Yu-Gi-Oh! Master Duel

Superheavy Samurai Deck List & Card Guide

Master Duel - Superheavy Samurai
Superheavy Samurai is an aggro deck centered around cybernetic samurais known to be able to attack while in Defense Position, which are at full power now with the recent support added in Yu-Gi-Oh Master Duel. Check out the core deck list, key combos, as well as how to play & counters!

Superheavy Samurai Deck List

Main Deck: 40 Cards
Effect Veiler 3x Ash Blossom & Joyous Spring 3x Maxx "C" 3x Superheavy Samurai Motorbike 3x Superheavy Samurai Prodigy Wakaushi 3x
Superheavy Samurai Wagon 3x Superheavy Samurai Soulgaia Booster 3x Droll & Lock Bird 2x Superheavy Samurai Scales 2x Superheavy Samurai Soulpiercer 2x
Superheavy Samurai Monk Big Benkei 2x Therion "King" Regulus 2x Nibiru, the Primal Being 2x Superheavy Samurai Stealthy 1x Superheavy Samurai Soulpeacemaker 1x
Superheavy Samurai General Coral 1x Ancient Gear Box 1x Infinitrack Tunneller 1x Kashtira Fenrir 1x Jizukiru, the Star Destroying Kaiju 1x
Extra Deck: 15 cards
Superheavy Samurai Ninja Sarutobi 1x Accel Synchro Stardust Dragon 1x Tilting Entrainment 1x Baronne de Fleur 1x Superheavy Samurai Brave Masurawo 1x
Gear Gigant X 1x Number 41: Bagooska the Terribly Tired Tapir 1x Springans Merrymaker 1x Gigantic "Champion" Sargas 1x Divine Arsenal AA-ZEUS - Sky Thunder 1x
Superheavy Samurai Scarecrow 2x Ancient Gear Ballista 1x Qliphort Genius 1x Apollousa, Bow of the Goddess 1x -

Superheavy Samurai Breakdown

Superheavy Samurai Deck Guide: How to Play

Master Duel - Superheavy Samurai How to Play

Tier Evaluation

Tier Ranking
God Tier IconGod Tier
Deck Archetype Deck Difficulty
Aggro Medium
Deck Evaluation
CheckmarkSamurai-themed deck based around the equip mechanic

CheckmarkOnly has Monster Cards in the Main Deck

CheckmarkExcels playing through multiple interruptions

Core Combos

Scarecrow Combo

This is the basic combo utilizing both Soulpiercer and Scarecrow which sets the foundation to either branch into more Link or Synchro Combos.

Card(s) Needed
Superheavy Samurai Soulpiercer
Step Description
1 Normal Summon Superheavy Samurai Soulpiercer then Link Summon Superheavy Samurai Scarecrow
2 Activate Superheavy Samurai Soulpiercer effect from the Graveyard to add Superheavy Samurai Motorbike
3 Activate Superheavy Samurai Scarecrow to discard Superheavy Samurai Motorbike to Special Summon Superheavy Samurai Soulpiercer
4 Repeat Step 1 and 2 to search for Superheavy Samurai Prodigy Wakaushi
5 Place Superheavy Samurai Prodigy Wakaushi on a Pendulum Scale
Activate her effect to Special Summon herself to the field and add Superheavy Samurai Monk Big Benkei to the other Pendulum Scale
6 Activate Superheavy Samurai Monk Big Benkei from the Pendulum Scale to search for Superheavy Samurai Soulpeacemaker
7 Equip the Superheavy Samurai Soulpeacemaker to a Superheavy Samurai Scarecrow
Activate Soulpeacemaker's effect to tribute itself and the Scarecrow to Special Summon Superheavy Samurai Scales
8 Activate Superheavy Samurai Scales' effect to Special Summon Soulpiercer from the Graveyard
9 Synchro Summon Accel Synchro Stardust Dragon using Soulpiercer and Wakaushi then Chain Link:
① Chain Link Accel Synchro Stardust Dragon to Special Summon Superheavy Samurai Motorbike
② Chain Link Superheavy Samurai Soulpiercer to search Superheavy Samurai SoulGaia Booster
③ Chain Link Superheavy Samurai Prodigy Wakaushi to add her back to the Pendulum Scale
10 Synchro Summon Baronne de Fleur using Accel Synchro Stardust Dragon and Superheavy Samurai Motorbike
11 Activate Superheavy Samurai SoulGaia Booster to Special Summon itself after being equipped to Superheavy Samurai Scales.
12 XYZ Summon Gear Gigant X by overlaying SoulGaia Booster and Scales
Detach 1 material to search for Ancient Gear Box
13 Reveal Ancient Gear Box's to search for Infinitrack Tunneller
14 Tribute the Scarecrow to Special Summon Infinitrack Tunneller
Link Summon Qliphort Genius then draw 2 cards.

Note: Depending on the cards you draw, you can end on Apollousa and Regulus for further interruptions.

No Active Field Spell
X Qliphort Genius
Baronne de Fleur - - - -
Superheavy Samurai Prodigy Wakaushi - - - Superheavy Samurai Monk Big Benkei

Deck Explanation

The Superheavy Samurais are a unique archetype that relies on the Deck being completely devoid of Spell and Trap Cards. They even have built-in effects that outright debilitate themselves the moment a Spell or Trap Card is sent to that player's GY.

To properly run this Deck, every single Effect Monster for this Deck has to synergize; otherwise, hands bricking is going to be a frequent occurence.

Superheavy Samurai Cards

Superheavy Samurai Motorbike Superheavy Samurai Prodigy Wakaushi Superheavy Samurai Soulpiercer Superheavy Samurai Wagon Superheavy Samurai Soulgaia Booster

The two new additions to the Superheavy Samurai archetype, added in the Indomitable Pride Selection Pack, make all the different in making this Deck as strong as it should be.

Superheavy Samurai Motorbike is your key searcher for the entire Deck, allowing you to get any other "Superheavy Samurai" monster from the Deck. Superheavy Samurai Prodigy Wakaushi Special Summons another "Superheavy Samurai" monster straight from the Deck, and if it uses itself for a Synchro Summon, it instead goes into the Pendulum Zone.

The other old cards from the archetype are all supports that provide advantages whenever they can. Soulpiercer provides piercing damage when equipped to a fellow archetype monster, Wagon adds a "Superheavy Samurai Soul" monster to the hand, and Soulgaia Booster can turn a monster this card is equipped to into a Tuner.

Superheavy Samurai Scales Superheavy Samurai Monk Big Benkei

As for two copies each, Scales and Monk Big Benkei are your best bets. Superheavy Samurai Scales gets to Special Summon itself if the opponent has two or more monsters, and provides a free Special Summon of a Level 4 monster from the Deck. You could make a case of making it 3 copies, but being reliant on having the opponent have monsters is not worth it.

Superheavy Samurai Monk Big Benkei is a Pendulum Monster, thus its effects are twofold; being used as Synchro Material places this card in the Pendulum Zone, much ike Prodigy Wakaushi. While as a Pendulum Card, it provides a free search of a "Superheavy Samurai Soul" monster to the hand.

Superheavy Samurai Stealthy Superheavy Samurai Soulpeacemaker Superheavy Samurai General Coral

For one copies each, Stealthy is the sneakiest of the bunch, due to it being able to steal a Spell or Trap from the opponent's own Graveyard by Setting it onto your side of the field--and depending on what it gets, it becomes a big advantage for you. Soulpeacemaker turns the monster its equipped onto into a Taunter--redirecting all attacks towards itself so long as it's face-up and active.

Superheavy Samurai General Coral provides draw power by tributing fellow "Superheavy Samurai" monsters on the field. It could also provide a fellow "Superheavy Samurai" monstrer a second attack in a row if it manages to destroy a monster by battle.

Hand Traps

Droll & Lock Bird Effect Veiler Maxx "C" Ash Blossom & Joyous Spring Nibiru, the Primal Being

Being a Deck that does not run any Spell or Trap Cards, hand traps are the only sort of quick response effects that could help turn the Duel more to your favor. Meta-defining cards like Maxx "C" and Ash Blossom & Joyous Spring are must-have cards at 3 copies each due to how strong they are. Unfortunately, running Called by the Grave as a counter if the opponent runs them is out of the question.

Droll & Lock Bird can serve as a good counter against Maxx "C" and any other search effect for the rest of the turn, while Nibiru, the Primal Being can punish the opponent from doing too many Summons in a single turn.

Support Cards

Ancient Gear Box Infinitrack Tunneller Kashtira Fenrir Therion "King" Regulus Jizukiru, the Star Destroying Kaiju

Some cards here at 1 copy in the Deck seem out of place, but they provide their own advantages when their time arises. For example, Ancient Gear Box is most likely going to be material fodder for Extra Deck summons, but if it attacks the opponent cannot activate Spells or Traps during the Damage Step.

Infinitrack Tunneller can be Special Summoned by tributing an EARTH Machine monster, and its effect acts like a pseudo-Pot of Avarice. Kashtira Fenrir is now Limited as of January 10, 2024, but its effect to banish a face-up card in response to an opponent's monster effect is still very strong.

Matching the Machine-type theme of the Deck is Jizukiru, the Star Destroying Kaiju, which can get rid of very pesky boss monsters from the field safely. Meanwhile, Therion "King" Regulus is an excellent support to run in any kind of Machine Deck, which also includes Superheavy Samurai; that omni-negate can protect your field from a spotty situation.

Boss Monsters

Superheavy Samurai Brave Masurawo
Superheavy Samurai Brave Masurawo Superheavy Samurai Brave Masurawo, while having no means of interruption, is incredibly potent as both a finisher and a means of generating card value. When an opponent activates their spell/trap card, you can draw until you have three cards in your hand, most likely grabbing you a hand-trap!
Baronne de Fleur
Baronne de Fleur Baronne De Fleur can be easily brought out in this Superheavy Samurai deck with a one-card combo because of Wakaushi. Baronne has a consistent omni-negate and destroy effect, which justifies it as a strong pick for any Synchro Deck.
Therion "King" Regulus
Therion "King" Regulus Superheavy Samurai, as a deck, relies heavily on Machine monsters that can equip themselves with other monsters. Therion "King" Regulus takes advantage of this deck's philosophy by using them for its summon condition and helping them activate their effects. Furthermore, Regulus serves as another form of interruption through an omni-negate.
Divine Arsenal AA-ZEUS - Sky Thunder
Divine Arsenal AA-ZEUS - Sky Thunder Divine Arsenal AA-Zeus - Sky Thunder becomes a massive threat in this deck by having the ability to have 4 materials through prior XYZ Summons. Due to this, Divine Arsenal could use two instances of its Quick Effect to send all cards on the field to the Graveyard which is not a hard once-per-turn
Apollousa, Bow of the Goddess
Apollousa, Bow of the Goddess Being a monster-heavy deck, Apollousa, Bow of the Goddess can be used to clear the field while providing 3-4 negates. This can provide multiple layers of protection to your cards and their effect activations.

Superheavy Samurai Counters: How to Beat

Best Decks to Use Against Superheavy Samurai

Kashtira

Master Duel - Kashtira Top Image.png

With the entire Deck being comprised of Effect Monsters, Kashtira can easily punish effect activations of a Superheavy Samurai Deck. The moment it manages to lock out every single Main Monster Zone, Superheavy Samurai Decks are basically unplayable.

Kashtira Deck List & Card Guide

Labrynth

Labrynth Top Image.png
Despite hits on floodgates, Labrynth is one of the strongest Decks in the current meta--if not the strongest. Its Trap Card recursions makes it hard to stop its usual combos, and it has multiple interruptions built in that can mess up a Superheavy Samurai play.

Labrynth Deck List & Card Guide

Vanquish Soul

Master Duel - Vanquish Soul Deck Guide Top Image.png

Another Control Deck that can be played quite aggressively, Vanquish Soul is known for tagging in monsters between the field and the hand ito constantly gain advantage. From burn damage to card destruction, it is extremely hard to pin down a Vanquish Soul Deck.

Vanquish Soul Deck List & Card Guide

Branded Despia

Branded Despia Top Image.png

Despite numerous hits in the banlist over the past few months, Branded Despia is as strong as ever with the recent support it has gotten. It even now has a lock combo if players decide to run Gimmick Puppet Nightmare as part of their Deck Recipe.

Branded Despia Deck List & Card Guide

Cyber Dragons

Cyber Dragon Deck Top Image.png

If a usual Superheavy Samurai combo ends up being interrupted and the Machine-type monsters remain on the field, pray the opponent isn't using Cyber Dragons. It does not even need to use Super Polymerization to fuse away your own monsters as materials.

Cyber Dragon Deck List and Card Guide

Best Cards to Tech Against Superheavy Samurai

Droll & Lock Bird
Droll & Lock Bird This combo deck variation of Superheavy Samurais relies heavily on multiple draws from the deck using Soulpiercer. Droll & Lock Bird denies you from searching out your Samurais, which stops your turn entirely.
Dimension Shifter
Dimension Shifter Dimension Shifter effectively stops your combos as accessing your Soulpiercer from the Graveyard is key
Effect Veiler
Effect Veiler Effect Veiler denies you from maximizing Soulpiercer's searching capabilities by negating its effects until the end of your turn.
Called by the Grave
Called by the Grave Called by the Grave stops most of your hand-traps since all of them are monster cards being sent to the Graveyard. Also, this card can potentially banish key cards from the Graveyard.

Related Packs to Superheavy Samurai

Dreadnought Advance Fighting Spirit of Sparking Iron
Gargantuan Gears Immovable Samurai
Legacy Pack Master Pack
Number Recall The Noble Knights of Crimson Flowers

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Deck Tier List: Best Decks for Season 28

List of All Covered Decks

Aggro Decks

List of All Aggro Decks
D/D/D Aggro Code Talker / Prank Kids Zoodiac
Blue-Eyes Virtual World SPYRAL Control
Toon Kingdom Red-Eyes Blue-Eyes
Zoodiac Prank-Kids Zoodiac Tri-Brigade
Pure Tri-Brigade Ancient Gear Dragonmaid
Tri-Brigade Lyrilusc (Bird Up) Dinosaur Raidraptor
HERO Dragon Link Despia
Magikey Adamancipator Black Luster Soldier
Pendulum Magician Stardust Dragon Tenyi Swordsoul
Cyberdark @Ignister Cyber Dragon
The Winged Dragon of Ra Despian Predaplant Despia Darklord
Odd-Eyes Performapal Numeron FTK Six Samurai
ABC Trickstar Windwitch Blackwings
Fluffal Cupid Pitch Turbo Lunalight
Vampire Ultra Athletes Thunder Dragon
Z-ARC Pendulum Magician Adventurer Rose Dragon Tenyi Adventurer P.U.N.K.
Suship Pure D/D/D Numeron Egyptian Gods
Galaxy Eyes OTK Borrelend Dragon Link Vaylantz
Beetrooper Icejade Ra Therion ABC
Libromancer Mathmech Spright Evil☆Twin
Spright Tri-Brigade Ishizu Chaos Slifer Arcana Knights
Gaia OTK Vernusylph Ancient Warriors
Ghoti Springans 8-Axis Gizmek Orochi
Danger! Dark World Mikanko Scareclaw Kashtira
Zombie World P.U.N.K. Hungry Burger Nouvelles Obelisk the Tormentor
Mannadium Gate Guardian Gold Pride P.U.N.K.
Superheavy Samurai Nemleria Dragon Rulers
Snake-Eye T.G. Diabellstar Skull Servant
Kaiju Resonators Earthbound
Malefic Kozmo Armored Xyz Shark
Unchained Battlin' Boxer Chimera Illusion

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List of All Control Decks
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True Draco Dark Magician Traptrix
Phantom Knights Madolche Relinquished
P.U.N.K. DPE Scythe Evil★Twin
Paleozoic Frog Salamangreat Gravekeepers
Monarch Tellarknight Agent
Exosisters Darklord Plunder Patrol
Rikka Floowandereeze Adventurer Phantom Knights
Dinomoprhia Tri-Brigade Gladiator Beast Adventurer Witchcrafter
Dark Magician Gravekeeper Branded Tri-Brigade Branded Despia
Zombie Vampire Blue-Eyes Jet Dragon Spellbook
Branded Cyber Dragon Branded Zombies Pure Scareclaw
Dinomorphia Runick Labrynth
Harpies Buster Blader Umi Control
Endymion Nekroz Spright
Spright Runick Ishizu Runick Branded Ishizu
Crystal Beasts Orcust Altergeist
Witchcrafter Subterror Krawler Mayakashi
Ishizu Tearlaments Evilswarm Melffy Spright
Bystial Branded Dogmatika Bystial Naturia Runick
Generaiders Kashtira Purrely
Ninja Rescue-ACE Gishki Spright
Prediction Princess Vanquish Soul Jinzo
Egyptian God Ojama Control Aromage
Ghostrick Kuriboh Anti-Meta Stun
Runick Spright Fur Hire

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Red-Eyes Burn Timelord Burn Chain Burn
D.D. Dynamite Igknight OTK Cubic
Dinosaur Bishbaalkin FTK Volcanic Snake-Eyes Transaction Rollback Burn

Alt-Win Decks

List of All Alternate Win Decks
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Suicide Defense OTK

All Budget Decks

List of All Budget Deck Guides
Budget Shark Xyz Budget Eldlich Budget Hippo Turbo
Budget Despia Budget F.A. Metalfoes Budget Blue-Eyes White Dragon
Budget Chain Burn Budget Majespecter Budget Yosenju
Budget Flower Cardian Budget True Draco Budget Amorphage
Budget Ishizu Tearlaments

Best Cards for Decks

Lists of Best Cards for Deck Building
Best Staple Cards Best Searchers Best Hand Traps
Best Board Wipes Best Negates Best Fusion Monsters
Best Synchro Monsters Best Xyz Monsters Best Link Monsters
Best Structure Decks Best Decks to Go 1st or 2nd

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