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Scareclaw is a Control deck in Yu-Gi-Oh Master Duel, using certain Link Monsters to force all other monsters to Defense Position, and be stronger for each one. Check out the core deck list, key combos, as well as how to play & counters!
Main Deck: 40 cards | ||||
---|---|---|---|---|
x3 | x3 | x3 | x3 | x3 |
x3 | x2 | x2 | x1 | x1 |
x3 | x2 | x2 | x2 | x1 |
x1 | x1 | x2 | x1 | x1 |
Extra Deck: 15 cards | ||||
x1 | x1 | x1 | x1 | x1 |
x2 | x2 | x1 | x1 | x1 |
x1 | x1 | x1 | - | - |
Rarity | Name | Qty |
---|---|---|
Scareclaw Reichheart | 3 | |
Maxx "C" | 3 | |
Ash Blossom & Joyous Spring | 3 | |
Visas Starfrost | 1 | |
Kashtira Fenrir | 1 | |
Droll & Lock Bird | 2 | |
Scareclaw Kashtira | 2 | |
Scareclaw Astra | 3 | |
Scareclaw Belone | 3 | |
Scareclaw Acro | 3 |
Rarity | Name | Qty |
---|---|---|
Reinforcement of the Army | 1 | |
Primitive Planet Reichphobia | 3 | |
Called by the Grave | 2 | |
Raigeki | 2 | |
Crossout Designator | 1 | |
Scareclaw Straddle | 1 | |
Scareclaw Arrival | 2 |
Rarity | Name | Qty |
---|---|---|
Infinite Impermanence | 2 | |
Scareclaw Sclash | 1 | |
Scareclaw Twinsaw | 1 |
Tier Ranking | |||
---|---|---|---|
Tier 1 | |||
Deck Archetype | Deck Difficulty | ||
Aggro | Easy | ||
Deck Evaluation | |||
Revolves around Scarclaw Tri-Heart, forcing all other monsters to Defense Position and is immune to their effects while on the field Scareclaw monsters pointed by Tri-Heart's Link Markers give the Link Monster additional effects Boosted even more now with the arrival of Kashtira support
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The Scareclaw archetype is an interesting set of cards that functions as both as a beatdown deck, and a floodgate control effect. All of it comes down to its playstyle, centralized around its signature Link Monster in the Extra Deck. While it heavily leans on its strength as a Link-based deck, it can pivot into other boss monsters as well, including Synchros and Xyz to either control the field or be as aggressive as possible.
For low-rarity cards, the Scareclaw monsters all serve a key purpose to boost their boss monster, Scareclaw Tri-Heart. Each of the monsters have lingering effects as they remain face-up on the field, which more than makes up for the fact that three of them have 0 ATK. Some of them also gain another effect when being summoned if there are three or more monsters on the field in Defense Position, which is easy to fulfill through Tri-Heart's effect.
Scareclaw Acro searches out a Scareclaw Spell or Trap from the Deck, and can draw a card as a second effect. Scareclaw Astra provides monsters in the Extra Monster Zone additional attacks based on the number of Scareclaw monsters in Defense Position. Scareclaw Belone provides the same support by granting piercing battle damage to monsters in the Extra Monster Zone.
Scareclaw Reichheart is an integral card among the Scareclaw Main Deck monsters, as it's the main searcher; summoning this card lets the player search out a Scareclaw Spell/Trap. If there are three or more monsters in Defense Position, the player gets an additional draw.
Scareclaw Light-Heart can only use materials in the Main Monster Zone to be summoned, and for good reason. Summoning this card to the Extra Monster Zone lets the player search out a copy of Primitive Planet Reichphobia. This card can also be Special Summoned from the GY if the player controls a Visas Starfrost on the field, enabling Link Climbing with other Link Monters.
The main floodgate and boss monster for the Deck is Scareclaw Tri-Heart. As long as this card is face-up on the field, all monsters on the field are forced in Defense Position. On top of that, this card has immunity to effects from said monsters in Defense Position--except for fellow Scareclaw Monsters mentioned above. Its second effect acts as both a Special Summon and a search in one go, being able to Summon a Scareclaw monster to get more effects and adding a card from the Deck to the hand for card advantage.
Activating Primitive Planet Riechphobia immeidately grants an advantage, as it searches out either a Scareclaw monster or a Visas Starfrost to add to the hand. It also debilitiates the opponent, decreasing their stats for every monster on the field in Defense Position. If there are three or more monsters in Defense Position, this card also gains a card destruction effect.
The different Scareclaw Spells and Traps are all to supplement either the pressure or the offensive firepower of the Deck. Scareclaw Arrival can Special Summon a Scareclaw monster or Visas Starfrost from the GY, and provides protection to a Scareclaw Link Monster. Scareclaw Straddle can choose between boosting the stats of one of your monsters based on a monster the opponent controls, or negating a targeting effect. Scareclaw Sclash can allow Scareclaw monsters in Defense Position to attack while this Continuous Trap is face-up, applying damage to whether ATK or DEF is higher, while also acting as an omni-negate.
Visas Starfrost is a card that enables a lot of the shenanigans done by Special Summoning Scareclaw monsters. It can Special Summon itself by destroying a monster wiith a different Type and Attribute from this Monster Card. It can also gain ATK equal to half the original ATK or DEF (whichever is higher) of a monster it destroys.
Parallel eXceed can be used as fodder to Special Summon monsters from the Extra Deck, whether it is for Synchro, Xyz or Link Monsters. Activating its effect can have two copies of this monster on the field immediately, and being Special Summoned by a copy's effect halves the monster's stats and Level, providing flexibility.
All the various versions of the Branded Fusion Decks have quite a lot of options on hand to deal with Scareclaw Decks. Especially if the Branded Decks run copies of Super Polymerization, and they can use some of the monsters in a Scareclaw Deck as material by virtue of some of them being DARK monsters.
Branded Fusion Decks | |
---|---|
Branded Tri-Brigade | Branded Despia |
Branded Cyber Dragon | Branded Zombies |
Branded Ishizu | Branded Dragonmaids |
Thunder Dragon Decks are pretty notorious for having consistency being unparalleled. Add to the fact that it can be splashed to other Decks, and its boss monsters like Thunder Dragon Colossus and Thunder Dragon Titan can disrupt a Scareclaw Deck with their floodgate-like effects.
Another powerhouse when it comes to consistency, Swordsoul Decks have a powerful combo that can bring out powerful Synchro Monsters like Swordsoul Grandmaster - Chixiao and Swordsoul Supreme Sovereign - Chengying. They have an uncanny ability to turn things around even with just one card, so be ready for anything they can draw from the top of the Deck.
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