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Yu-Gi-Oh! Master Duel

Arcana Force Deck List & Card Guide

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★Events: NIJISANJI Campaign | Duelist Cup
★Updates: 12/05 Maintenance | 12/05 Banlist
★Newly Released Card Packs:
┣ Selection Pack: Aerial Superiority | The End of Guilt
┗ Secret Packs: Atonement's End | Fruits of the Sinful

Master Duel - Arcana Force OTK Top Image Banner.png

Arcana Force is an Aggro deck in Yu-Gi-Oh Master Duel, featuring a tarot-themed archetype that can win the game by skipping the opponent's entire turn. See the core deck list, key combos, strategies how to play & beat as well as free-to-play (F2P), budget and alternate options here!

Arcana Force Deck List

Main Deck: 40 cards
Ash Blossom & Joyous Spring x3 Maxx "C" x3 Arcana Force V - The Hierophant x3 Arcana Force XV - The Fiend x3 Arcana Force XIX - The Sun x3
Goddess of the Two Sides x2 Mulcharmy Fuwalos x2 Arcana Force IV - The Emperor x1 Arcana Force VII - The Chariot x1 Arcana Force XXI - The World x1
Arcana Force EX - The Dark Ruler x1 Arcana Reading x3 Arcana Spread x3 Light Force x3 Called by the Grave x1
Light Barrier x2 Crossout Designator x1 Infinite Impermanence x3 - -
Extra Deck: 15 cards
Arcana Force EX - The Chaos Ruler x2 Abyss Dweller x1 Evilswarm Exciton Knight x1 Number 41: Bagooska the Terribly Tired Tapir x1 Number 60: Dugares the Timeless x1
Divine Arsenal AA-ZEUS - Sky Thunder x1 Super Starslayer TY-PHON - Sky Crisis x1 Hip Hoshiningen x1 I:P Masquerena x1 Knightmare Phoenix x1
S:P Little Knight x1 Knightmare Unicorn x1 Accesscode Talker x1 Underworld Goddess of the Closed World x1 -

Arcana Force Breakdown

Alternate Cards for Arcana Force

Cup of Ace
Cup of Ace Cup of Ace can potentially let the player draw 2 cards, but the coin flip has to succeed to get it. Though being in an Arcana Force Deck, this can be automatically activated to land heads and get the draws for free.
Triple Tactics Talent & Triple Tactics Thrust
Triple Tactics Talent Triple Tactics Thrust Arcana Force is incredibly weak against the plethora of hand traps like Ash Blossom and Maxx "C". If your opponent uses a monster hand trap on you, you can make use of the Triple Tactics cards as a major counter. Triple Tactics Talent has three different effects to debilitate the enemy, while Triple Tactics Thrust is a Normal Spell searcher.
Herald of Orange Light
Herald of Orange Light There's surprising synergy for Herald of Orange Light with the Arcana Force, by virtue of being a LIGHT Fairy-type monster. This can counter monster effects, especially hand traps and Nibiru, but you have to have a Fairy-type monster on hand to discard alongside Orange Light.
Dark Ruler No More
Dark Ruler No More If you happen to go second as an Arcana Force deck, Dark Ruler No More is a powerful contingency plan to have. It negates all the monster the opponent controls on the field for the turn, and they cannot respond to it with monster effects. Of course, the user can bypass the clause to deal no damage by committing to the Turn Skip strategy.

Arcana Force Deck Guide: How to Play

Playstyle and Win Condition

Arcana Force

By all accounts, Arcana Force should not be really playable in a meta sense, due to its reliance on Coin Flip effects on a lot of their cards—mostly their Monster Cards. Some effects are better than others, which is why it is essential to get certain cards on the field to make the result work for you.

With the release of the Battle of Destiny Selection Pack, the playstyle has now changed. It can now make use of a certain set of cards which, when pulled of right, can outright skip the opponent's next turn, and go immediately into your next one. Destiny truly is in the cards with Arcana Force.

If we do not include the various outside support and hand traps that come in a modern meta Deck, an Arcan Force Deck can be essentially split into three categories of cards: the Searchers, the Turn Skippers, and the OTK Enablers.

The Searchers

Light Force Arcana Reading Arcana Spread

Light Force can be considered a one-card combo starter for the Deck, as it searches two Arcana Force monsters from its effect alone. It also provides a small stat boost, but that's more active when Light Barrier is active.

For Arcana Reading, you always want to call Heads for its search effect as it adds a card with a Coin Toss effect to the hand. It can also banish itself to grant you one more Normal Summon outside of your usual 1 per turn.

Arcana Spread has both effects that will be to your benefit, and you can only use it once per turn so make it count. The first time you use this, call Heads to Special Summon a Level 4 or lower Arcana Force monster from the Deck. The second time, you must call tails, as that will enable you to get The World on the field and use its Turn Skip effect.

Arcana Force V - The Hierophant Arcana Force XV - The Fiend Arcana Force XIX - The Sun

Arcana Force XV - The Fiend can be discarded to get the Field Spell Light Barrier, and that's its only role. It can be used for additional padding on the field, but Light Barrier is more important.

Arcana Force V - The Hierophant is protection for certain effects like Infinite Impermanence and Nibiru, but both of its Coin Flip effects are essential. You use Tails for the Special Summon to the opponent's field on Turn 1, then Turn 2 it's the Heads effect for its Special Summon of usually The Hierophant or The Emperor.

Arcana Force XIX - The Sun is the most crucial of the three, as it can search out the three Spell Cards aforementioned: Light Force, Arcana Reading and Arcana Spread.

The Turn Skippers

Arcana Force XXI - The World Light Barrier

This is the centerpiece of the Deck, and the one effect that must successfully resolve among all else: Arcana Force XXI - The World. With Light Barrier active, you can choose heads, and during the End Phase it can skip the opponent's turn by tributing two monsters on your field.

The way the tribute effect is worded means it can also tribute itself as part of the cost, so The World does not stick long to the field. Its sole job is to make sure the opponent cannot play and it loops back to your turn next.

The OTK Enablers

Arcana Force EX - The Chaos Ruler Arcana Force EX - The Dark Ruler

Once the Turn Skip is complete and it goes back to your turn, it's now a matter of getting your powerful monsters on the field again. A second copy of Arcana Force EX - The Chaos Ruler is easy to get by repeating the steps from the previous turn, but the game-ender will be Arcana Force EX - The Dark Ruler.

By calling Heads, The Dark Ruler gets to attack twice in this Battle Phase, but will be forced to Defense Position at the end of the Phase. However, at that point it does not matter, as this boss monster can hit the opponent twice—for a minimum of 4300 ATK per attack.

Core Combos and Interactions

All you need to enable the Turn Skip is to make sure you get the right cards on the field, hence the huge number of searchers for in the Deck. Mostly, however, all you need is one copy of Light Force.

Turn Skip OTK - Turn 1

Card(s) Needed
Light Force
Step Description
1 Activate Light Force, and use its effect; discard a card, then add Arcana Force XV - The Fiend and Arcana Force XIX - The Sun.
Then, activate XV - The Fiend from the hand; discard it to search a copy of Light Barrier to the hand. Activate the Field Spell immediately.
2 Activate Arcana Force XIX - The Sun from the hand; Special Summon it to the field (condition fulfilled due to Light Barrier).
On summon, activate its effect; with Light Barrier's effect, choose Heads to set Arcana Reading from the Deck to the field.
3 Activate Arcana Reading, and choose heads for its coin flip effect; search and add Arcana Force V - The Hierophant to the hand. Normal Summon it afterwards, and choose Tails; Special Summon Arcana Force XXI - The World to the opponent's field.
Note: If you happen to have copies of Triple Tactics Talent and Triple Tactics Thrust on hand, they can now be activated due to the usage of XXI - The World's effect.
4 Using the three monsters on either field, send them all to the GY to Contact Fusion Summon Arcana Force EX - The Chaos Ruler.
Then, activate its effect and choose Tails; add a copy of Arcana Spread from the Deck to the hand. Activate the Spell Card afterwards and choose Tails again; target and XXI - The World ahd Special Summon it to your field.
5 Upon Special Summoning Arcana Force XXI - The World to your field, activate its effect, and choose Heads.
Proceed to the End Phase.
6 At the end of End Phase, trigger the Heads effect of Arcana Force XXI - The World; tribute itself and The Chaos Ruler to forcibly skip the opponent's entire turn.

Turn Skip OTK - Turn 2

Step Description
1 Activate Light Force, and use its effect; discard a card, then add Arcana Force XV - The Fiend and Arcana Force XIX - The Sun.
Then, activate XV - The Fiend from the hand; discard it to search a second copy of Light Barrier to the hand. Activate the Field Spell immediately.
2 Activate Arcana Force XIX - The Sun from the hand; Special Summon it to the field (condition fulfilled due to Light Barrier).
On summon, activate its effect; with Light Barrier's effect, choose Heads to set Arcana Reading from the Deck to the field.
3 Activate Arcana Spread from the GY; banish it to add V - The Hierophant from the GY. Normal Summon it afterwards, and choose Heads for its effect; summon any Level 4 Arcana Force monster from the Deck. Go with Arcana Force IV - The Emperor and use its Heads effect for a small ATK boost to all Arcana Force monsters on your field.
4 Activate Arcana Reading, and choose heads for its coin flip effect; add V - The Hierophant from the Deck.
Then, activate Arcana Reading's second effect from the GY; Normal Summon the newly-added Hierophant. Choose Tails, and summon anything to your opponent's field.
5 Using three Arcana Force monsters on either field (two in your field and one in the opponent's), send them all to the GY to Contact Fusion Summon the second copy of Arcana Force EX - The Chaos Ruler.
Then, activate its effect and choose Heads; Special Summon Arcana Force EX - The Dark Ruler from the Deck.
6 Upon Special Summon, call Heads for Arcana Force EX - The Dark Ruler. Now, it can attack twice during the Battle Phase, but is forced to Defense Postion at the end of the Phase.
Field Spell: Light Barrier
X Arcana Force EX - The Chaos Ruler
Arcana Force V - The Hierophant Arcana Force IV - The Emperor - Arcana Force EX - The Dark Ruler -
- - Light Force - -

Boss Monsters

Arcana Force XXI - The World
Arcana Force XXI - The World With the addition of the new Arcana Force cards from the Battle of Destiny Selection Pack, the entire strategy of the archetype now revolves around Arcana Force XXI - The World. THe goal is to activate its effect and make sure it lands on Heads; this enables the effect of skipping the opponent's turn by tributing 2 monsters during the End Phase.
Arcana Force EX - The Dark Ruler
Arcana Force EX - The Dark Ruler Arcana Force EX - The Dark Ruler is one of the two monsters you would need to summon after skipping the enemy's turn through XXI - The World. This can be cheated out with the help of the Heads effect of Arcana Force EX - The Chaos Ruler, and to ensure the OTK sticks, this monster can attack twice during the Battle Phase using its Heads effect.
Arcana Force EX - The Chaos Ruler
Arcana Force EX - The Chaos Ruler You actually need at least two copies of Arcana Force EX - The Chaos Ruler for the Turn Skip OTK to properly work. The first copy will be used on Turn 1 to be used as Tribute in order to skip the opponent's turn. The second copy will be summoned on Turn 2, and then use its effect to summon The Dark Ruler and hit for a combined total of over 10,000 ATK from battle damage.

Arcana Force Counters: How to Beat

Best Decks to Use Against Arcana Force

Bystial Centur-Ion

Centur-Ion

Centur-Ion is one of the best Synchro Decks in the game currently, and going first their set-up perfectly prevents the Arcana Force player from properly playing. They get especially dangerous with the Bystial Dragons, which will definitely target The World that is going to sit in the GY to get it on the field at some point.

Centur-Ion Deck List & Card Guide

Tearlaments

Tearlaments

Tearlaments can actually mess up a lot of the game plan Arcana Force needs, especially if they make use of cards that will mill the opponent's Deck.

Tearlaments Kashtira and The Zombie Vampire are going to be problematic against this Deck, and with Horus variants filling up the Monster zones, it will mess with the Turn Skip strategy even more as it denies access to Chaos Ruler.

Tearlaments Deck List & Card Guide

Kashtira

Kashtira

Kashtira is still king when it comes to punishing monster effects. Kashtira Unicorn can ruin Extra Decks, whiel Kashtira Fenrir can banish monsters it battles or cards on the field if the opponent uses a monster effect.

Kashtira Deck Guides
Pure Kashtira Scareclaw Kashtira Fiendsmith Kashtira

Best Cards to Tech Against Arcana Force

Dimension Shifter
Dimension Shifter Dimension Shifter is the single strongest card against Arcana Force. The Deck needs the GY as a resource pool, especially when it comes to using The World to make use of its Turn Skip effect. Once The World gets banished, the Deck is as good as dead.
Droll & Lock Bird
Droll & Lock Bird The Arcana Force Deck needs a lot of searches to get to its key cards like Light Barrier and XIX - The Sun. A single successful resolution of Droll & Lock Bird will stop the player from reaching those crucial cards to be able to actually play their game.
Nibiru, the Primal Being
Nibiru, the Primal Being A single well-timed Nibiru, the Primal Being can result in sending the entire field to the GY. This includes all the Arcana Monsters on the field needed to get Arcana Force EX - Chaos Ruler out, or even just Chaos Ruler itself afterwards.
Bystial Druiswurm & Bystial Magnamhut
Bystial Druiswurm Bystial Magnamhut The Bystials make an apperance once again becuase of their banishing effects to Special Summon themselves from the hand. The Arcana Force monsters are all under the LIGHT Attribute, which is one of the two covered by the Bystial Dragons. Druiswurm can send a card to the GY if it gets sent there itself, and Magnamhut ensures there's a Bystial on hand to use its effect.

Related Packs to Arcana Force

Battle of Destiny Cosmic Mechanical Entities
Electron Illusions Forgotten City Dwellers
Hand of Fate Legacy Pack
Master Pack Number Recall
Soldiers from the Storm Space-Time Transcendents
Yearning Evil Body

Yu-Gi-Oh Master Duel Related Guides

Deck Pages Banner.png

Yu-Gi-Oh Master Duel Deck Archetypes

Yu-Gi-Oh Master Duel Decks

Deck Tier List: Best Decks for Season 48

List of All Covered Decks

World Champion Decks

2024 World Champions: Team 7
Horus Tearlaments Yubel Fire King Snake-Eyes
Salamangreat Purrely Vanquish Soul
2025 World Champions: Ragnarok
Atlantean Mermail Maliss Ritual Beast
Ryzeal Goblin Biker Memento Millennium Fiendsmith Snake-Eyes

Decks Used in Worlds 2024

Decks Used By All Teams in Worlds 2024
snipehunters CER Hero's Future
BOTB MYYGO Thank Love
CER 2 x FCG BRAZ IL Maxx “Yee”
Double Noir Rogue Ruler

Aggro Decks

List of All Aggro Decks
D/D/D Aggro Code Talker / Prank Kids Zoodiac
Blue-Eyes Virtual World SPYRAL Control
Toon Kingdom Red-Eyes Blue-Eyes
Zoodiac Prank-Kids Zoodiac Tri-Brigade
Pure Tri-Brigade Ancient Gear Dragonmaid
Tri-Brigade Lyrilusc (Bird Up) Dinosaur Raidraptor
HERO Dragon Link Despia
Magikey Adamancipator Black Luster Soldier
Pendulum Magician Stardust Dragon Tenyi Swordsoul
Cyberdark @Ignister Cyber Dragon
The Winged Dragon of Ra Despian Predaplant Despia Darklord
Odd-Eyes Performapal Numeron FTK Six Samurai
ABC Trickstar Windwitch Blackwings
Fluffal Cupid Pitch Turbo Lunalight
Vampire Ultra Athletes Thunder Dragon
Z-ARC Pendulum Magician Adventurer Rose Dragon Tenyi Adventurer P.U.N.K.
Suship Pure D/D/D Numeron Egyptian Gods
Galaxy Eyes OTK Borrelend Dragon Link Vaylantz
Beetrooper Icejade Ra Therion ABC
Libromancer Mathmech Spright Evil☆Twin
Spright Tri-Brigade Ishizu Chaos Slifer Arcana Knights
Gaia OTK Vernusylph Ancient Warriors
Ghoti Springans 8-Axis Gizmek Orochi
Danger! Dark World Mikanko Scareclaw Kashtira
Zombie World P.U.N.K. Hungry Burger Nouvelles Obelisk the Tormentor
Mannadium Gate Guardian Gold Pride P.U.N.K.
Superheavy Samurai Nemleria Dragon Rulers
Snake-Eye T.G. Diabellstar Skull Servant
Kaiju Resonators Earthbound
Malefic Kozmo Armored Xyz Shark
Unchained Battlin' Boxer Chimera Illusion
Fire King Snake-Eyes Vaalmonica Memento
Horus Tearlaments Centur-Ion Dragon Master Magia
Ice Barrier Infernoid Lightsworn
Ogdoadic Ragnaraika Genex Tenpai Dragon
Goblin Biker Infernoble Armed Dragon
Flame Swordsman Melodious Gimmick Puppet
Ashened White Forest Mekk-Knight
Fiendsmith Snake-Eyes White Forest Azamina Millennium
Blue-Eyes White Dragon ABC-XYZ Allure Queen
Primite Blue-Eyes Primite Red-Eyes Amazoness
Infernity Atlantean Mermail Evil HERO Fiendsmith
Fiendsmith Yubel Maliss Arcana Force
Jurrac Fabled Battlewasp
Invoked Onomat Utopia -

Control Decks

List of All Control Decks
Invoked Shaddoll Eldlich Control Drytron Fairy
True Draco Dark Magician Traptrix
Phantom Knights Madolche Relinquished
P.U.N.K. DPE Scythe Evil★Twin
Paleozoic Frog Salamangreat Gravekeepers
Monarch Tellarknight Agent
Exosisters Darklord Plunder Patrol
Rikka Floowandereeze Adventurer Phantom Knights
Dinomoprhia Tri-Brigade Gladiator Beast Adventurer Witchcrafter
Dark Magician Gravekeeper Branded Tri-Brigade Branded Despia
Zombie Vampire Blue-Eyes Jet Dragon Spellbook
Branded Cyber Dragon Branded Zombies Pure Scareclaw
Dinomorphia Runick Labrynth
Harpies Buster Blader Umi Control
Endymion Nekroz Spright
Spright Runick Ishizu Runick Branded Ishizu
Crystal Beasts Orcust Altergeist
Witchcrafter Subterror Krawler Mayakashi
Ishizu Tearlaments Evilswarm Melffy Spright
Bystial Branded Dogmatika Bystial Naturia Runick
Generaiders Kashtira Purrely
Ninja Rescue-ACE Gishki Spright
Prediction Princess Vanquish Soul Jinzo
Egyptian God Ojama Control Aromage
Ghostrick Kuriboh Anti-Meta Stun
Runick Spright Fur Hire Horus Control Toy Box Dark Magician
Yubel Voiceless Voice Rikka Ragnraika
Ritual Beast Shining Sarcophagus Fiendsmith Magical Musketeer
Galaxy-Eyes Tachyon Red-Eyes Metalmorph Fiendsmith Kashtira
Argostars Mimighoul Crystron
Ryzeal Ryu-Ge Clear World
Ryu-Ge Voiceless Voice Regenesis Heraldic Beasts
Mitsurugi Mitsurugi Ryzeal Ancient Fairy Dragon
Orcust Mitsurugi - -

Burn Decks

List of All Burn Decks
Red-Eyes Burn Timelord Burn Chain Burn
D.D. Dynamite Igknight OTK Cubic
Dinosaur Bishbaalkin FTK Volcanic Snake-Eyes Transaction Rollback Burn

Alt-Win Decks

List of All Alternate Win Decks
Crooked Cook Exodia Flower Cardian Exodia Treasure Panda Exodia
Suicide Defense OTK

All Budget Decks

List of All Budget Deck Guides
Budget Shark Xyz Budget Eldlich Budget Hippo Turbo
Budget Despia Budget F.A. Metalfoes Budget Blue-Eyes White Dragon
Budget Chain Burn Budget Majespecter Budget Yosenju
Budget Flower Cardian Budget True Draco Budget Amorphage
Budget Ishizu Tearlaments

Best Cards for Decks

Lists of Best Cards for Deck Building
Best Staple Cards Best Searchers Best Hand Traps
Best Board Wipes Best Negates Best Fusion Monsters
Best Synchro Monsters Best Xyz Monsters Best Link Monsters
Best Structure Decks Best Decks to Go 1st or 2nd

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