Yu-Gi-Oh! Master Duel

Horus Control Deck List & Card Guide

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Master Duel - Horus Control
Horus Control is a Control deck in Yu-Gi-Oh Master Duel, using the titular archetype and a lot of floodgates, negates and interruptions. Check out the core deck list, key combos, as well as tips on how to play, counters and alternate card options!

Horus Control Deck List

Main Deck: 42 cards
Effect Veiler x3 Maxx "C" x3 Ash Blossom & Joyous Spring x3 Imsety, Glory of Horus x3 Majesty x2
Lava Golem x2 Vanity x2 Horus the Black Flame Deity x1 Duamutef, Blessing of Horus x1 Hapi, Guidance of Horus x1
Qebehsenuef, Protection of Horus x1 King x3 Walls of the Imperial Tomb x3 Called by the Grave x2 Trade-In x2
Crossout Designator x1 Foolish Burial Goods x1 Secret Village of the Spellcasters x1 Canopic Protector x2 Evenly Matched x2
Summon Limit x2 Skill Drain x1 - - -
Extra Deck: 15 cards
Coach King Giantrainer x1 Dingirsu, the Orcust of the Evening Star x1 Garunix Eternity, Hyang of the Fire Kings x1 Number 38: Hope Harbinger Dragon Titanic Galaxy x1 Number 68: Sanaphond the Sky Prison x1
Number 90: Galaxy-Eyes Photon Lord x1 Number 97: Draglubion x1 The Zombie Vampire x1 Divine Arsenal AA-ZEUS - Sky Thunder x1 Number 100: Numeron Dragon x1
I:P Masquerena x1 S:P Little Knight x1 Knightmare Unicorn x1 Selene, Queen of the Master Magicians x1 Underworld Goddess of the Closed World x1

Horus Control Breakdown

Horus Control Tier Evaluation

Tier Ranking
God Tier IconGod
Deck Archetype Deck Difficulty
Control Easy
Deck Evaluation
CheckmarkMonsters that prefer to be sent to the GY, as they can Special Summon themselves from there if certain Spell Cards are active

CheckmarkHas some of the most flexible playstyles, and can use a wide variety of Deck Engines

CheckmarkMakes use of flexibility to run some wide number of underutilized floodgates through monster effects

Horus Control Deck Guide: How to Play

Playstyle and Win Condition

Tearlaments Cards and Milling

Tearlaments Reinoheart Tearlaments Scheiren Tearlaments Havnis
Tearlaments Kitkallos Tearlaments Kashtira Tearlaments Scream

The Tearlaments are known for effects of milling their own Deck to send cards to the Graveyard. Most of the monsters here trigger effects when sent to the GY, which includes more card milling, Special Sumons, or even Fusion Summons.

Key cards include Tearlaments Reinoheart as a combo starter to send a "Tearlaments" monsters to the GY, Havnis as a punisher against monster effects, and Scream for decreasing opponent's monsters' ATK.

Horus Cards

Horus the Black Flame Deity Duamutef, Blessing of Horus Hapi, Guidance of Horus Qebehsenuef, Protection of Horus
King Walls of the Imperial Tomb

The Horus Deck Engine enjoys having their monster cards be sent to the Graveyard, as long as they have at one copy of a Spell Card named King's Sarcophagus active on the field, whether it be the actual Continuous Spell or the Field Spell that can take on its name, Walls of the Imperial Tomb.

Hapi is the main monster to be sent to the GY for the Special Summon. Duamutef and Qebehsenuef are additional monsters you can adjust to your taste, while the titular Horus the Black Flame Deity acts as a pseudo-Nibiru punish.

Support Cards

Maxx "C" Ash Blossom & Joyous Spring King of the Swamp Kashtira Fenrir
Bystial Magnamhut Called by the Grave Crossout Designator Super Polymerization

Classic support cards come into play which can work for both standalone versions of the archetypes. Maxx "C", Ash Blossom, Crossout Designator and Called by the Grave are borderline mandatory for every Deck in the meta due to their power basically centered around these four cards.

King of the Swamp serves as Fusion Material substitutes whenever a "Tearlaments" monster conducts a Fusion Summon, while the Bystials banishes DARK monsters to summon thesmelves, and Kashtira Fenrir is a punish for monster effect activation.

Super Polymerization only works if the opponent runs monsters on the field that can be used as materials for Mudragon or Garura.

Extra Deck Options

Guardian Chimera Grapha, Dragon Overlord of Dark World Predaplant Dragostapelia Chaos Angel
Time Thief Redoer Divine Arsenal AA-ZEUS - Sky Thunder I:P Masquerena S:P Little Knight

Aside from the usual "Tearlament" Fusion monsters, there are other possible boss monsters for the Deck. Cards include Guardian Chimera, Grapha, Dragon Overlord of Dark World and Predaplant Dragostapelia are usual sightings in Tearlaments Decks, especially if they can make use of King of the Swamp.

Chaos Angel can make use of DARK Monsters as Tuners, so no need to tech actual Tuners into the Main Deck

For Xyz Monsters, Time Thief Redoer into Divine Arsenal AA-ZEUS - Sky Thunder is a classic combo. For Link Monsters, I:P Masquerena and the newer S:P Little Knight are a dangerous combo that can banish cards.

[align] Beatrice, Lady of the Eternal The Zombie Vampire

A special addition for this version are Beatrice, Lady of the Eternal, which is mainly going to be summoned if you get to have both Bystial Monsters on the field, and The Zombie Vampire now that there are easily-summonable Level 8 monsters with the Horus engine that has more milling power.

Core Combos and Interactions

Work in Progress - Information Available Soon

Boss Monsters

Imsety, Glory of Horus
Imsety, Glory of Horus Imsety, Glory of Horus can Special Summon itself from the GY so long as King's Sarcophagus is active on the field. It can also draw a card by sending two from your hand to the GY--which is what most of the Horus monsters would prefer. Lastly, it gets to send a card on the field to the GY is this card gets sent there itself via opponent's card effect.
Horus the Black Flame Deity
Horus the Black Flame Deity Horus the Black Flame Deity is the titular monster of the archetype, but at 1 copy is more of a last resort. If another "Horus" monster gets sent from the field to the GY, this card can Special Summon itself from the hand, and send all other cards from the field to the GY. It can also send another card from the field to the GY just by revealing itself from the hand.
The Zombie Vampire
The Zombie Vampire With a load of Level 8 monsters from the Main Deck, summoning The Zombie Vampire is prety easy. Its mill effect affects both players, and if there is a strong monster that was sent to the GY through this effect, this card can Special Summon it to its side of the field.
Number 100: Numeron Dragon
Number 100: Numeron Dragon Number 100: Numeron Dragon is usually combo'd in with the help of Number 97: Draglubion, and for good reason. This Xyz Monster gets stronger for every Xyz Monster on the field, as its ATK is based on the total number of Ranks from all Xyz Monsters on the field on summon. With that high of an ATK, this card is often used for OTK pushes.
Underworld Goddess of the Closed World
Underworld Goddess of the Closed World Underworld Goddess of the Closed World negates all cards on the field for a turn when Link Summoned, and it can use one monster the opponent controls as material. Combine this with I:P Masquerena's effect, and this card can do some serious interruption when Link Summoned during the opponent's turn.
Any "Kaiju" monster
Gameciel, the Sea Turtle Kaiju Most of the monsters in the "Kaiju" archetype are Level 8 monsters, allowing some special synergies to go for Rank 8 Xyz Monster plays. It also helps that they have the special ability of tributing monsters from the opponent's field to Specail Summon themselves if you control no "Kaiju" monsters.

Horus Control Counters: How to Beat

Best Decks to Use Against Horus Control

Floowandereeze

Master Duel - Floowandereeze

Floowandereeze is one of the best Decks to go up against Special Summon-heavy Decks, using its various Normal Summons to set up floodgates and interruptions. This continues to hold true against Horus Decks, even with hits to Empen now Limited.

Now, it makes use of Snowl as a secondary boss monster, and this Deck gets more aggressive by providing up to three Noraml Summons for free.

Floowandereeze Deck List & Card Guide

Chimera Illusion

Master Duel - Chimera Illusion

Chimera Illusion specializes in continuously Fusion Summoning monsters that are extremely powerful when launching attacks during the Battle Phase, or when being summoned via Fusion.

With Chimera Fusion being a Quick-Play Spell, the monsters being used as materials can evade targeted card effects, and boss monsters like Chimera the Illusion Beast and Guardian Chimera provide immediate advantage on Fusion Summon.

Chimera Illusion Deck List & Card Guide

Ghoti

Master Duel - Ghoti

Ghoti's monsters encourage being banished, as they end up being Special Summoned the very next turn, and then are capable of conducting Synchro Summons as a Quick Effect, which includes doing so during the opponent's turn.

Because of their preference of being banished, they have their cards that forces cards to be banished, like Dimension Shifter and Macro Cosmos, which would then fulfill conditions to make Ghoti of the Deep Beyond stronger.

Ghoti Deck List & Card Guide

Kashtira

Master Duel - Kashtira

Kashtira, despite numerous hits like Kashtira Fenrir now limited and Kashtira Birth being marked as Semi-Limited, are still pretty strong by using more of their underutilizied cards to make up for free space.

As a pure Deck, this card aims to get Kashtira Arise-Heart to force all cards to be banished instead of being sent to the GY. As a Deck Engine, it uses Special Summons at the start of a turn to have monsters on the field that punishes the opponent for responding with their own effects.

Kashtira Deck List & Card Guide

Exosisters

Master Duel - Exosisters

The Exosisters banish cards as punishment for attempting to move cards out of the GY, regardless of reason. When the opponent does, the Main Deck Monsters can Xyz Summon using only themselves as material; if there are a number of them on the field, that means multiple boss monsters hitting the field all at once.

The banish effect also includes cards in the GY too, so if there are any "Horus" monsters in there, they become prime targets to be banished as well.

Exosister Deck List & Card Guide

Best Cards to Tech Against Horus Control

Anti-Spell Fragrance
Anti-Spell Fragrance Anti-Spell Fragrance can stop the activation of the Deck's crucial Spell Cards like King's Sarcophagus or Walls of the Imperial Tomb, even for just a turn by forcing them to be Set first.
Necrovalley
Necrovalley Most of the "Horus" monsters can be Special Summoned from the Graveyard, so it is encouraged to keep sending cards there. Players going up against "Horus" Decks can tech in Necrovalley by locking cards in the GY to prevent them from going anywhere else--including monsters from there being Special Summoned back onto the field
Dimension Shifter
Dimension Shifter Decks that use banishment as part of their strategy will have a field day going up against "Horus" Decks. A timely use of Dimension Shifter's effects, or its fellow card-banishing allies Dimensional Fissure and Macro Cosmos, and the Horus cards will be usuable as banished cards for the rest of the Duel.

Related Packs to Horus Control

Altered Heraldry Cosmic Mechanical Entities
Fighting Spirit of Sparking Iron Knowledge of the Mythlords
Legacy Pack Lord of Dimensions
Master Pack Number Recall
Space-Time Transcendents Star-Studded Futures
Victory in Progress

Yu-Gi-Oh Master Duel Related Guides

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Yu-Gi-Oh Master Duel Deck Archetypes

Yu-Gi-Oh Master Duel Decks

Deck Tier List: Best Decks for Season 35

List of All Covered Decks

World Champion Decks

2024 World Champions: Team 7
Horus Tearlaments Yubel Fire King Snake-Eyes
Salamangreat Purrely Vanquish Soul

Decks Used in Worlds 2024

Decks Used By All Teams in Worlds 2024
snipehunters CER Hero's Future
BOTB MYYGO Thank Love
CER 2 x FCG BRAZ IL Maxx “Yee”
Double Noir Rogue Ruler

Aggro Decks

List of All Aggro Decks
D/D/D Aggro Code Talker / Prank Kids Zoodiac
Blue-Eyes Virtual World SPYRAL Control
Toon Kingdom Red-Eyes Blue-Eyes
Zoodiac Prank-Kids Zoodiac Tri-Brigade
Pure Tri-Brigade Ancient Gear Dragonmaid
Tri-Brigade Lyrilusc (Bird Up) Dinosaur Raidraptor
HERO Dragon Link Despia
Magikey Adamancipator Black Luster Soldier
Pendulum Magician Stardust Dragon Tenyi Swordsoul
Cyberdark @Ignister Cyber Dragon
The Winged Dragon of Ra Despian Predaplant Despia Darklord
Odd-Eyes Performapal Numeron FTK Six Samurai
ABC Trickstar Windwitch Blackwings
Fluffal Cupid Pitch Turbo Lunalight
Vampire Ultra Athletes Thunder Dragon
Z-ARC Pendulum Magician Adventurer Rose Dragon Tenyi Adventurer P.U.N.K.
Suship Pure D/D/D Numeron Egyptian Gods
Galaxy Eyes OTK Borrelend Dragon Link Vaylantz
Beetrooper Icejade Ra Therion ABC
Libromancer Mathmech Spright Evil☆Twin
Spright Tri-Brigade Ishizu Chaos Slifer Arcana Knights
Gaia OTK Vernusylph Ancient Warriors
Ghoti Springans 8-Axis Gizmek Orochi
Danger! Dark World Mikanko Scareclaw Kashtira
Zombie World P.U.N.K. Hungry Burger Nouvelles Obelisk the Tormentor
Mannadium Gate Guardian Gold Pride P.U.N.K.
Superheavy Samurai Nemleria Dragon Rulers
Snake-Eye T.G. Diabellstar Skull Servant
Kaiju Resonators Earthbound
Malefic Kozmo Armored Xyz Shark
Unchained Battlin' Boxer Chimera Illusion
Fire King Snake-Eyes Vaalmonica Memento
Horus Tearlaments Centur-Ion Dragon Master Magia
Ice Barrier Infernoid Lightsworn
Ogdoadic Ragnaraika Genex Tenpai Dragon
Goblin Biker Infernoble Armed Dragon
Flame Swordsman Melodious

Control Decks

List of All Control Decks
Invoked Shaddoll Eldlich Control Drytron Fairy
True Draco Dark Magician Traptrix
Phantom Knights Madolche Relinquished
P.U.N.K. DPE Scythe Evil★Twin
Paleozoic Frog Salamangreat Gravekeepers
Monarch Tellarknight Agent
Exosisters Darklord Plunder Patrol
Rikka Floowandereeze Adventurer Phantom Knights
Dinomoprhia Tri-Brigade Gladiator Beast Adventurer Witchcrafter
Dark Magician Gravekeeper Branded Tri-Brigade Branded Despia
Zombie Vampire Blue-Eyes Jet Dragon Spellbook
Branded Cyber Dragon Branded Zombies Pure Scareclaw
Dinomorphia Runick Labrynth
Harpies Buster Blader Umi Control
Endymion Nekroz Spright
Spright Runick Ishizu Runick Branded Ishizu
Crystal Beasts Orcust Altergeist
Witchcrafter Subterror Krawler Mayakashi
Ishizu Tearlaments Evilswarm Melffy Spright
Bystial Branded Dogmatika Bystial Naturia Runick
Generaiders Kashtira Purrely
Ninja Rescue-ACE Gishki Spright
Prediction Princess Vanquish Soul Jinzo
Egyptian God Ojama Control Aromage
Ghostrick Kuriboh Anti-Meta Stun
Runick Spright Fur Hire Horus Control Toy Box Dark Magician
Yubel Voiceless Voice Rikka Ragnraika
Ritual Beast Shining Sarcophagus

Burn Decks

List of All Burn Decks
Red-Eyes Burn Timelord Burn Chain Burn
D.D. Dynamite Igknight OTK Cubic
Dinosaur Bishbaalkin FTK Volcanic Snake-Eyes Transaction Rollback Burn

Alt-Win Decks

List of All Alternate Win Decks
Crooked Cook Exodia Flower Cardian Exodia Treasure Panda Exodia
Suicide Defense OTK

All Budget Decks

List of All Budget Deck Guides
Budget Shark Xyz Budget Eldlich Budget Hippo Turbo
Budget Despia Budget F.A. Metalfoes Budget Blue-Eyes White Dragon
Budget Chain Burn Budget Majespecter Budget Yosenju
Budget Flower Cardian Budget True Draco Budget Amorphage
Budget Ishizu Tearlaments

Best Cards for Decks

Lists of Best Cards for Deck Building
Best Staple Cards Best Searchers Best Hand Traps
Best Board Wipes Best Negates Best Fusion Monsters
Best Synchro Monsters Best Xyz Monsters Best Link Monsters
Best Structure Decks Best Decks to Go 1st or 2nd

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