestial x1 Destiny HERO - Dasher x1 Wandering Gryphon Rider x1 Nibiru, the Primal Being x2 Foolish Burial x1
Reinforcement of the Army x1 Fusion Destiny x2 Rite of Aramesir x2 Dracoback, the Rideable Dragon x1 Fateful Adventure x2
Emergency Teleport x2 Called by the Grave x2 Forbidden Droplet x2 Phantom Knights x1 The Phantom Knights of Shade Brigandine x1
Phantom Knights x2
Extra Deck: 15 cards
Destiny HERO - Destroyer Phoenix Enforcer x1 Leviair the Sea Dragon x1 The Phantom Knights of Break Sword x1 Number 75: Bamboozling Gossip Shadow x1 Number 86: Heroic Champion - Rhongomyniad x1
Raider x1 Arc Rebellion Xyz Dragon x1 Divine Arsenal AA-ZEUS - Sky Thunder x1 Link Spider x1 Cherubini, Ebon Angel of the Burning Abyss x1
I:P Masquerena x1 Predaplant Verte Anaconda x1 Knightmare Unicorn x1 The Phantom Knights of Rusty Bardiche x1 Accesscode Talker x1

Adventurer Phantom Knights Breakdown

Adventurer Phantom Knights Cost

N R SR UR
90 330 450 870

Adventurer Phantom Knights Deck Guide: How to Play

Playstyle and Win Condition

Revolving around an engine that dominated the TCG in the past, the Adventurer engine focuses on resolving the Spell card, Rite of Aramesir.

With 2 copies of Water Enchantress of the Temple and Foolish Burial, we can easily search for Rite of Aramesir from the Deck.

Paired with Wandering Gryphon Rider, a Level 7 monster that can be Special Summoned if you control an Adventurer Token can act as a negate whenever a Card or Effect is activated by shuffling this card back into the Deck. As well as Dracoback, the Rideable Dragon an equipable card that can be used to bounce back one of your opponent's cards per turn.

When paired with the Phantom Knights, the Adventure Engine helps improve consistency and resilience of your board to better fend off your opponent's attacks.

Sample Turn 1 Combo

Required Cards
Water Enchantress of the Temple Emergency Teleport The Phantom Knights of Stained Greaves
Step Description
Activate Water Enchantress of the Temple's Effect from the Hand → Banish it and search for Rite of Aramesir from the Deck and add it to your Hand.
Set & Activate Rite of Aramesir → Special Summon an Adveturer Token and Search for Fateful Adventure in the Deck and set it face-up on your Spell/Trap Zone.
Activate Fateful Adventure → Search for Wandering Gryphon Rider from the Deck and add it to your Hand while discarding one card.
Activate Wandering Gryphon Rider's Effect from the Hand and Special Summon it onto the Field → Fateful Adventure's Effect triggers → Search for Dracoback, the Rideable Dragon from the Deck and add it to the Hand.
Set & Activate Emergency Teleport → Search for Psychic Wheeleder from the Deck and Special Summon it onto the Field.
Normal Summon The Phantom Knights of Stained Greaves.
Link Summon Cherubini, Ebon Angel of the Burning Abyss using both the Psychic Wheeleder and The Phantom Knights of Stained Greaves on the Field.
Cherubini, Ebon Angel of the Burning Abyss's Effect triggers → Search for The Phantom Knights of Ancient Cloak from the Deck and send it to the GY, which increases the ATK/DEF of Cherubini, Ebon Angel of the Burning Abyss by 800ATK/1000DEF.
Activate The Phantom Knights of Ancient Cloak's GY Effect to Banish itself → Search for The Phantom Knights of Torn Scales from the Deck and add it to your Hand.
Activate The Phantom Knights of Stained Greaves' GY Effect to Banish itself → Special Summon The Phantom Knights of Torn ScalesThe Phantom Knights of Torn Scales' Effect Triggers → Discard Dracoback, the Rideable Dragon from your Hand and search for The Phantom Knights of Ragged Gloves from the Deck to the GY.
Activate Dracoback, the Rideable Dragon's GY Effect → Target the Adventurer Token on the Field and Equip Dracoback, the Rideable Dragon from the GY to that card.
Link Summon The Phantom Knights of Rusty Bardiche using both the Cherubini, Ebon Angel of the Burning Abyss and The Phantom Knights of Torn Scales on the Field, setting it in your EMZ. → The Phantom Knights of Rusty Bardiche's Effect Triggers → Search for The Phantom Knights of Silent Boots from the Deck and send it to the GY. → And search for Phantom Knights' Fog Blade from the Deck and set it in your Spell/Trap Zone.
Activate The Phantom Knights of Ragged Gloves' GY Effect to Banish itself and search for Phantom Knights' Wing from the Deck and send it to the GY. → The Phantom Knights of Torn Scales' GY Effect Triggers and Special Summon it onto the Field.
Activate Phantom Knights' Wing's GY Effect to Banish itself → Target the Phantom Knights of Silent Boots in your GY to Special Summon it onto the Field.
Xyz Summon The Phantom Knights of Break Sword using both The Phantom Knights of Torn Scales and The Phantom Knights of Silent Boots on the Field as material and set it in one of the zones your The Phantom Knights of Rusty Bardiche is pointing at. → This triggers The Phantom Knights of Rusty Bardiche's Effect → Target your The Phantom Knights of Break Sword to destroy it.
Destroying The Phantom Knights of Break Sword triggers its GY Effect → Target the The Phantom Knights of Torn Scales and The Phantom Knights of Silent Boots and Special Summon them onto the Field which also increases both their Levels by 1.
Link Summon Predaplant Verte Anaconda using both the The Phantom Knights of Torn Scales and The Phantom Knights of Silent Boots, which are now Level 4. → Activate Predaplant Verte Anaconda's Effect → Pay 2000LP and search for Fusion Destiny from the Deck and send it to the GY → Send both Destiny HERO - Celestial and Destiny HERO - Dasher to the GY and Special Summon Destiny HERO - Destroyer Phoenix Enforcer to the Field.
Activate The Phantom Knights of Silent Boots' GY Effect to Banish itself → Search for Phantom Knights' Fog Blade from the Deck and send it to the Hand
Set the Phantom Knights' Fog Blade in your Spell/Trap Zone.

This rather long combo leaves you with a fairly strong board.

All-in-all, you have enough ATK to OTK your opponent, given your The Phantom Knights of Rusty Bardiche's 2100ATK, Destiny HERO - Destroyer Phoenix Enforcer's 2500ATK, Wandering Gryphon Rider's 2000ATK, Adventurer Token's 2000ATK, and your Predaplant Verte Anaconda's 500ATK as icing on the cake.

But aside from that, you're given three of negates available for use, with two Phantom Knights' Fog Blade, and your Wandering Gryphon Rider on the Field.

Destiny HERO - Destroyer Phoenix Enforcer will give you the ability to destroy one of your opponent's cards, and have the ability to bounce back one of your opponent's cards to the hand with your Dracoback, the Rideable Dragon.

Final Board

Final Board
The Phantom Knights of Rusty Bardiche
Predaplant Verte Anaconda Destiny HERO - Destroyer Phoenix Enforcer Wandering Gryphon Rider Adventurer Token
Phantom Knights Phantom Knights Fateful Adventure Dracoback, the Rideable Dragon

Adventurer Phantom Knights Counters: How to Beat

Deck Counters

Numeron Decks

Numeron Deck.png

Numeron is an OTK deck that outright counters Phantom Knights. This deck aims to bring out four Numeron Xyz monsters on the field to try and finish during the same turn it starts setting up. Since Phantom Knights mostly have one to two Monsters on the field, we lack blockers or ways to prevent open attacks.

As the Phantom Knights player, you can combat this deck by removing Numeron Network as Numerons have a hard time getting the OTK without their Field Spell in play.

Numeron Deck List and Card Guide

Best Cards to Tech Against Adventurer Phantom Knights

card title
Skill Drain Skill Drain is a great Floodgate to combat Phantom Knight decks. This card negates the effects of all face-up monsters on the field, which in turn negates your ability to control the board using Rusty.
Dimensional Fissure Dimensional Fissure shackles most of our plays as this card banishes monsters sent to the Graveyard.
Ash Blossom & Joyous Spring Ash Blossom & Joyous Spring stops most of our turn one plays as it negates cards sent to the Graveyard. Try and bait this card out first by playing filler cards before attempting your turn one combo.
Called by the Grave Graveyard-reliant decks such as Phantom Knights are vulnerable to Called by the Grave. This card can negate and banish monsters in the opponent's graveyard, preventing Invoked Shaddoll from getting the maximum value off its Shaddoll monsters.

Limit Summons & Negate

This Adventurer Phantom Knights Deck relies on maximizing the use of the GY to recycle monsters to use for summoning powerful Extra Deck monsters.

Using a combination of spells and traps to interrupt your opponent will quickly put the duel in your favor.

Related Packs to Adventurer Phantom Knights

Packs
Wandering Travelers Banner.pngWandering Travelers Indomitable Knights.PNGIndomitable Knights
Master Pack Banner.pngMaster Pack

All the Adventurer Cards can be obtained via the Wandering Travelers Selection Pack, while all The Phantom Knights Cards can be found via the Indomitable Knights Secret Pack.

Destiny HERO - Destroyer Phoenix Enforcer as well as all the other cards can be obtained via Master Pack.

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