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Sky Strikers is a Control deck in Yu-Gi-Oh Master Duel, which specializes in using various Spell Cards to take control of the Duel as a Toolbox Deck. Check out the core deck list and key combos, as well as tips on how to play, alternate cards and counters against this Deck!
List of Contents
Main Deck: 40 cards | ||||
---|---|---|---|---|
x3 | x3 | x3 | x3 | x1 |
x1 | x1 | x3 | x3 | x3 |
x3 | x2 | x1 | x1 | x1 |
x1 | x1 | x1 | x1 | x1 |
x3 | - | - | - | - |
Extra Deck: 15 cards | ||||
x3 | x2 | x2 | x1 | x1 |
x1 | x1 | x1 | x1 | x1 |
x1 | - | - | - | - |
Rarity | Name | Qty |
---|---|---|
Effect Veiler | 3 | |
Maxx "C" | 3 | |
Ash Blossom & Joyous Spring | 3 | |
Surgical Striker - H.A.M.P. | 1 | |
Pillar of the Future - Cyanos | 1 | |
Sky Striker Ace - Raye | 3 | |
Sky Striker Ace - Roze | 1 |
Rarity | Name | Qty |
---|---|---|
Infinite Impermanence | 3 |
Tier Ranking | |||
---|---|---|---|
Tier 1 | |||
Deck Archetype | Deck Difficulty | ||
Control | Easy | ||
Deck Evaluation | |||
One of the very few "Toolbox Decks" due to small number of monsters and high count of Spell Cards Has one of the best search effect Spell Cards in the entire game, and gets stronger with every Spell in the GY Specializes in Link Monsters, and having only one monster on the Extra Monster Zone
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Work in Progress - Revamp Coming Soon! |
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A Sky Striker Deck is what players call a Toolbox Deck--a Deck that has multiple ways of searching out key cards that can fit in any given situation. Having the capacity to deal with nearly everything the opponent throws is an essential part in any Duel, and Sky Strikers are one of the more prolific examples.
The Deck is easy to learn for players to familiarize themselves about different game states, but has a very high skill-cap in terms of timing and Spell Card utilization, and is a very potent Deck in the hands of an experienced Duelist.
There are only three Main Deck "Sky Striker" monsters in the entire archetype, and the key one between them is Sky Striker Ace - Raye. Its Quick Effect to Special Summon a "Sky Striker" Link Monster to the Extra Monster Zone can be either a clutch save from targeted effects, or an aggressive transition combo that lets players Summon one of the archetype Link Monsters right after this card attacks. It also can be brought back to the field from the GY if said "Sky Striker" Link Monster leaves the field by battle or an opponent's card effect.
Sky Striker Ace - Roze can be Special Summoned from the hand if a "Sky Striker Ace" monster gets Special Summoned, or from the GY if an opponent's monster leaves the Extra Monster Zone, then negate a monster they control afterwards. Surgical Striker - H.A.M.P. counts as a "Sky Striker" monster, and has a Kaiju-like effect in summoning this monster on which side of the field it uses a tribute for.
The classic staples in the current meta are going to help with the Deck stand up against other powerhouses in the current meta. Ash Blossom & Joyous Spring, Called by the Grave, and Maxx C
are just about mandatory if a Deck wants to stand a chance to complete their win conditions. Effect Veiler is an honorary mention for must-have staples, especially against important Effect Monsters that could be the start of a winding combo.
Sky Strikers value Spell Cards above all else, and all of the archetype Spell Cards have a secondary effect if there are at least three Spell Cards in the Graveyard. They also value not having any monsters in the Main Monster Zones, which is why this Deck has such a low number of monsters, and low Link Numbers for the Link Monsters.
Among the Spell Cards, the one with more than one copy are the Deck's bread and butter, each one serving a different purpose, and gaining an additional effect if there are are at least three Spell Cards in the Graveyard. Maneuver - Afterburners! deals with destroying monsters, as well as a possible one Spell/Trap in tandem, while Mecha - Widow Anchor takes advantage of it being a Quick-Play Spell, targeting and negating monsters' effects. If it gets its additional effect, it also steals the monster for the rest of the turn.
Sky Striker Mobilize - Linkage! is the newest addition to the archetype after the update to the Singular Strike Overthrow Secret Pack, and is more of an all-or-nothing card that locks the user out of non-quot;Sky Striker Ace" monsters, Special Summons one of them to the Extra Monster Zone after sending another card from the field to the GY, and can potentially grant an ATK boost if conditions are met.
Sky Striker Mobilize - Engage! is one of the strongest searchers in the entire game, so much so that it is currently Semi-Limited in the banlist. Only usable if there are no monsters in the Main Monster Zones, it searches out any "Sky Striker" card from the Deck. It also provides an additional draw if it meets the Spell Card quota in the Graveyard.
The rest of the "Sky Striker" Spell Cards are for the player to adjust as they see fit, but the following are often seen as the most optimal additions. Sky Striker Airspace - Area Zero is an amazing Field Spell that provides resource management with an excavation effect and a Special Summon effect if sent from the field to the GY.
Mecha - Hornet Drones summons a Token that can be used to Link Summon most of the "Sky Striker" Link Monsters, Maneuver - Jamming Waves! has the inverse effect of Maneuver - Afterburners!, and Mecha - Shark Cannon can either banish a monster from the opponent's GY--or Special Summon them to your side of the field if it meets the requirement.
The most crucial of the cards is Mecha Modules - Multirole. By sending a card you control to the GY, the opponent cannot respond to any Spell Card activation for the rest of the turn. Its second effect is what makes "Sky Strikers"; the ability to Set Spell Cards with different names at the end of the turn, up to the number of times "Sky Striker" Spell Cards were used during the turn.
Each of the Sky Striker Ace monsters have their purpose, and it would not be hyperbole to say they can all be summoned once each in a turn, taking each other's place to utilize them fully. Kagari is Semi-Limited in the current banlist because of her ability to grab Spell Cards from the GY just after being Special Summoned. Kaina provides a small heal to your Life Points for every Spell Card activated, and can stop an opponent's monster from attacking.
Hayate can deal direct damage even with monsters blocking the way, and can send any "Sky Striker" card from the Deck straight to the GY, which helps with the Spell Cards requirement. Zeke is usually summoned as a transition to clear up the Main Monster Zones, and can banish a face-up monster on the field upon being Link Summoned.
At the end of the turn, you always want to end the turn with Shizuku as the "Sky Striker Ace" on the field. For each Spell Card in your GY, it drains the stats of the opponent's monsters, and at the end of the turn lets you search out a "Sky Striker" Spell Card fropm the Deck that's different among those in the GY.
The two important things to keep in mind for running Sky Strikers is to use as many Spell Cards as possible, and keep the Main Monster Zones open. Keep this in mind whenever you're opening a combo with Sky Strikers.
Sky Strikers do better when going second so it can respond to various effects, so let's assume it's you go Second, and it's turn on Turn 2...
1 | Activate Sky Striker Mecha Modules - Multirole. |
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2 | Normal Summon Sky Striker Ace - Raye, and immediately activate its effect; tribute itself, and Special Summon from the Extra Deck Sky Striker Ace - Hayate. |
3 | Enter Battle Phase, and attack. Due to Sky Striker Ace - Hayate's effect, you can attack directly, even if the opponent has monsters. |
4 | Go into Main Phase 2, use Sky Striker Ace - Hayate as Link Material to Link Summon Sky Striker Ace - Kagari. |
5 | Upon being Special Summoned through Link Summon, it triggers Sky Striker Ace - Kagari''s effect, and you can retrieve a "Sky Striker"Spell Card of your choosing from the Graveyard back to your hand. |
6 | Use Sky Striker Ace - Kagari as Link Material to Link Summon Sky Striker Ace - Shizuku. |
7 | On your End Phase, Sky Striker Ace - Shizuku's effect activates, and you can search out a "Sky Striker"Spell Card from the Deck with a name different to the other "Sky Striker" Spell Cards in the Graveyard. |
8 | Automatically triggering on your End Phase, Sky Striker Mecha Modules - Multirole activates, and lets you Set as many "Sky Strikers" Spell Cards with different names from the Graveyard to your Field. |
If you want the highest damage possible to attack using a "Sky Striker" monster, go with Sky Striker Ace - Kagari with her ATK boost for every Spell Card in the Graveyard.
1 | Normal Summon Sky Striker Ace - Raye, and immediately activate its effect; tribute itself, and Special Summon from the Extra Deck Sky Striker Ace - Hayate. |
---|---|
2 | Activate as many Spell Cards as you can. To help clear the board, use Sky Striker Maneuver - Jamming Signal! and Sky Striker Maneuver - Afterburner! as your Spell Cards. If you need more cards in hand, use Sky Striker Mobilize - Engage! |
3 | After clearing the field as much as possible, use Sky Striker Ace - Hayate as Material, and Link Summon Sky Striker Ace - Kagari. |
4 | Upon Sky Striker Ace - Kagari being Link Summoned, activate its effect, and retrieve one of the Spell Cards you used earlier. If you can use Jamming Signal!, Afterburner!, or Engage! one more time, those can be used. |
5 | Enter the Battle Phase, and launch an attack with Sky Striker Ace - Kagari. |
6 | Go into Main Phase 2, use Sky Striker Ace - Kagari as Link Material to Link Summon Sky Striker Ace - Shizuku. |
7 | On your End Phase, Sky Striker Ace - Shizuku's effect activates, and you can search out a "Sky Striker"Spell Card from the Deck with a name different to the other "Sky Striker" Spell Cards in the Graveyard. |
Accesscode Talker is a powerful late-game monster that can sometimes singlehandedly win the game, and it is key to bring the monster out when the opponent least expects it.
Key cards for this combo include: Sky Striker Ace - Roze, Sky Striker Mecha - Hornet Drones, Effect Veiler, Knightmare Unicorn, and Accesscode Talker. This is a different version of the Accesscode Package, as Crystron Halqifibrax--one of the original pieces for this Engine--has been banned since September 30th, 2022.
Card(s) Needed on Hand | |
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1 | Activate the effect of Sky Striker Mecha - Hornet Drones and Special Summon a "Sky Striker Ace" Token onto the Main Monster Zone (Warrior/DARK/ATK 0/DEF 0). |
2 | As a "Sky Striker Ace" monster is summoned onto the field, Special Summon Sky Striker Ace - Roze from the hand. |
3 | Using the "Sky Striker Ace Token" and Sky Striker Ace - Roze as material, Link Summon Dharc the Dark Charmer, Gloomy. |
4 | Normal Summon Effect Veiler. Then, using Effect Veiler and Dharc the Dark Charmer, Gloomy as materials, Link Summon Selene, Queen of the Master Magicians. There should be at least three Spell Cards in the field and/or Graveyard when Link Summoning Selene for the next step. |
5 | As Selene is Link Summoned, three Spell Counters will be put on the card. Activate its effect, spend those three Spell Counters, and Special Summon Effect Veiler back from the Graveyard. |
6 | Using Selene, Queen of the Master Magicians and Effect Veiler as material, Link Summon Accesscode Talker. |
7 | Activate the effect of Accesscode Talker upon being Link Summoned; target Selene from your Graveyard, and gain ATK equal to Selene's Link Rating (LINK-3) x 1000. Accesscode Talker's ATK should be at 5300. |
8 | An optional step if there aren't any cards on the opponent's side of the field: Activate the second effect of Accesscode Talker; banish a Link Monster in your GY, and destroy one card on the field. The opponent cannot respond to this card's effect activation. Repeat this step if there is anotther Link Monster in the GY with a different Attribute. |
Gravekeeper's punish the Sky Strikers' usage of the Graveyard, using it as a secondary resource. As soon as Necrovalley is on the field, the effect of Sky Striker Mecha Modules - Multirole to set Sky Striker
Spell Cards to the player's field is essentially negated.
Gravekeepers Deck List & Card Guide
Virtual World is arguably one of the best Aggro Decks in the game, as it can chain a number of Special Summons to bring out their boss monsters that are definitely stronger that most of the monsters in this Deck. Viritual World Kyubi - Shenshen makes it even worse, as any card sent to the Graveyard is now Banished instead--and that includes Sky Striker
Spell Cards.
[:btn:Virtual World Deck List & Card Guide:(/games/Yu-Gi-Oh-Master-Duel/archives/354624)]
Dragonmaid thrive in swarming the field with high-powered monsters, and are even immune to card destruction effects if the opponent controls a Fusion Monster. Dragonmaid Sheou gets a special mention for being able to negate card effects as a Quick Effect.
Dragonmaid Deck List & Card Guide
While Eldlitch Control has a powerful boss monster in Eldlitch the Golden Lord that can overpower most of the monsters in the Deck, its true danger lies in having Skill Drain active, making it impossible for your Sky Striker Link Monsters from using their effects.
All Eldlich Deck Lists | |
---|---|
Eldlich Control | Budget Eldlich |
Legacy Pack | Master Pack |
Singular Strike Overthrow | Soldiers from the Storm |
Yu-Gi-Oh Master Duel Deck Archetypes
Deck Tier List: Best Decks for Season 35
2024 World Champions: Team 7 | ||
---|---|---|
Horus Tearlaments | Yubel | Fire King Snake-Eyes |
Salamangreat | Purrely | Vanquish Soul |
Decks Used By All Teams in Worlds 2024 | ||
---|---|---|
snipehunters | CER | Hero's Future |
BOTB | MYYGO | Thank Love |
CER 2 x FCG | BRAZ IL | Maxx “Yee” |
Double Noir | Rogue Ruler |
List of All Burn Decks | ||
---|---|---|
Red-Eyes Burn | Timelord Burn | Chain Burn |
D.D. Dynamite | Igknight OTK | Cubic |
Dinosaur Bishbaalkin FTK | Volcanic Snake-Eyes | Transaction Rollback Burn |
List of All Alternate Win Decks | ||
---|---|---|
Crooked Cook Exodia | Flower Cardian Exodia | Treasure Panda Exodia |
Suicide | Defense OTK |
Sky Strikers Deck List and Card Guide
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Why is the spellcaster link monster in there? It requires a spellcaster monster so why would it be in this deck in the first place?