Yu-Gi-Oh! Master Duel

Aromage Deck List & Card Guide

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11/07 Maintenance | Xyz x Link | EX-ZERO 2024
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★ Newly Released Card Packs ★
Geas of the Light | Illusion Beast's Roar | Sugar-Suffused Reverie | Tricky Reception

Master Duel - Aromage
Aromage is a Control Deck in Yu-Gi-Oh Master Duel, focusing on a set of Plant-type monsters that benefit from having more Life Points than the opponent's. Check out the core deck list, key combos, as well as how to play & counters!

Aromage Deck List

Main Deck: 42 cards
Aromalilith Rosalina x3 Evil Thorn x3 Maxx "C" x3 Ash Blossom & Joyous Spring x3 Aromage Laurel x2
Aromaseraphy Angelica x2 Aromage Jasmine x1 Aromage Rosemary x1 Aromage Marjoram x1 Effect Veiler x2
Ragnaraika the Evil Seed x1 Ragnaraika Samurai Beetle x1 Nibiru, the Primal Being x1 Aroma Blend x3 Aroma Garden x2
Called by the Grave x2 Ragnaraika Bloom x2 Aroma Gardening x1 Crossout Designator x1 One for One x1
Infinite Impermanence x3 Dried Winds x1 Blessed Winds x1 Humid Winds x1 -
Extra Deck: 15 cards
Aromalilith Magnolia x2 Aromaseraphy Rosemary x1 Aromaseraphy Sweet Marjoram x1 Black Rose Dragon x1 Circle of the Fairies x1
Sunavalon Dryas x1 Aromaseraphy Jasmine x2 S:P Little Knight x1 Sylvan Dancepione x1 Ragnaraika Skeletal Soldier x1
Aromalilith Rosemary x1 Ragnaraika Chain Coils x1 Ragnaraika Stag Sovereign x1 - -

Aromage Breakdown

Tier Evaluation

Tier Ranking
RogueRogue Tier
Deck Archetype Deck Difficulty
Control Easy
Deck Evaluation
CheckmarkControl Deck that gets stronger if the user has more Life Points than the opponent's

CheckmarkEffects range from card destruction to effect negation, all while gaining more and more LP

CheckmarkSome of its advantages depend on the Continuous Spells/Traps

Aromage Deck Guide: How to Play

Deck Explanation

Notice This Deck has had its Deck Recipe changed, therefore the Deck Explanation will receive a future update.

The Aroma Cards

Master Duel - Aromage Banner.png

The Aroma archetype revolves around messing around with both players' Life Points in order to gain advantage. To be more specific, the Deck goes online when the player using it has more Life Points or gains Life Points during the Duel.

Each monster has at least two effects; one that are automatically active if your Life Points are higher than your opponent's, and one that triggers after gaining LP regardless of amount.

Card Effects Involving LP
Aromage Laurel ImageAromage Laurel ・When LP is higher than opponent's, can be Special Summoned from the hand
・After gaining LP, treats a non-Tuner Plant Monster as a Tuner
・When sent to the GY, gain 500 LP
Aromaseraphy Angelica ImageAromaseraphy Angelica ・Gain LP by discarding this card and targeting an "Aroma" monster in GY
・Can Special Summon itself from GY when LP is higher than opponent's while controlling an "Aroma" monster
Aromage Jasmine ImageAromage Jasmine ・When LP is higher than opponent's, provides one additional Normal Summon for an "Aroma" monster
・After gaining LP, draw 1 card
Aromage Rosemary ImageAromage Rosemary ・When LP is higher than opponent's, monster effects cannot be activated if your Plant-type monster attacks
・After gaining LP, target 1 monster to change its battle position
Aromage Marjoram ImageAromage Marjoram ・When LP is higher than opponent's, take no battle damage from attacks involving your Plant-type monsters
・Special Summon this card from the hand if a Plant-type monster is destroyed by battle, then gain 500 LP
・After gaining LP, banish cards from the opponent's GY equal to the number of "Aroma" monsters you control
Aromalilith Rosalina ImageAromalilith Rosalina
・Can be discarded to gain LP based on half the ATK of targeted "Aroma" monster
・Can Special Summon a non-Tuner "Aroma" monster from the Deck

Keep in mind which cards are on the field whenever you gain LP to check on what advantages you can gain immediately. Ideally, you'd want to have at least either Aromage Jasmine, Aromage Rosemary and Aromalilith Rosalina on the field immediately, with either Aromaseraphy Angelica or Aromage Marjoram on hand.

Aroma Garden

As soon as possible, try to get Aroma Garden active as your Field Spell. It's a free way to gain LP and provide an additional stat boost all "Aroma" monsters you control.

Aroma Gardening Blessed Winds Dried Winds Humid Winds

There are four continuous Spells and Traps to consider, and as much as possible all four of them should be on the field as soon as possible. Aroma Gardening is the one that should be on the field first, as Summoning an "Aroma" monster instantly gains you 1000 LP. It also provides a free Special Summon if your own LP is lower than your opponent's, and one of their monster launches an attack.

The three Continuous Traps are utility tools for the Deck, each one providing advantage and control. Blessed Winds provides LP to recycle cards, and can Special Summon an "Aroma" monster for an LP cost. Dried Winds destroys a card if you gain LP, and paying a certain amount can destroy all monsters whose combined ATK is less than the cost. Humid Winds is a free LP gain, and doubles as a search effect with a cost.

Card Effects Involving LP
Aromaseraphy Rosemary ImageAromaseraphy Rosemary ・When LP is higher than opponent's, your Plant-type monsters gain 500 ATK/DEF
・After gaining LP, target a card their opponent controls to have their effects negated for the rest of the turn
Aromaseraphy Sweet Marjoram ImageAromaseraphy Sweet Marjoram ・When LP is higher than opponent's, your Plant-type monsters are immune to targeting effects
・After gaining LP, target 1 card on the field to be destroyed
Aromaseraphy Jasmine ImageAromaseraphy Jasmine ・When LP is higher than opponent's, itself and cards it points to with its Link Markers cannot be destroyed by battle
・After gaining LP, add 1 Plant-type monster from the Deck to the hand
Aromalilith Rosemary ImageAromalilith Rosemary ・By tributing a monster it is pointing to, it can banish a card on the field, and you gain 1000 LP.
・After gaining LP, it can Special Summon up to three "Aroma" monsters from the hand to zones pointed to by its Link Markers

The archetype's Extra Deck monsters have the same conditions of having effects while having more LP or you gain LP. Ideally, having multiple of them the field at once should be a chance, but for maximum protection on the field, Aromaseraphy Sweet Marjoram is the ideal monster to have on the field most of the time.

Supporting Cards

Plant-type support cards are rare, but it can be worked on depending on how the player builds their Aroma Deck. For this one, Special Summons and effects are crucial to maintain presence on the board, in order to continue with the LP strategy.

Evil Thorn Ragnaraika the Evil Seed Ragnaraika Bloom
Sylvan Dancepione Black Rose Dragon Circle of the Fairies

Evil Thorn makes for a great combo starter, as it can tribute itself to Special Summon two copies of itself onto the field, while dealing burn damage to the opponent. They can be immediately used as materials for Sylvan Dancepione, whose excavation effect can potentially allow the Special Summon of at most two Plant-type monsters.

Aromages get to enjoy the new Ragnaraika Deck Engine; there are not a lot of copies of Ragnaraika the Evil Seed or Ragnaraika Bloom, but they open up to a new set of boss monsters that helpyou deal with the opponent's plays.

Black Rose Dragon has surprising synergy with the Deck. Usually summoned for its ability to clear the entire field, it also has an effect involving Plant-type monsters: banish one from your GY, target a monster they control in Defense Position, and drain their ATK to 0. Meanwhile, Circle of the Fairies provides an additional Normal Summon to a Plant-type monster, and can help gain LP for you on top of inflicting burn damage to the opponent.

Core Combos and Interactions

Notice This Deck has had its Deck Recipe changed, therefore the Core Combo section will receive a future update.

Aromage Sample Hand 1

Cards On Hand
Aromaseraphy Angelica Aromaseraphy Angelica Aromage Jasmine Evil Thorn One for One
Step Description
1 Normal Summon Evil Thorn, and activate its effect; tribute itself, deal 300 damage to the opponent, then Special Summon two copies of itself onto the Field.
2 Using the two copies of Evil Thorn as materials, Link Summon Sylvan Dancepione.
Then, activate its effect upon being Link Summoned; excavate 3 cards from the top of your Deck, and Special Summon up to two Plant-type monsters that were excavated.
For this combo, the cards excavated were the Spell Card Aroma Garden, and the monsters Lonefire Blossom and Aromage Laurel.
3 Activate Lonefire Blossom's effect; tribute itself to the GY, then Special Summon from the Deck Aromage Marjoram.
4 Activate One for One; discord one of the two copies of Aromaseraphy Angelica, then Special Summon Spore from the Deck.
5 Using Spore and Aromage Marjoram as materials, Synchro Summon Aromaseraphy Sweet Marjoram.
Upon being Sycnhro Summoned, activate its effect; add Blessed Wings from the Deck to your hand.
6 Activate Aromaseraphy Angelica from the hand; discard it, and target Armorage Marjoram from the GY; gain LP based on its ATK (2000).
7 Upon gaining LP, this triggers Aromaseraphy Sweet Marjoram's and Aromage Laurel's effects.
Chain Link 2: Using Aromage Laurel's effect, target itself; it is now treated as a Tuner until the end of the turn.
Chain Link 1: Using Aromaseraphy Sweet Marjoram's effect, target one card the opponent controls on the field to be destroyed.
8 Activate the last effect of Aromaseraphy Angelica in the GY; as you have fulfilled the conditions (higher LP than opponent's, control an "Aroma" monster), you can Special Summon it back onto the field.
9 Activate Spore in the GY; banishing a copy of Evil Thorn, Special Summon itself back onto the field. It is also treated as a Level 2 monster, having it be increased through its effect
10 Using Spore and Aromaseraphy Angelica as materials, Link Summon Aromaseraphy Jasmine.
11 Using Aromage Laurel (currently treated as a Tuner) and Aromaseraphy Sweet Marjoram as materials, Synchro Summon Periallis, Empress of Blossoms.
Upon being sent to the GY, trigger Aromage Laurel's final effect to gain 500 LP
12 Upon gaining LP, this triggers Aromaseraphy Jasmine's effect; add a third copy of Aromaseraphy Angelica to the hand.
13 Use the effect of Periallis, Empress of Blossoms; Special Summon from the GY Aromaseraphy Sweet Marjoram back onto the field.
14 Set Blessed Winds. Make sure to activate this during your opponent's turn.
Field Spell: None
Sylvan Dancepione X
Aromaseraphy Jasmine Periallis, Empress of Blossoms Aromaseraphy Sweet Marjoram
- Blessed Winds (SET) - - -

Aroma Sample Hand 2

Sample Hand 2
One for One Effect Veiler Aromaseraphy Angelica Aroma Gardening
Step Description
1 Activate Aroma Gardening.
2 Activate One for One; discard Aromage Marjoram, and Special Summon Evil Thorn.
Then, activate its effect; tribute itself, deal 300 damage to the opponent, then Special Summon two copies of itself onto the Field.
3 Using the two copies of Evil Thorn as materials, Link Summon Sylvan Dancepione.
Then, activate its effect upon being Link Summoned; excavate 3 cards from the top of your Deck, and Special Summon up to two Plant-type monsters that were excavated.
For this combo, the cards excavated were the Spell Card Aroma Garden, and the monsters Spore and Aromage Jasmine. Also, make sure to place one of the two monsters on the Monster Zones pointed to by Dancepione's Link Markers. Spore is the recommended monster to place there.
4 Upon Special Summoning Aromage Jasmine, this triggers the effect of Aroma Gardening; gain 1000 LP immediately on resolution.
This triggers Aromage Jasmine to activate its own effect; draw a card for free. For this combo, let's assume the drawn card is Aromaseraphy Angelica.
5 Activate the second effect of Sylvan Dancepione; target Aromage Marjoram in the GY, then make the Level of monsters pointed by its Link Markers (Spore) Level 5.
6 Using the Level 5 Spore and Aromage Jasmine as materials, Synchro Summon Periallis, Empress of Blossoms.
Activate its effect afterwards; Special Summon Armorage Marjoram from the GY back onto the field.
7 Normal Summon Aromage Jasmine from the hand. Its effect of being able to Normal Summon another "Aromage" monster; in which case, Normal Summon Aromaseraphy Angelica.
8 Using Sylvan Dancepione and Aromaseraphy Angelica as materials, Link Summon Aromaseraphy Jasmine.
9 Use the effect of Aromaseraphy Jasmine; tribute Armage Jasmine, then Special Summon Aromage Bergamot.
Then, activate Aromaseraphy Angelica from the GY; Special Sumon itself back onto the field.
10 Using Aromage Majoram and Aromaseraphy Angelica as mateirals; Synchro Summon Aromaseraphy Sweet Marjoram.
Upon being Synchro Summoned, search out Blessed Winds from the hand; Set it immediately afterwards.

Boss Monsters

Aromaseraphy Sweet Marjoram
Aromaseraphy Sweet Marjoram So long as Aromaseraphy Sweet Marjoram is on the field and you have more LP than your opponent, your Plant-type Monsters are immune to card effects. It also destroys a card once per turn when you gain LP.
Black Rose Dragon
Black Rose Dragon Normally, Black Rose Dragon is Synchro Summoned to nuke the entire field. However, because Aromage is a Plant-type Deck, it can make use of its lesser-used second effect; forcing a monster the opponent controls from Defense to Attack Position, and then draining their ATK to 0.
Borreload Savage Dragon
Borreload Savage Dragon Borreload Savage Dragon can make use of the LINK-2 monsters this Deck Recipe has to boost its ATK and gain two charges of omni-negates. Do take note that after using up all charges of its Borrel Counters, it is effectively a beatstick.
Crystal Wing Synchro Dragon
Crystal Wing Synchro Dragon In terms of battle, Crystal Wing Synchro Dragon is the strongest monster in the Deck, as it gains ATK equal to the monster it attacks if its Level 5 or higher. It also has the ability to negate a monster's effect, destroy them, and gain its ATK for itself.
Ruddy Rose Dragon
Ruddy Rose Dragon Ruddy Rose Dragon is extremely strong against Graveyard-centric Decks, as on Synchro Summon it banishes everything from both players' Graveyards. If it uses Black Rose Dragon as material, however, it also gets to destroy every other card on the field.

Aromage Counters: How to Beat

Notice This Deck has had its Deck Recipe changed, therefore the Counters section will receive a future update.

Best Decks to Use Against Aromage

Snake-Eye Diabellstar

Master Duel - Snake-Eyes

The current flavor of the month as of writing, Snake-Eye Diabellstar has not hit full power yet and is already one of the best Decks of the meta, contesting the top spot. Combo lines featuring this Deck are numerous, and it's far too many for the Amorage Deck to deal with.

Snake-Eye Deck List & Card Guide

Superheavy Samurai

Master Duel - Superheavy Samurai

Superheavy Samurai currently ties with Snake-Eye Diabellstar for some of the strongest card combos in the current meta, and its endboard has multiple negates on the field. And much like Snake-Eyes Diabellstar has far too many monster effects for an Amorage Deck to stop, even with a full setup.

Superheavy Samurai Deck List & Card Guide

Kashtira

Master Duel - Kashtira

Kashtira punishes the usage of monster effects while its main monsters are on the field, and with a powerful card like Kashtira Arise-Heart reserved in the Extra Deck, Graveyard effects might not be enough to save Amorage players.

Kashtira Deck List & Card Guide

Runick

Runick

Targeted effects might be the one thing Amorage Decks might not like the most, especially for its Continuous Spells and Continuous Traps. Runick Control Decks will have no problem dismantling the strengths of this Deck, one Quick-Play Spell at a time.

Runick Deck Lists
Master Duel - Runick Partial BannerPure Runick Master Duel - Spright Riunick Partial BannerSpright Runick
Master Duel - Ishizu Runick Partial BannerIshizu Runick Master Duel - Naturia Runick Partial Banner.pngNaturia Runick

Best Cards to Tech Against Aromage

Bad Reaction to Simochi
Bad Reaction to Simochi Because of how the Deck relies on gaining LP in order to enable multiple benefits, why not turn the gains into losses? Bad Reaction to Simochi turns any LP gained to basically effect damage, and it does not go away until this Continuous Trap is off the field.
Darklord Nurse Reficule
Darklord Nurse Reficule Much like Bad Reaction to Simochi, so long as Darklord Nurse Reficule is face-up and active on the field, it turns any LP gained into burn effect damage. It effectively turns the advantages from the "Aromage" Continuous Spells and Continuous Traps into disadvantages.
Skill Drain
Skill Drain Skill Drain negates all monsters from their effects on the field, so long as this Continuous Trap is face-up and active. A lot of the "Aromage" monsters rely on their effects to make use of having more LP than the opponent.
Harpie's Feather Duster
Harpie Most of the Aromage's strength lies in its Continuous Spells and Continuous Traps to be able to constantly play around with your Life Points. Harpie's Feather Duster, if left uncontested, can effectively destroy the entire backrow and remove the advantages they provide.

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