Yu-Gi-Oh! Master Duel

Libromancer Deck List & Card Guide

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Libromancer Top Image

Libromancer is an Aggro deck in Yu-Gi-Oh Master Duel. Check out the core deck list, key combos, as well as how to play & counters!

Libromancer Deck List

Main Deck: 40 cards
Libromancer Fire x3 Libromancer Geek Boy x3 Diviner of the Herald x3 Ash Blossom & Joyous Spring x3 Maxx "C" x3
Libromancer Doombroker x2 Libromancer Fireburst x1 Libromancer Mystigirl x1 Cyber Angel Benten x1 Libromancer Agent x1
Libromancer Magigirl x1 Ghost Belle & Haunted Mansion x1 Libromancer First Appearance x3 Preparation of Rites x3 Cynet Mining x2
Called by the Grave x2 Emergency Teleport x2 Infinite Impermanence x3 Libromancer Displaced x1 Libromancer Intervention x1
Extra Deck: 15 cards
Elder Entity N x2 Herald of the Arc Light x2 Accel Synchro Stardust Dragon x1 Baronne de Fleur x1 Number 41: Bagooska the Terribly Tired Tapir x1
Linguriboh x1 Dyna Mondo x1 I:P Masquerena x1 Knightmare Phoenix x1 Knightmare Unicorn x1
Decode Talker Heatsoul x1 Accesscode Talker x1 Apollousa, Bow of the Goddess x1

Libromancer Breakdown

Tier Ranking
2 IconTier 2
Deck Archetype Deck Difficulty
Aggro Medium
Deck Evaluation
CheckmarkLibromancers are more aggressive than typical Ritual-based Decks, wanting to summon one after another

CheckmarkRitual Monsters gain more effects if they use monsters on the field as tribute material

CheckmarkCan easliy pivot into Xyz and Link Monster options when needed

Libromancer Deck Guide: How to Play

Playstyle and Win Condition

Compared to all other styles of Special Summoning monsters, Ritual Monsters have a harder time to be used for various reasons; from having the Ritual Monsters to share space in the Main Deck instead of the Extra Deck, to needing Ritual Spells in order to even do a Ritual Summon. Libromancer is one of the Ritual-based archetypes continuing the trend on redefining the strengths a Ritual Deck should have.

Libromancer First Appearance

For the archetype, their twist is their signature Spell Card, Libromancer First Appearance. Rather than a Ritual Spell Card, it's a Field Spell Card, which means it can be used immediately the next turn, instead of Ritual Spells being sent to the GY after activation like a Normal Spell Card. It also doubles as a searcher, finding a "Libromancer" monster with a name different than the ones you control on the field.

Libromancer Fire Libromancer Geek Boy Libromancer Agent Libromancer Magigirl

The Main Deck "Libromancer" monsters provide effects that boost the ability to commit to Ritual Monsters. It encourages the players to go for them as soon as possible, as they can all be Special Summoned from the hand by revealing any 1 Ritual Monster from the hand. Each of the Main Deck accompanies this effect with their own exclusive ones to help out the Deck's playstyle.

For example, Libromancer Fire can Special Summon itself from the hand, and searches out a fellow "Libromancer" monster from the Deck, while Libromancer Geek Boy is the main searcher for "Libromancer" Spell Cards, which is keen in getting Libromancer First Appearance as soon as possible. Libromancer Agent can recycle fellow "Libromancer" cards from the GY, and Libromancer Magigirl can be used as a stand-in to Ritual Monster if the Field Spell isn't at hand already..

Libromancer Doombroker Libromancer Fireburst Libromancer Mystigirl Cyber Angel Benten

The "Libromancer" Ritual Monsters all share an effect where they gain an additional effect if a "Libromancer" monster on the field is used as material to summon them. Libromancer Doombroker can launch attacks directly even if monsters are on the field, Libromancer Fireburst cannot be destroyed by battle and deals double damage, and Libromancer Mystigirl prevents the opponent from targeting Ritual Monsters with effects.

Each of them also support each other through their effects as well. For example, Mystigirl can drain one of the opponent's monsters' ATK to 0 upon being Special Summoned. Fireburst can attack monsters up to twice in single turn, and can boost itself by a small amount when a monster declares an ATK. Doombroker is the most siginificant of the trio, being able to set a Trap directly from the Deck onto the field, and shuffling a monster the opponent controls back to the Deck after dealing battle damage.

Cyber Angel Benten is amazing in just about any Ritual-baseed Deck out there, and it is not different when it comes to Libromancers. If this card is used as tribute for summoning a Ritual Monster, it can search out for a LIGHT Fairy-Type to add to the hand; perfect to get Diviner of the Herald and pivot to other types of Summoning.

Diviner of the Herald Maxx "C" Ash Blossom & Joyous Spring Ghost Belle & Haunted Mansion

Diviner of the Herald is the card that can provide a way to pivot Deck strategies, and opens up the Extra Deck for Synchro Monsters and Xyz Monsters. It can toss a Fairy-type from the Deck or the Extra Deck to the GY, and increase its own level equal to the monster that was sent there.

The rest of the monsters in the Extra Deck are all for control, the classic set of hand traps just about every Deck runs in the current meta. Maxx "C" and Ash Blossom & Joyous Spirit are classic choices, but feel free to add Ghost Belle & Haunted Mansion to deal gainst card recycle effects and card-banishing effects.

Preparation of Rites Cynet Mining Emergency Teleport Pot of Prosperity

While there is no Ritual Spell Card in the Deck recipe, Preparation of Rites can be used to search the Ritual Monsters. Cynet Mining is a key searcher, being able to grab Libromancer Fire as a combo starter. Emergency Teleport is meant to be used on Libromancer Geek Boy, and Pot of Prosperity trades in some Extra Deck options for an excavation effect.

Libromancer Displaced Libromancer Intervention

The two "Libromancer" Trap cards have unique ways in disrupting the opponent, and they can be set on the field straight from the Deck with the help of Libromancer Doombroker's effect. Both have the shared requirement of bouncing a "Libromancer" monster from the field to the hand.

Libromancer Intervention can negate a card or effect, and allows a "Libromancer" monster to be Special Summoned from the hand or GY. Libromancer Displaced steals a monster the opponent controls, although if a non-Ritual Monster was used as tribute, you can only take control of the stolen monster until the end of the turn.

Core Combos and Interactions

Ritual, Link and Synchro Board

Card(s) Needed
Emergency Teleport Diviner of the Herald Libromancer Fire
Step Description
1 Activate Emergency Teleport, and Special Summon Libromancer Geek Boy from the Deck. Activate its effect upon being Special Summoned to search out a copy of Libromancer First Apperance to add to the hand.
2 Activate the newly-searched Libromancer First Appearance. Upon activation, search out a copy of Libromancer Doombroker from the Deck to the hand.
Afterwards, activate the effect of Libromancer Fire from the hand, revealing the Libromancer Doombroker that was searched in order to Special Summon itself from the hand.
3 Once Libromancer Fire is Special Summoned, activate its effect to add a copy of Libromancer Agent from the Deck to the hand.
4 Normal Summon Diviner of the Herald; activate its effect, send a copy of Herald of the Arc Light from the Extra Deck to the GY, and raise its level by the Level of the Synchro Monster.
(Current Level of Diviner of the Herald: 6)
5 Activate the effect of Herald of the Arc Light once it's in the GY; search out Cyber Angel Benten to add to the hand.
6 Using the currently-Level 6 Diviner of the Herald and Libromancer Fire as materials, Synchro Summon Baronne de Fleur.
7 Activate the effect of Libromancer Agent from the hand; reveal any Ritual Monster from the hand to Special Summon itself to the field.
Then, activate its effect after being summoned; add back the Libromancer Fire used as Synchro Material earlier back to the hand.
8 Using Libromancer Agent and Libromancer Geek Boy as material, Link Summon I:P Masquerena.
9 Activate the effect of Libromancer First Appearance; use Cyber Angel Benten as material to Ritual Summon Libromancer Doombroker.
Activate the effect of Cyber Angel Benten afterwards, and search out another copy of Diviner of the Herald to the hand.
10 Activate the effect of Libromancer Doombroker; set a copy of Libromancer Intervention from the Deck to the Spell/Trap Zone.
Active Field Spell: Libromancer First Appearance
I:P Masquerena X
Baronne de Fleur Libromancer Doombroker
Libromancer Intervention (Set) - - - -
## Boss Monsters
Libromancer Doombroker
Libromancer Doombroker Just by being Ritual Summoned using monsters on the field as material, Libromancer Doombroker can attack directly even with monsters present on the opponent's side of the field, and should it deal damage, it can shuffle back a monster the opponent controls back to the Deck. It also has the ability to directly Set a "Libromancer" Trap Card from the Deck to the field.
Libromancer Fireburst
Libromancer Fireburst When Ritual Summoned using monsters on the field as material, Libromancer Fireburst can no longer be destroyed by battle upon being summoned and deals double the battle damage. It also has the innate ability to attack twice to monsters every Battle Phase. While on the field, if a monster declares an attack, it can banish a fellow "Libromancer" Ritual Monster to gain a small ATK boost.
Crystal Wing Synchro Dragon
Crystal Wing Synchro Dragon Crystal Wing Synchro Dragon is a powerful Synchro Monster that can deal with pesky Effect Monsters. It has a Quick Effect that can negate a monster's effect once per turn, destroy them, and then gain ATK equal to the other's original ATK. It only gets stronger in battle, especially against monsters Level 5 or higher, gaining ATK equal to the other monster's current ATK during damage calculation.
Baronne de Fleur
Baronne de Fleur One of the best Synchro Monsters in the game because of availability, Baronne de Fleur can target and destroy a monster once per turn. It can also negate a card effect once per turn as a Quick Effect, providing protection or disruption when the situation calls for it. Lastly, it has an effect to Special Summon a Level 9 or lower monster from the GY back to the field by returning this monste from the field back to the Extra Deck.
Accesscode Talker
Accesscode Talker A classic addition for Decks that are able to Link Climb with Link Monsters, Accesscode Talker is a great game-ending monster with its self-boosting effect, the ability to destroy cards on the field by banishing different Link Monsters of different attributres, and the innate effect of the opponent not being able to respond with cards or effects in response to this card. Players summoning this card are almost always going for lethal.

Libromancer Counters: How to Beat

Best Decks to Use Against Libromancer

Runick

Runick Top Image

The top Deck of the current meta as of writing, Runick is easily one of the strongest counters against Libromancers, for all of the Quick-Play Spells that the Deck will have quite a lot of trouble responding against. The Deck will also be near unplayable if the Runick player manages to banish copies of Libromancer First Appearance early in the combo.

Runick Control Deck List & Card Guide

Labrynth

Labrynth Top Image

Labrynth Decks have the innate ability to counter with its slew of Trap Cards on hand. They specialize in getting Monster Cards out of the field by any means possible, and the Libromancer monsters prefer having their monsters on the field, especially for committing to Ritual Summoning for their effects. Players going up against Labrynth decks should have ways to get rid of the backrow.

Labrynth Deck List & Card Guide

Floowandereeze

Floowandereeze Top Image

Normal Summons are unavoidable for the most part while playing a Libromancer Deck, and Floowandereeze takes advantage of that with no problem at all, especially if they have their dedicated Field Spell up and active. Without proper countering, the field will have troublesome monsters that the Libromancers will have trouble dealing with before they realize it, and the game is as good as over.

Floowandereeze Deck List & Card Guide

Best Cards to Tech Against Libromancer

Dimension Shifter
Dimension Shifter Because of Runick's current dominance in the meta, Dimension Shifter/ has picked up as a powerful counter. Once it activates from the hand, all other cards meant to be sent to the GY ends up being banished instead, and Libromancer have no effects that take advantage of their cards being banished.
Maxx"C"
Maxx "C" Maxx "C" is a classic counter against Decks that feature a lot of Special Summons in their Deck Recipe, and "Libromancer" Decks have that very same weekness. Unless the player either has an Ash Blossom or a Called by the Grave ready in their hands, this card is a menace to deal with that provides endless card advantage, so long as the player keeps Special Summoning monsters.
Anti-Spell Fragrance
Anti-Spell Fragrance As is tradition of a Ritual Monster-centric Deck, it needs Spells to properly use its playstyle---even if the archetype's Ritual Summoning relies on its dedicated Field Spell instead of Ritual Spells. As such, even delaying the use of Spells will greatly hinder "Libromancers". Anti-Spell Fragrance fits this role very nicely, so long as it remains face-up on the field.
Summon Limit
Summon Limit For a Ritual Summon-based Deck, "Libromancers" have quite a lot of Summons to do in order to have a strong field. To bottleneckt their capabilities, Summon Limit is a good option for Control Decks, making they do not go overboard with their summons, and making the two summons allowed matter a lot.

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