What can you do as a free member?

Member benefits illustration

Create your free account today and unlock all our premium features and tools to enhance your gaming experience.

Member benefits illustration

Create your free account today and save articles to your watchlist and get notified when they're updated with new information.

Member benefits illustration

Create your free account today and save your favorite games for quick access later, synced across all your devices.

Member benefits illustration

By creating a Game8 account and logging in, you'll receive instant notifications when someone replies to your posts.

Comment rating feature illustration

By creating a Game8 account and logging in, you can make use of convenient features in the comments section, such as rating and sorting comments.

Premium archive feature illustration

By creating a Game8 account and logging in, you can access Premium articles that are exclusively available to members.

Site Interface

Guest
Free Member
Article Watchlist
Game Bookmarks
Cross-device Sync
Light/Dark Theme Toggle
User Profiles
Direct Feedback
Comment Rating

Game Tools

Guest
Free Member
Interactive Map Access
Interactive Map Pins
Interactive Map Comments
Interactive Map Pins Cross-Device
Check List
Event Choice Checker
Deck Builder Cross-Device
Message Board Notification
Message Board Cross-Device
Build Planner
Stat Calculator
Diagnostic Tool
Weapon/Armor Wishlist

Want more information?Learn more

Yu-Gi-Oh! Master Duel

Maliss Deck Guide and Card List

Add to Watchlist (1)

★Events: NIJISANJI Campaign | Duelist Cup
★Updates: 12/05 Maintenance | 12/05 Banlist
★Newly Released Card Packs:
┣ Secret Packs: Atonement's End | Fruits of the Sinful
┗ Selection Pack: The End of Guilt

Master Duel Maliss Cyberse
Maliss is an Aggro deck in Yu-Gi-Oh Master Duel, featuring Cyberse monsters that can extend combos if they are banished. See the core deck list, key combos, strategies how to play & beat as well as free-to-play (F2P), budget and alternate options here!

Maliss Deck List

Main Deck: 40 cards
x3 x3 x3 x3 x2
x2 x1 x1 x1 x1
x1 x1 x1 x1 x3
x1 x1 x1 x1 x3
x3 x1 x1 x1 -
Extra Deck: 15 cards
x1 x1 x1 x1 x1
x1 x1 x1 x1 x1
x1 x1 x1 x1 x1

Maliss Breakdown

Alternate Cards for Maliss

Cynet Mining
Cynet Mining All of the Maliss monsters are Level 3 Cyberse-type monsters. This allows them to be searched by Cynet Mining, which was recently made Unlimited a few patches ago. This is a great searcher to supplement Gold Sarcophagus to get a Maliss monster on hand to start a combo.
Artifact Lancea
Artifact Lancea For a mirror match against a fellow Maliss user, players might want to consider Artifact Lancea as a hand trap. So long as its effect is active, both players will not be able to banish effects for the rest of the turn. This also turns off Crossout Designator and Called by the Graveyard.
Parallel eXceed
Parallel eXceed Parallel eXceed is always a flexible option to consider when building a Cyberse deck, like Maliss, Salamangreat or Mathmech. It gets to summon itself upon a Link Summon, then summon a copy of itself straight from the Deck. Those two can be used as material fodder to Link Climb.
Dimension Shifter
Dimension Shifter Maliss is one of the few Decks that likes getting hit with banish flood effects. Dimension Shifter will disable Decks it faces that uses the GY as a resource pool, while at the same time enables the effects of Maliss once they get sent to the GY and are banished instead. Other cards like Dimensional Fissure and Macro Cosmos will also count here.
Kashtira Engine
Kashtira Fenrir Kashtira Unicorn Kashtira Birth A small Kashtira Engine can actually help with the playstyle of Maliss, being an additional body to have on the field as Link Monster material. It can also double as a way to punish the opponent for using monster effects, with Kashitra Unicorn banishing cards straight from the opponent's Extra Deck. Kashtira Birth can Special Summon them back from the GY or Banishment, and banishes cards from the opponent's GY if they use a Spell Card.
Firewall Dragon Darkfluid - Neo Tempest Terahertz
Firewall Dragon Darkfluid - Neo Tempest Terahertz When considering a LINK-5 monster for a Maliss Deck, you cannot go wrong with Firewall Dragon Darkfluid - Neo Tempest Terahertz. It can send a Cyberse Monster--your Maliss monsters--to the GY a la Foolish Burial. If you happen to have a Bystial monster on hand, you can banish them afterwards to Special Summon the Dragon monster, then trigger the Maliss monster's effect upon being banished.

Maliss Deck Guide: How to Play

Playstyle and Win Condition

Maliss

Much like other Cyberse Decks like Mathmech, @Ignister, and Marincess, Maliss is a Combo Deck that can swarm the field with a lot of monsters to play. What makes them unique to the others is that its monsters want to be banished to be able to use its effects.

Main Deck Monsters

Maliss〈P〉White Rabbit Maliss〈P〉Dormouse Maliss〈P〉March Hare Maliss〈P〉Chessy Cat

The Main Deck Maliss monsters are easily identified with the〈P〉symbol in their name, and are the combo starters. Eachj one has their effect on Summon, and when banished they can Special Summon themselves by paying a small amount of LP.

Dormouse is often the combo starter for its Attack boost, while White Rabbit sets up a Trap that can be used the same turn they are set. March Hare can retrieve a banished Maliss monster back to the hand, and Chessy Cat can banish a Maliss card on hand to draw 2.

Maliss Spell Cards

Maliss in Underground Maliss in the Mirror

Maliss in Underground is the archetype's Field Spell, and is crucial in getting the Deck rolling. It can even act as a one-card combo starter by banishing Dormouse or White Rabbit to Special Summon themselves from the Banishment.

Maliss in the Mirror is a situational card that can get you out of tight spots. It negates a monster the opponent controls, and it banishes a Maliss monster you have on hand or on the field. It can also banish itself from the GY for resource management, banishing another Maliss card to get a card of the same Card Type as the banished one.

Trap Cards can be used the same they are Set

Maliss〈C〉GWC-06 Maliss〈C〉MTP-07 Maliss〈C〉TB-11

The Trap Cards are easily identified with the〈C〉 symbol, and are very useful even when you happen to draw them on your opening hand. They can be activated the turn they are set by banishing a Maliss monster you control.

Each one has its own uses, and if the player wants to utilize it, running another copy might not hurt. GWC-06 is a Special Summon from the Banishment, and MTP-07 retrieves a card from there to add to the hand. TB-11 Special Summons a Maliss monster from the Deck, but if the opponent controls 3 or more cards, this card can cheat out a Maliss Link Monster from the Extra Deck.

Extra Deck Boss Monsters

Maliss〈Q〉Hearts Crypter Maliss〈Q〉Red Ransom Maliss〈Q〉White Binder

The Maliss〈Q〉monsters are the Deck's centerpiece; they may often be the game-enders with the presence of Accesscode Talker and Topologic Zeroboros, but they are what the Deck plays around.

Red Ransom will be your first summon out of the 3, as it searches a Maliss Spell Card from the hand—usually the Field Spell, Maliss in Underground. Then, next would be White Binder, which banishes cards from the GY, and provide a draw if it gets banished itself.

The boss monster among them is Hearts Cyrpyter, which banishes a card from the field on Summon. If it gets Banished and successfully Special Summons itself using its own effect, its ATK doubles permanently.

Core Combos and Interactions

Say this is your hand after your opponent ends on a board that does not interrupt much of your plays. Here's what you can do with some sample hands.

Sample Hand 1

Card(s) Needed
Maliss〈P〉Dormouse Maliss〈P〉White Rabbit Maliss〈C〉TB-11 Bystial Druiswurm Mulcharmy Fuwalos
Step Description
1 Normal Summon Maliss〈P〉Dormouse.
Afterward, activate its effect; banish a copy of Maliss〈P〉White Rabbit frrom the Deck. Now, all Maliss monsters you control will gain 600 ATK for the rest of the turn.
2 Upon being banished, activate Maliss〈P〉White Rabbit; Special Summon itself onto the field. This triggers its effect; set Maliss〈C〉GWC-06 from the Deck.
3 From the hand, Set Maliss〈C〉TB-11. Activate it on the same turn by banishing Dormouse; Special Summon Maliss〈P〉White Rabbit from the Deck.
Then, activate Dormouse from the Banishment; pay 300 LP to Special Summon itself back to the field.
4 Using the three Maliss monsters on the field as material, Link Summon Maliss〈Q〉Red Ransom.
Then, activate its effect straight away; add Maliss in Underground to the hand.
Activate the Field Spell immediately to banish Maliss〈P〉March Hare. Its effect triggers; pay 300 LP to add it to your hand.
5 Activate March Hare from the hand; banish Chessy Cat from the GY to Special Summon it from the hand.
This triggers Chessy Cat's effect, pay another 300 LP to Special Summon itself from the Banishment.
6 Use March Hare as material to Link Summon Link Decoder.
Then, activate Bystial Druiswurm from the hand; banish March Hare to Special Summon itself from the hand.
Optional:If you have a spare Maliss card on hand, use the effect of Chessy Cat; banish that Maliss card to draw 2 cards.
7 Using March Hare, Bystial Druiswurm and Link Decoder as materials, Link Summon Maliss〈Q〉White Binder
Chain Link 2:Activate Link Decoder's effect upon being used as material; Special Summon it back to the field to a Monster Zone pointed by White Binder.
Chain Link 1:On summon, use White Binder's effect; banish the Maliss monsters you have in your GY.
8 Activate the second effect of White Binder; set Maliss〈C〉MTP-07. from the Deck.
9 Activate the set Maliss〈C〉GWC-06 by banishing White Binder; Special Summon 1 of the non-Link Maliss monsters from the Banishment.
This triggers White Binder's effect; Special Summon itself back from the Banishment, then draw a card.
10 Using White Binder, Link Decoder and the other Maliss monster you Special Summoned earlier as material, Link Summon Maliss〈Q〉Hearts Crypter. On Link Sumon, Hearts Crypter triggers its effect; banish a card from the field (preferrably your opponent's; if you cannot, banish the Field Spell instead).
11 Activate the set Maliss〈C〉MTP-07 by banishing Hearts Crypter from the field; get back Dormouse from the Banishment to the hand.
This triggers Hearts Crypter from the Banishment; Special Summon itself, then double its ATK.
Field Spell: Maliss in Underground
X Maliss〈Q〉Red Ransom
- - - Maliss〈Q〉Hearts Crypter -
- - - - -

Boss Monsters

Maliss〈Q〉Hearts Crypter
Maliss〈Q〉Hearts Crypter Maliss〈Q〉Hearts Crypter is the heart and soul of the Deck, as all strategies and combos lead to its summoning. It can banish a card on the field by shuffling a "Maliss" monster in the Banishment. It can also Special Summon itself when banished, then double its own ATK after paying a small LP cost.
Maliss〈Q〉White Binder
Maliss〈Q〉White Binder Maliss〈Q〉White Binder targets any 3 cards from both players' GYs to be banished on Special Summon. Then, it can Set a "Maliss" Trap Card straight from the Deck during the Main Phase. Finally, it provides a draw upon being banished and Special Summoning itself afterwards.
Maliss〈Q〉Red Ransom
Maliss〈Q〉Red Ransom Maliss〈Q〉Red Ransom is a great counter against monsters with high ATK and low DEF; its effect specifically switches the ATK and DEF of Effect Monsters while one of its Link Markers points to a monster. On Special Summon, the player can add a "Maliss" Spell Card from the Deck, which will most often be Maliss in Underground. It also provides a free Banish from Deck to GY when this card gets banished itself.
Accesscode Talker
Accesscode Talker An interesting interaction to note with Accesscode Talker is that its card destruction effect actually synergizes well with the Maliss monsters. It banishes a card from its user's GY to destroy a card on the field, and that triggers the banished Maliss monster's effect. With various LINK-3 monsters in the Extra Deck, it is actually easy to suimmon this Duel-ending boss monster.
Topologic Zeroboros
Topologic Zeroboros Topologic Zeroboros also has unintended synergy with the Maliss monsters. Its effect banishes all cards on the field if a monster is summoned to a Monster Zone its Link Markers point to. If a Maliss monster gets summoned there: the effect triggers, banishing the Maliss monster and itself at the same time, and that triggers the Maliss monster's effect. It even gets more ATK with each banished card.

Maliss Counters: How to Beat

Best Decks to Use Against Maliss

Kashtira

Kashtira

While Kashtira can help supplement the strengths of a Maliss Deck, it also happens to be one of its worst matchups. Kashtira Unicorn alone is a danger to the Extra Deck if left unchecked. Then, its banishing effects are all face-down, meaning any Maliss monster banished this way cannot activate its effects.

The most dangerous of them all would be Kashtira Shangri-Ira, which can lock away Card Zones when a card is banished face-down. If this happens several times, the Maliss player will not have enough space on the field to conduct their play.

Kashtira Deck Guides
Pure Kashtira Scareclaw Kashtira Fiendsmith Kashtira

Fiendsmith Yubel

Yubel

Out of all the Decks that have benefited from the Fiendsmith Engine, Yubel is one of its best benefactors. It gave the Deck a secondary playstyle and combo to go for if the player has a sub-optimal starting hand.

At its best, it will have multiple interruptions that will deny effects even from the Banishment, thanks to Phantom of Yubel. Then, the field will have to deal with potent monsters with interruptions, like an active Fiendsmith's Desirae and Unchained Soul of Rage.

Fiendsmith Yubel Deck List & Card Guide

Ice Barrier

Ice Barrier

Ice Barriers do not need to play floodgate Spells and Traps, when most of their monsters happen to have such an effect. The idea is to get Lancea, Ancestral Dragon of the Ice Mountain, then get it to Special Summon fellow Ice Barrier monsters to impede the Maliss player.

Examples of floodgates include General Raiho to force discards, Cryomancer stopping all monsters Level 4 and up from attacking, and Warlock acting as a pseudo-Anti-Spell Fragrance. Just do not summon Trishula, as it can inadvertedly help out the Maliss monsters trigger their Banish effects.

Ice Barrier Deck List & Card Guide

Best Cards to Tech Against Maliss

Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion Expect Ghost Belle & Haunted Mansion to increase in usage with the arrival of Maliss in Master Duel. This hand trap stops a recycle effect from GY to hand, and it also negates a card banish effect as well. These two are some effects that Maliss have, and Cyberse-type monsters as a proxy for their affinity in Link Climbing.
Nibiru, the Primal Being
Nibiru, the Primal Being Unless there are banish floodgates active, Nibiru, the Primal Being will be a good counter to the Deck's Special Summons. A regular Maliss combo can go beyond 5 summons, so once that benchmark is reached, be ready to stop any countermeasure from stopping this hand trap's activation.
Super Polymerization
Super Polymerization Super Polyermization is also a very potent card against the Maliss cards. With the Main Deck monsters being all DARK Cyberse-type, this makes them easily usable as material into Mudragon of the Swamp to stop their combo. It is very hard to counter too, as only a handful of cards can actually stop the activation of Super Polymerization.
Chaos Hunter
Chaos Hunter Once a prominent card when the Runick archetype first arrived in the scene, Chaos Hunter might also see a comeback with Maliss's debut. This monster can Special Summon itself from the hand in response to the opponent's Special Summon, and for as long as this card is face-up and active they cannot banish cards.
Soul Drain
Soul Drain Soul Drain might just be outright the best counter to Maliss cards. All monsters in the GY or in the Banishment cannot activate their effects once this Continuous Trap is face-up and active. This effectively guts the Maliss Deck's playstyle, for they trigger their effects upon being banished.

Related Packs to Maliss

AI Omniscience Blazing Fortitude
Dragon Kings from the Abyss Electron Illusions
Fires of Scorching Bonds Gods of Abyss and Arcadia
Invaders from Outer Space Legacy Pack
Master Pack Regeneration of Stars
Sacred Imperial Tomb Shining Sarcophagus of Destiny
Soldiers from the Storm Space-Time Transcendents
Struggle in Wonderland

Yu-Gi-Oh Master Duel Related Guides

Deck Pages Banner.png

Yu-Gi-Oh Master Duel Deck Archetypes

Yu-Gi-Oh Master Duel Decks

Deck Tier List: Best Decks for Season 48

List of All Covered Decks

World Champion Decks

2024 World Champions: Team 7
Horus Tearlaments Yubel Fire King Snake-Eyes
Salamangreat Purrely Vanquish Soul
2025 World Champions: Ragnarok
Atlantean Mermail Maliss Ritual Beast
Ryzeal Goblin Biker Memento Millennium Fiendsmith Snake-Eyes

Decks Used in Worlds 2024

Decks Used By All Teams in Worlds 2024
snipehunters CER Hero's Future
BOTB MYYGO Thank Love
CER 2 x FCG BRAZ IL Maxx “Yee”
Double Noir Rogue Ruler

Aggro Decks

List of All Aggro Decks
D/D/D Aggro Code Talker / Prank Kids Zoodiac
Blue-Eyes Virtual World SPYRAL Control
Toon Kingdom Red-Eyes Blue-Eyes
Zoodiac Prank-Kids Zoodiac Tri-Brigade
Pure Tri-Brigade Ancient Gear Dragonmaid
Tri-Brigade Lyrilusc (Bird Up) Dinosaur Raidraptor
HERO Dragon Link Despia
Magikey Adamancipator Black Luster Soldier
Pendulum Magician Stardust Dragon Tenyi Swordsoul
Cyberdark @Ignister Cyber Dragon
The Winged Dragon of Ra Despian Predaplant Despia Darklord
Odd-Eyes Performapal Numeron FTK Six Samurai
ABC Trickstar Windwitch Blackwings
Fluffal Cupid Pitch Turbo Lunalight
Vampire Ultra Athletes Thunder Dragon
Z-ARC Pendulum Magician Adventurer Rose Dragon Tenyi Adventurer P.U.N.K.
Suship Pure D/D/D Numeron Egyptian Gods
Galaxy Eyes OTK Borrelend Dragon Link Vaylantz
Beetrooper Icejade Ra Therion ABC
Libromancer Mathmech Spright Evil☆Twin
Spright Tri-Brigade Ishizu Chaos Slifer Arcana Knights
Gaia OTK Vernusylph Ancient Warriors
Ghoti Springans 8-Axis Gizmek Orochi
Danger! Dark World Mikanko Scareclaw Kashtira
Zombie World P.U.N.K. Hungry Burger Nouvelles Obelisk the Tormentor
Mannadium Gate Guardian Gold Pride P.U.N.K.
Superheavy Samurai Nemleria Dragon Rulers
Snake-Eye T.G. Diabellstar Skull Servant
Kaiju Resonators Earthbound
Malefic Kozmo Armored Xyz Shark
Unchained Battlin' Boxer Chimera Illusion
Fire King Snake-Eyes Vaalmonica Memento
Horus Tearlaments Centur-Ion Dragon Master Magia
Ice Barrier Infernoid Lightsworn
Ogdoadic Ragnaraika Genex Tenpai Dragon
Goblin Biker Infernoble Armed Dragon
Flame Swordsman Melodious Gimmick Puppet
Ashened White Forest Mekk-Knight
Fiendsmith Snake-Eyes White Forest Azamina Millennium
Blue-Eyes White Dragon ABC-XYZ Allure Queen
Primite Blue-Eyes Primite Red-Eyes Amazoness
Infernity Atlantean Mermail Evil HERO Fiendsmith
Fiendsmith Yubel Maliss Arcana Force
Jurrac Fabled Battlewasp
Invoked Onomat Utopia -

Control Decks

List of All Control Decks
Invoked Shaddoll Eldlich Control Drytron Fairy
True Draco Dark Magician Traptrix
Phantom Knights Madolche Relinquished
P.U.N.K. DPE Scythe Evil★Twin
Paleozoic Frog Salamangreat Gravekeepers
Monarch Tellarknight Agent
Exosisters Darklord Plunder Patrol
Rikka Floowandereeze Adventurer Phantom Knights
Dinomoprhia Tri-Brigade Gladiator Beast Adventurer Witchcrafter
Dark Magician Gravekeeper Branded Tri-Brigade Branded Despia
Zombie Vampire Blue-Eyes Jet Dragon Spellbook
Branded Cyber Dragon Branded Zombies Pure Scareclaw
Dinomorphia Runick Labrynth
Harpies Buster Blader Umi Control
Endymion Nekroz Spright
Spright Runick Ishizu Runick Branded Ishizu
Crystal Beasts Orcust Altergeist
Witchcrafter Subterror Krawler Mayakashi
Ishizu Tearlaments Evilswarm Melffy Spright
Bystial Branded Dogmatika Bystial Naturia Runick
Generaiders Kashtira Purrely
Ninja Rescue-ACE Gishki Spright
Prediction Princess Vanquish Soul Jinzo
Egyptian God Ojama Control Aromage
Ghostrick Kuriboh Anti-Meta Stun
Runick Spright Fur Hire Horus Control Toy Box Dark Magician
Yubel Voiceless Voice Rikka Ragnraika
Ritual Beast Shining Sarcophagus Fiendsmith Magical Musketeer
Galaxy-Eyes Tachyon Red-Eyes Metalmorph Fiendsmith Kashtira
Argostars Mimighoul Crystron
Ryzeal Ryu-Ge Clear World
Ryu-Ge Voiceless Voice Regenesis Heraldic Beasts
Mitsurugi Mitsurugi Ryzeal Ancient Fairy Dragon
Orcust Mitsurugi - -

Burn Decks

List of All Burn Decks
Red-Eyes Burn Timelord Burn Chain Burn
D.D. Dynamite Igknight OTK Cubic
Dinosaur Bishbaalkin FTK Volcanic Snake-Eyes Transaction Rollback Burn

Alt-Win Decks

List of All Alternate Win Decks
Crooked Cook Exodia Flower Cardian Exodia Treasure Panda Exodia
Suicide Defense OTK

All Budget Decks

List of All Budget Deck Guides
Budget Shark Xyz Budget Eldlich Budget Hippo Turbo
Budget Despia Budget F.A. Metalfoes Budget Blue-Eyes White Dragon
Budget Chain Burn Budget Majespecter Budget Yosenju
Budget Flower Cardian Budget True Draco Budget Amorphage
Budget Ishizu Tearlaments

Best Cards for Decks

Lists of Best Cards for Deck Building
Best Staple Cards Best Searchers Best Hand Traps
Best Board Wipes Best Negates Best Fusion Monsters
Best Synchro Monsters Best Xyz Monsters Best Link Monsters
Best Structure Decks Best Decks to Go 1st or 2nd

Author

    Please participate in our site
    improvement survey
    12/2025
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved

    Guide Index