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The Invoked Deck in Master Duel is a Fusion-heavy Aggro Deck played in Yu-Gi-Oh, invloving the flexible Invocation archetype being supported with a lore-connected archetype in Magistus. See the core deck list, key combos, strategies how to play & beat as well as free-to-play (F2P), budget and alternate options here!
| Main Deck: 42 Cards | ||||
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| Extra Deck: 15 Cards | ||||
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| Rarity | Name | Qty |
|---|---|---|
| Called by the Grave | 2 | |
| Crossout Designator | 1 | |
| Invocation | 3 | |
| Verre Magic - Lacrima of Light | 3 | |
| Magical Meltdown | 3 |
| Rarity | Name | Qty |
|---|---|---|
| Infinite Impermanence | 3 |

The Invocation archetype is an incredibly flexible Fusion Deck that makes use of the titular Spell Card and its searcher, Aleister the Invoker. They thrive on having multiple Attributes among monsters to Special Summon some of the strongest Fusion Monsters relative to their effects, from floodgates to monster battles during the Battle Phase.
While the Invoked Deck has been around for a while, it never really got a standalone Deck, often supporting other archetypes to be used for their Fusion Monsters. Now, with the help of some new Magistus cards from the Regeneration of Stars Selection Pack, the Deck can finally be on its own in some way.
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The bread and butter cards for the Invoked archetype involves Magical Meltdown to search for Aleister the Invoker who in turn can help you grab the Archetype's Fusion Spell, Invocation. This can lead the way to Fusion Summoning any Invoked Monster by banishing cards from either players' Field or GY.
Keep in mind that if you summon an Invoked Fusion monster when using Invocation, you can make use of your GY or the opponent's to banish them as material. This is especially good for Decks that use the GY as a resource pool.
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Speaking of, each of the monsters from the Fusion Deck are powerful in their own right. Invoked Caliga is a floodgate that bottlenecks both players to using only 1 monster effect per turn. Invoked Purgatrio gets stronger for each card the opponent controls on the Field, can sweep against all the opponent's monsters once each and deals piercing battle damage.
Invoked Mechaba is the best of them all, with its ability to negate each card type—Monster, Spell and Trap Card—once per turn. It also banishes the negated card, which can debilitate some archetypes depending on the match-up.
A new addition that came is Invoked Magistus Omega, and it makes use of an Extra Deck monster as material. On Fusion Summon, it banishes a Fusion, Synchro, Xyz, or Link Monster in your GY and 1 other monster on the field. Then, it has a floating effect to Special Summon a Level 4 or lower Spellcaster Monster and turn this card into a Equip Card to boost that monster's ATK.
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The Magistus cards happend to be quite a good archetype to synergize with Invoked, and judging from some of the cards that come from the archetype, there seems to be some connection from the lore that carries over to the card game.
Zoroa, the Magistus of Flame enables the archetype's signature playstyle of turning Spellcaster monsters into Equip Cards. Its newer companion, Spenta, the Magistus Sealer, is a Magistus monster searcher or a means to half the ATK of 1 of the opponent's monsters. It can also banish itself to make a different Magistus card from the Extra Deck an equip spell.
Connecting the two is Crowley The Magistus of Grimoires, which can Special Summon itself from the hand. It can change Attribute once per turn, and also shares the equipment effect like the previous two are.
Then comes the Extra Deck monsters for the archetype, all having some immediate effect when they hit the field.
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For Fusions, we have Zoroa, the Magistus Verethragna and Aiwass, the Magistus Spell Spirit; both have effects where they will target a monster on the field to turn into an Equip Spell.
Zoroa prevents the opponent from activating monster effects of the same Extra Deck type as those they have as Equip Spells; Aiwass boost the stats of the monster its equipped to.
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While the Deck is predominantly focused on Fusion Monsters, there are a couple of Synchro Monsters too. Zoroa, the Magistus of Flame in the Main Deck is a Tuner, making some options for Synchro Monsters open.
Zoroa, the Magistus Conflagrant Calamity shares the same effect as its Fusion retrain of preventing monster effect activations, while Vahram, the Magistus Divinity Dragon protects the monster it is equipped to from card destruction effects from Spells and Traps.

With how powerful Maliss is in the current format, it feels like no matter how much preparation and board setting a player can do, Maliss will break through even the best boards due to their effects when being banished.
They got even more consistent to their other boss monsters with the addition of generic @Ignister monsters like Backup @Ignister and Allied Code Talker @Ignister. However, the most dangerous of the Maliss cards is White Binder for its ability to banish cards from the GY every time it is Special Summoned once per turn.
Maliss Deck Guide and Card List

Ryzeal is very consistent for its ability to get into its powerful Rank 4 Xyz monsters, especially with Ryzeal Detonator's card destruiction effect being used so long as it has materials to detach from itself.
There is also the various choices of Level 4 engines. From Sharks to Heraldic Beast, Magistus to Mathmech, expect players experimenting how to get to one of the Ryzeal monsters.

The Gem-Knights just got a new breath of life with new card added to their archetype in the Regeneration of Stars Selection Pack. With the new cards allowing the Deck to swarm the field with Fusion Monsters, they can now go second blindly and still find ways to break the board and get their monsters on the field.
What gave this Deck newfound strength are Gem-Knight Nepyrim being a Mathmech Circular for the archetype, Gem-Knight Quartz making access to Brilliant Fusion or Gem-Knight Fusion easy, and Gem-Knight Master Diamond Dispersion bringing out the older Gem-Knight Fusion monsters to beat down the opponent's LP.
Gem-Knights Deck List & Card Guide
| Great Propheseers | Interdimensional Interlopers |
| Legacy Pack | Master Pack |
| Regeneration of Stars | Seekers of Witchcraft |
| Warriors of Legend |
Yu-Gi-Oh Master Duel Deck Archetypes
## Yu-Gi-Oh Master Duel Decks
Deck Tier List: Best Decks for Season 48
## List of All Covered Decks
### World Champion Decks
| Decks Used By All Teams in Worlds 2024 | ||
|---|---|---|
| snipehunters | CER | Hero's Future |
| BOTB | MYYGO | Thank Love |
| CER 2 x FCG | BRAZ IL | Maxx “Yee” |
| Double Noir | Rogue Ruler | |
| List of All Burn Decks | ||
|---|---|---|
| Red-Eyes Burn | Timelord Burn | Chain Burn |
| D.D. Dynamite | Igknight OTK | Cubic |
| Dinosaur Bishbaalkin FTK | Volcanic Snake-Eyes | Transaction Rollback Burn |
| List of All Alternate Win Decks | ||
|---|---|---|
| Crooked Cook Exodia | Flower Cardian Exodia | Treasure Panda Exodia |
| Suicide | Defense OTK | |
Fusion Invoked Deck List and Card Guide



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