Yu-Gi-Oh! Master Duel

Pure Tri-Brigade Deck List and Card Guide

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Pure Tribrigade

Pure Tri-Brigade is a OTK deck in Yu-Gi-Oh Master Duel. Check out the core deck list, key combos, how to play & counter as well as F2P or budget options!

Tri-Brigade Deck Lists
Pure Tri-BrigadePure Tri-Brigade Zoodiac Tri-BrigadeZoodiac
Tri-Brigade Lyrilusc Partial Banner.pngBird Up Tri-Brigade Spright Partial Banner.pngSpright

May 9th Banlist Update

Tri-Brigade Fraktall will be Semi-Limited following the standard banlist update on May 9th! Check our Banlist update page for more information.

May 9th Banlist Update

Tri-Brigade Deck List

Tri-Brigade Kitt x3 Tri-Brigade Nervall x3 Tri-Brigade Fraktall x3 Tri-Brigade Kerass x3 Rescue Cat x3
Ghost Belle & Haunted Mansion x2 Effect Veiler x3 Ash Blossom & Joyous Spring x2 PSY-Framegear Gamma x2 PSY-Frame Driver x1
Pot of Extravagance x3 Fire Formation - Tenki x3 Infinite Impermanence x2 Tri-Brigade Revolt x2 Solemn Judgment x2
Lightning Storm x1 Monster Reborn x1 Called by the Grave x1 - -
Extra Deck: 15 cards
Sky Cavalry Centaurea x1 Downerd Magician x1 Divine Arsenal AA-ZEUS - Sky Thunder x1 Salamangreat Almiraj x1 Ancient Warriors Oath - Double Dragon Lords x1
Tri-Brigade Ferrijit the Barren Blossom x2 Tri-Brigade Bearbrumm the Rampant Rampager x1 Hraesvelgr, the Desperate Doom Eagle x2 Apollousa, Bow of the Goddess x1 Accesscode Talker x1
Tri-Brigade Shuraig the Ominous Omen x2 Tri-Brigade Rugal the Silver Sheller x1 Borrelsword Dragon x1 - -

Pure Tri-Brigade Crafting Cost

N.png R.png SR.png UR.png
180 240 390 780

Tri-Brigade Deck Guide: How to Play

Playstyle and Win Conditions

Fill the Grave, Lockdown, Beatdown

Tri-Brigade Fraktall Tri-Brigade Kitt Tri-Brigade Nervall

Tri-Brigade decks come in many flavors but the objective is all the same. Using the abilities of the Tri-Brigade Effect monsters to fill the graveyard with Beast, Beast-Warrior, and Winged-Beasts in order to Link Summon using the graveyard instead of the battlefield.

Then lockdown the opponent by summoning Monsters with Negate effects to interrupt their key cards and combos, then beat them down to 0 as fast as possible, usually in one turn.

The Combo Finishers

Tri-Brigade Link Summons

Barring excessive disruption, Pure Tri-Brigade will often win on the first turn it can attack with an ATK boosted Accesscode Talker and Shuraig. This combination will deal 8000 direct damage after clearing the board with both Accesscode's and Shuraig's effects and Apollousa providing monster effect negate insurance. Shuraig's Effect is especially potent since it can banish any one card without targeting which allows it to get around most boss monster indestructibility.

Core Combos and Interactions

The Ideal Turn 1 Board: Apollousa and Revolt

If you're going first then the ideal start is to end your turn with at least Apollousa on the field and Tri-Brigade Revolt Set. Apollousa will negate pesky Monster effects, and Tri-Brigade Revolt will summon Shuraig on the opponents turn to banish a card from their field.

1 Fracktall Opening:
Use Fraktall's effect to put Kitt in the GY, then Kitt's effect to put Nervall into the GY. Grab Kerass or another Fraktall from Nervall's GY effect.
Rescue Cat Opening:
Use Rescue Cat's effect to SP Summon Kitt and Kerass to the field.
2 Normal Summon a Tri-Brigade Monster. Activate Effect & Link 2 Summon Ferrijit.
Tribute Kitt and Keras to Link 2 Summon Ferrijit normally.
Gems Tip! Fire Formation -Tenki can fetch a Fraktall from your deck if you don't start with one or a Rescue Cat in your opening hand.
3 Ferrijit's effect to SP summon a new Tri-Brigade from hand. Tribute Ferrijit & old Tri-Brigade to Link 2 Summon Bearbrumm. Use new Tri-Brigade effect to do any Link 2 Summon.
Ferrijit's effect to SP summon a Tri-Brigade from hand. Activate Tri-Brigade effect to Link 2 Summon Bearbrumm.
4 Link 3 Summon Apollousa using all 3 Monsters on field. Bearbrumm's GY effect fetches Revolt to hand then Set.

Always Link Summon Apollousa with 3 Monsters where possible. The more monsters linked away the more negates she can fire off on the opponents turn. Its ok if Apollousa is attacked and destroyed if her ATK reaches 0! Her purpose is to disrupt the opponent along with any hand traps you may have.

Gems Tip! Be careful of your hand size as Ferrijit's and Bearbrumm's GY ability makes you put a card from your hand back into the deck after drawing a card.

Turn 2 Beatdown

1 Activate Revolt on Opponents turn taking all possible monsters from banish. Summon Shuraig & banish effect if necessary.
2 On Your turn: Summon a Tri-Brigade Monster, activate effect, Link 3 Summon Rugal. Shuraig's banish effect triggers, use if necessary.
3 Link 4 Summon Accesscode Talker, then boost its ATK by 2300 from Rugal
4 Delete Opponent's board with Accesscode Talker's Effect if necessary.
5 Attack with Accesscode Talker and Shuraig for 8000 Damage. GG

Emergency Zeus

If you are going second, or your opponent has managed to set up a formidible board then its fairly easy to Summon Divine Arsenal AA Zeus - Sky Thunder to clean up the board.

1 On Main Phase 1 Normally or with Rescue Cat's effect XYZ Summon Centaurea using Kitt and Kerass as Tribute.
2 Attack with Centaurea into the OPs monster. Only use Centaurea's effect if absolutely necessary as you want to preserve the XYZ material.
3 Move to Main Phase 2, XYZ Summon Downerd Magician. Then XYZ Summon Zeus and wipe the board with its effect.

If you didn't use Centaurea's ability Zeus should have 4 XYZ materials allowing for 2 board wipe activations.

Gems Tip! It may beneficial to summon Zeus in DEF mode to dodge a follow up Raigeki or Lightning Storm.

Bad Starting Hands

Link Summoning Salamangreat Almiraj can either be to protect one of your Boss Mosters OR to help to put cards in the GY if your opening draw was poor.

If your opening hand contains only a single Tri-Brigade Kitt or Tri-Brigade Nervall and no other relevant combo enablers like Tenki or Draw Spells like Pot of Extravagance then:

1 Normal Summon Kitt or Nervall. Then Link 1 Summon Almiraj
2 If Kitt is tributed then use the GY effect for Nervall, then use Nerval's GY effect to fetch a Kerass or Fraktall to hand.
If Nervall is tributed Then use the GY ability to fetch Kerass to hand.

Starting with only a single Nervall and no enablers is probably the worst opening hand if you go first. Link Summoning Almiraj will only put 1 Tri-Brigade Monster in the GY for the next turn, however chances are the rest of your cards are all hand traps meaning you should be able to weather your opponent's turn and try again the following turn.

Boss Monsters

Apollousa: Negate Everything

Apollousa, Bow of the Goddess Getting Apollousa out asap is key to stoping your opponent's combos and effects on their turn! Make sure you've used at least 3 Link Materials when summoning to get up to 3 monster effect negates!

Shuraig: Banish Everything

.
Tri-Brigade Shuraig the Ominous Omen Tri-Brigade Shuraig the Ominous Open is invaluable boss monster in Tri-Brigade due less to its 3000 ATK but more so for its ability to Banish any 1 card without targeting once per turn either when entering or if you summon another Beast, Beast-Warrior or Winged Beast. Especially useful durring your opponents turn with Tri-Brigade Revolt.

Accesscode Talker: The Finisher

Accesscode Talker An unimpeded Accesscode Talker either wins the game, destroys every card on the opponents field, or both!

Rugal: The Accesscode Booster

Tri-Brigade Rugal the Silver Sheller If your combo gets interrupted or if Maxx "C" was activated by your opponent, then Link 3 into Rugal may be a decent summon to end your turn on. Otherwise Rugal is usually used as Link Summon material for Accesscode Talker to boost its ATK to 5300.
In a pinch Rugal can fetch a Monster from your GY either emergency defend or to restart your Tri-Brigade set up on the next turn.

Bearbrumm: The Revolt Fetcher

Tri-Brigade Bearbrumm the Rampant Rampager The sole purpose of Bearbrum is to fetch one of the 2 copies of Tri-Brigade Revolt when its sent to the GY.

If your combo has been interrupted, however, its effect can be activated to SP Summon a Tri-Brigade Monster from the GY at the cost of 2 cards from your hand. Use this first then try to continue the combo if you can afford to be down 2 cards.

Hraesvelgr & Double Dragon Lords

Hraesvelgr, the Desperate Doom Eagle Ancient Warriors Oath - Double Dragon Lords
These Monsters are useful for sending pesky cards back to the opponents hand or removing key cards from their Graveyard.

Zeus: The Tactical Nuke

Divine Arsenal AA-ZEUS - Sky Thunder Not much to be said about Zeus other than its a once per turn board clear with legs. While 3000 ATK and DEF is nothing to laugh at, the fact that Zeus's ability sends cards to the GY, not "destroys" is a crucial board breaking effect against opposing boss monsters that cant be targeted or destroyed by cards or effects.

Borrelsword Dragon: The Backup

Borrelsword Dragon Borrelsword Dragon is a back up beater if your combo has been severely interrupted, or are running out of gas to either pressure the opponent or close the game.

Budget Tri-Brigade: F2P Friendly

Lower Rarity Replacements

UR Replacements
Infinite Impermanence Phantom Knights Forbidden Chalice
Divine Arsenal AA-ZEUS - Sky Thunder Rasterliger Raigeki
Effect Veiler Twin Twisters
Ash Blossom & Joyous Spring Droll & Lock Bird
Borrelsword Dragon Tri-Brigade Bearbrumm the Rampant Rampager
Gems Tip! Tri-brigade of any variant is a very UR heavy deck. If you're looking to reduce the UR cost then its best to look for Main Deck alternatives as the Extra Deck URs are the key to the deck's strategy.

Tri-Brigade Counters: How to Beat

Best Decks to Use Against Tri-Brigade

Eldlich

One of the premier control decks if the Master Duel meta, Eldlich does almost nothing but negate effects monsters and destroy creatures. An early torrential tribute will clear the board of any combo pieces and force either a Zeus to clear Eldlich's back row if the effect resolves, or start the combo over fresh.

Using Shuraig to banish the two to three copy of Eldlich is usually the way out, however few monster effects survive the trap heavy playstyle.

Sky Strikers

An equally combo heavy deck with control elements Sky Strikers can quickly and easily steal your best monsters and tribute them for their own gain.

Bird Up: Tri-brigade Lyrilusc

An arguably stronger version of the Pure Tri-Bridgae deck. Lyrilusc's initial board set up mean to lock down the opponent much harder than the pure version making it hell to banish their key monsters with Shuraig.

Best Cards to Tech Against Tri-Brigade

Counters Effects
Dimension Shifter Shuts down the combo on turn 1 by banishing any cards sent to the GY.
Dimensional Barrier Shuts down Link and XYZ Summons as well as monster effects
Mystic Mine This field spell negates the opening Tri-Brigade board state.
Effect Veiler Staple hand trap. Use on Fraktall's discard ability, Tri-Brigade Link Summon or Rescue Cat.
Infinite Impermanence Staple hand trap. Similar use to Effect Veiler
Skill Drain Shuts down all monster effects

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Comment

2 Game8: Master Duel Team@Game8almost 3 years

Thank you! Lyrilusc is currently in the works. Stay tuned!

1 Graveyalmost 3 years

One of the best guides I've read thank you so much for this. I really appreciate the combo and replacement card sections. If its not too much Can you post a lyrilusc tri brigade guide?

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