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They were once so powerful, all of their main cards were completely banned from play. Now, they are back at full power. It's time to play the notorious Dragon Rulers! Check out the core deck list, key combos, as well as how to play, alternate options & counters against this Deck!
List of Contents
Main Deck: 40 cards | ||||
---|---|---|---|---|
x3 | x3 | x2 | x2 | x2 |
x2 | x2 | x2 | x2 | x2 |
x2 | x2 | x2 | x1 | x1 |
x1 | x1 | x1 | x2 | x2 |
x2 | x1 | - | - | - |
Extra Deck: 15 cards | ||||
x1 | x1 | x1 | x1 | x1 |
x1 | x1 | x1 | x1 | x1 |
x1 | x1 | x1 | x1 | x1 |
Tier Ranking | |||
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Tier 1 | |||
Deck Archetype | Deck Difficulty | ||
Aggro | Medium | ||
Deck Evaluation | |||
Dragon Rulers are now at full strength, all cards are unlimited Has access to multiple Deck engines to be a turbo Aggro Deck Has potential to have extreme card advantaged thanks to Super Rejuvenation
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Once upon a time, the Dragon Rulers were the most feared cards in all of Yu-Gi-Oh! They were an archetype so powerful, just about all of their main monsters were once made Forbidden!
However, as of January 10 2024, all the Dragon Rulers are fully unlimited and can now make their own Aggro Deck!
The crux of the entire Deck are the Dragon Rulers; monsters that can easily Special Summon themselves by discarding two cards--either its respective Attribute or a fellow Dragon-type monster. They can also send respective monsters to the GY, and upon being banished, they also have respective search effects.
A caveat is that players can only use one effect among the selection each turn per Dragon Ruler, so players have to keep track at which Dragon Ruler activated what effect.
Even the baby versions of the Dragon Rulers are no slouches either. They only have one effect, and it gets the Level 7 Dragon Ruler monsters Special Summoned straight from the Deck. These cards would most likely be the Deck's combo starter.
First among the cards that are meant to support the Deck is this newer version of the Auroradon Engine, enabled y the Xyz Monster Number 42: Galaxy Tomahawk. Xyz Summon it onto the Extra Monster Zone, and it grants five Tokens onto the rest of the field to be used at the player's discretion.
Said Tokens can be used to Link Summon Mecha Phantom Beast Auroadon, which in turn provides access to Mecha Phantom Beast O-Lion. These are key centerpieces to get your Synchro Boss Monsters out on the field, so protect these cards.
Another enabler is the Rose Dragon Engine, which uses the archetypes's notable Tuner Monsters to allow the Deck into Synchro Summons. All of the Main Deck monsters in this engine are Level 3, which fits the Level 7 Dragon Rulers like a glove going into Level 10 Synchro Monsters.
Ideally, players should use Red Rose Dragon first as Synchro Material, as its effect allows it to Special Summon Roxrose Dragon straight from the Deck, ready to be used for another Synchro Summon. Then, using Roxrose Dragon as Synchro Material lets it search out Basal Rose Shoot, which can Special Summon one of the two Tuner Rose Dragons.
The third Deck Engine mentioned is the Jet Synchron Engine, which focuses on the titular monster and its ability to Special Summon itself from the GY one time before being banished.
This provides access to Accel Synchron, which has the unique effect of being able to increase or decrease its own Level. It can go into the Level 10 Synchros if the situation arises, but it's also a good way to go into Accel Synchro Stardust Dragon.
Given how aggressive this Deck is, it still has some way to protect itself with hand traps that are necessary in the current meta. Maxx "C" and Ash Blossom & Joyous Spring are still required cards, crucial in every possible Deck at 3 copies each.
PSY-Framegear Gamma can work with this Deck, especially if this card is in your hand going first. Droll & Lock Bird is specific counter to Maxx "C", but can also work in denying the opponent any other card additions to the hand.
Counters for hand traps are also required, and running Called by the Grave and Crossout Designator is essentially required to deal with the same hand traps if the opponent has them.
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With a little help from Nemeses Corridor, players have access to Thunder Dragon Colossus and its ability to prevent the opponent from adding more cards from the Deck to the hand outside of drawing them.
Cupid Pitch can be used to Synchro Summon into Level 10 monsters depending on the situation, and it helps that it can raise or lower its Level as soon as its Synchro Summoned.
Meanwhile, PSY-Framelord Omega is a dangerous monster for the opponent if PSY-Framegear Gamma's effect is resolved, for its effect can temporarily banish one random card the opponent has on hand.
There are only a few Level 10 Synchro Monsters that require non-specific materials, but these three are more than enough to asert control over the Field. These three are the most notable:
For other options in Rank 7 Xyz Monsters, Mecha Phantom Beast Dracossack is another monster in the Deck that summons tokens. However, this one needs those tokens as the Xyz Monster becomes immune to destruction by battle or card effects while those are active on the field.
Kashtira Arise-Heart becomes a pseudo-Macro Cosmos while its on the field, and it absorbs a banished card to become its material every time a different card is banished.
The Link Monsters can combo into one another, which can culminate into multiple monster effect negates. In conjunction with the Auroradon Engine, the well-timed uses of I:P Masquerena and Spright Elf can culminate into an Apollousa, Bow of the Goddess with 3200 ATK and free once-per-chain negates.
Sample Hand 1 | |
---|---|
Step | Description |
1 | Activate Burner, Dragon Ruler of Sparks from the hand; send itself and Roxrose Dragon from the hand to the GY, then Special Summon Blaster, Dragon Ruler of Infernos from the Deck. |
2 | Activate Tidal, Dragon Ruler of Waterfalls from the hand; banish Burner, Dragon Ruler of Sparks and Roxrose Dragon from the GY to Special Summon itself from the hand. |
3 | Using Tidal, Dragon Ruler of Waterfalls and Blaster, Dragon Ruler of Infernos as mateirals, Xyz Summon Number 42: Galaxy Tomahawk on the Extra Monster Zone. Then, upon being Summoned, activate Galaxy Tomahawk's effect by detaching two materials from itself to summon Tokens in every single Main Monster Zone available. |
4 | Using Number 42: Galaxy Tomahawk and one of the Tokens as materials, Link Summon I:P Masquerena. Then, use the Link Monster and another Token to Link Summon Spright Elf immediately after. |
5 | Using the last three remaining Tokens from Number 42: Galaxy Tomahawk as materials, Link Summon Mecha Phantom Beast Auroradon. Upon being Summoned, its effect resolves and summons three Mecha Phantom Beast Tokens afterwards. |
6 | Activate the first effect of Mecha Phantom Beast Auroradon; tribute two of the three Mecha Phantom Beast Tokens to Special Summon Mecha Phantom Beast O-Lion from the Main Deck. |
7 | Using the last Mecha Phantom Beast Token and Mecha Phantom Beast O-Lion as material; Synchro Summon Accel Synchron. As O-Lion was sent to the GY, its effect triggers, and Summons another Mecha Phantom Beast Token. |
8 | Using the Mecha Phantom Beast Token and Accel Synchron as material; Synchro Summon Accel Synchro Stardust Dragon. Then, the latter's effect trigers; Special Summon back onto the field Mecha Phantom Beast O-Lion. |
9 | Using Mecha Phantom Beast O-Lion and Accel Synchro Stardust Dragon as material; Synchro Summon Baronne de Fleur. Make sure to Summon it on one of the Monster Zones pointed to by Spright Elf. |
10 | Activate Blaster, Dragon Ruler of Infernos from the GY; banish Accel Synchro Stardust Dragon and Tidal, Dragon Ruler of Waterfalls from the GY, and Special Summon Blaster back onto the field. |
11 | Activate Spright Elf; Special Summon Mecha Phantom Beast O-Lion from the GY. |
12 | On your opponent's turn, during Main Phase 1 when they control a monster on the field: activate Spright Elf again, and Special Summon I:P Masquerena onto the field. Then, activate Masquerena's effect to use itself, Mecha Phantom Beast O-Lion, Mecha Phantom Beast Auroradon and Blaster, Dragon Ruler of Infernos to Link Summon Apollousa, Bow of the Goddess. |
No Field Spell Active | ||||
---|---|---|---|---|
X | ||||
- | - | - | - | - |
Sample Hand 2 | |
---|---|
Step | Description |
1 | Activate Burner, Dragon Ruler of Sparks from the hand; send itself and Boulder, Dragon Ruler of Boulders from the hand to the GY, then Special Summon Blaster, Dragon Ruler of Infernos from the Deck. |
2 | Normal Summon Red Rose Dragon. Then, use itself and Blaster, Dragon Ruler of Infernos as material to Synchro Summon Baronne de Fleur. |
3 | Activate Red Rose Dragon's effect from the GY after being used as Synchro Material; Special Summon Roxrose Dragon from the Deck. Then, upon being Special Summoned, trigger its effect; add Basal Rose Shoot from the Deck to the hand. |
4 | Activate Blaster, Dragon Ruler of Infernos from the GY; banish Burner, Dragon Ruler of Sparks and Boulder, Dragon Ruler of Boulders from the GY, and Special Summon itself back to the field. |
5 | Upon being banished, trigger the effect of Redox, Dragon Ruler of Boulders; add a copy of Reacton, Dragon Ruler of Pebbles from the Deck to the hand. |
6 | Using Blaster, Dragon Ruler of Infernos and Roxrose Dragon as materials, Synchro Summon Bystial Dis Pater. |
7 | Activate Reacton, Dragon Ruler of Pebbles from the hand; discard itself and Maxx "C", and Special Summon the second copy of Redox, Dragon Ruler of Boulders from the Deck. |
8 | Activate Basal Rose Shoot; Special Summon Red Rose Dragon from the GY. Then, using itself and Redox, Dragon Ruler of Boulders as materials, Synchro Summon Swordsoul Supreme Sovereign - Chengying. |
No Field Spell Active | ||||
---|---|---|---|---|
X | X | |||
- | - | - | - | - |
There is no better Deck that deals with monsters moving out of the Graveyard than Exosisters. Their ability to Xyz Summon as a response from a monster being moved out regardless of reason makes them extremely dangerous against Dragon Rulers.
Exosister Deck List & Card Guide
Labrynth Decks have quite a lot of counters versus Dragon Rulers, and they have no shortage of Trap Cards to interrupt their plays as much as possible. This is exacerbated if Labrynth goes first in a Duel, allowing them to properly set up before the Dragon Rulers can even start.
Labrynth Deck List & Card Guide
The interruptions that come with Runick Quick-Play Spells can be disastrous for a Dragon Ruler Deck, and they don't want their monsters banished before they could even use their effects to combo. There are numerous variants of a Runick Deck as well, making adaptation hard against this archetype.
Runick Deck Lists | |
---|---|
Pure Runick | Spright Runick |
Ishizu Runick | Naturia Runick |
Easily one of the banes against Special Summon-heavy Decks, Floowandereeze stands as a popular anti-meta pick for its ability to consistently Normal Summon repeatedly into their boss monsters, and have unique interruptions that not a lot of Decks can easily counter.
Floowandereeze Deck List & Card Guide
Yu-Gi-Oh Master Duel Deck Archetypes
Deck Tier List: Best Decks for Season 35
2024 World Champions: Team 7 | ||
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Horus Tearlaments | Yubel | Fire King Snake-Eyes |
Salamangreat | Purrely | Vanquish Soul |
Decks Used By All Teams in Worlds 2024 | ||
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snipehunters | CER | Hero's Future |
BOTB | MYYGO | Thank Love |
CER 2 x FCG | BRAZ IL | Maxx “Yee” |
Double Noir | Rogue Ruler |
List of All Burn Decks | ||
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Red-Eyes Burn | Timelord Burn | Chain Burn |
D.D. Dynamite | Igknight OTK | Cubic |
Dinosaur Bishbaalkin FTK | Volcanic Snake-Eyes | Transaction Rollback Burn |
List of All Alternate Win Decks | ||
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Crooked Cook Exodia | Flower Cardian Exodia | Treasure Panda Exodia |
Suicide | Defense OTK |
Dragon Rulers Deck List & Card Guide
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