Yu-Gi-Oh! Master Duel

Blue-Eyes Deck List and Card Guide

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Master Duel - Blue Eyes Top Image
Blue-Eyes is a Beatdown deck in Yu-Gi-Oh Master Duel. Check out the core deck list, key combos, how to play & counter as well as F2P or budget options!

Blue-Eyes Deck List

Main Deck: 40 cards
Blue-Eyes White Dragon x3 The White Stone of Ancients x3 Blue-Eyes Alternative White Dragon x2 The White Stone of Legend x2 Sage with Eyes of Blue x2
Maiden with Eyes of Blue x2 Blue-Eyes Jet Dragon x1 Protector with Eyes of Blue x1 Master with Eyes of Blue x1 Priestess with Eyes of Blue x1
Chaos Dragon Levianeer x1 Dictator of D. x1 Dragon Spirit of White x1 Blue-Eyes Chaos MAX Dragon x1 Ultimate Fusion x3
Cards of Consonance x2 The Melody of Awakening Dragon x2 Trade-In x2 Majesty with Eyes of Blue x1 Rage with Eyes of Blue x1
Vision with Eyes of Blue x1 Beacon of White x1 Chaos Form x1 Monster Reborn x1 Soul Exchange x1
True Light x2 - - - -
Extra Deck: 15 cards
Blue-Eyes Tyrant Dragon x3 Blue-Eyes Twin Burst Dragon x2 Blue-Eyes Ultimate Dragon x1 Neo Blue-Eyes Ultimate Dragon x1 Azure-Eyes Silver Dragon x2
Blue-Eyes Spirit Dragon x1 Ravenous Crocodragon Archethys x1 Number 38: Hope Harbinger Dragon Titanic Galaxy x1 Number 97: Draglubion x1 Number 100: Numeron Dragon x1
Number 107: Galaxy-Eyes Tachyon Dragon x1 - - - -

Blue-Eyes Breakdown

Tier Evaluation

Tier Ranking
3 IconTier 3
Deck Archetype Deck Difficulty
Aggro Easy
Deck Evaluation
CheckmarkBlue-Eyes has garnered lot of archtype support, allowing to get the titular monster on the field ASAP

CheckmarkExtra Deck Monsters have variety, from Contact Fusions to monsters that attack multiple times, to negates

CheckmarkGeneric Dragon-type support greatly boosts Blue-Eyes' consistency

Blue-Eyes Deck Guide: How to Play

Playstyle and Win Condition

Blue-Eyes White Dragon is one of the most iconic, most recognizable cards in all of Yu-Gi-Oh!, and over the years it has received quite a lot of support to supplement its unmatched firepower. Not many Normal Monsters in the game have received the kind of support that Blue-Eyes has, or makes them a core part of the strategy. It has even managed to win a Yu-Gi-Oh! World Championship once upon a time.

Blue-Eyes White Dragon

This dragon has the highest stats of any Normal Monster in the entire game. On top of that, it's a Dragon-type--one of the most supported monster types, and a Level 8 monster--making it accessible for Rank 8 Xyz Monster plays; one of the more easier Ranks to utilize.

Blue-Eyes Alternative White Dragon Blue-Eyes Jet Dragon Dragon Spirit of White Chaos Dragon Levianeer

Quite a lot of support monsters have come to the aid of Blue-Eyes, but these are standout choices. Blue-Eyes Alternative White Dragon, true to its name, becomes the titular dragon when on the field in the GY. It can also Special Summon itself from the hand, and can destroy a card on the field after sacrificing its own chance to attack for the turn. While the Deck Recipe may list two copies, players can opt to push for three for comfort's sake.

Blue-Eyes Jet Dragon protects other cards from the opponent's card effects when on the field, can Special Summon itself from the GY or hand, and can bounce a card back to the hand. Dragon Stone of White provides field control, banishing a Spell or Trap the opponent controls when this card is summoned, and can tribute itself as a Quick Effect to bring out a copy of Blue-Eyes White Dragon.

While note a Blue-Eyes card, Chaos Dragon Levianeer gets an honorary mention as a Level 8 Dragon that works well with the LIGHT Attribute. Depending on what monsters were banished to summon this card, it can either Special Summon a monster from the GY, destroy two cards on the field, or shuffle a card from the opponent's hand back to the Deck.

The White Stone of Legend The White Stone of Ancients

The two White Stone monsters are crucial for the Deck, as they act as easy ways to get Blue-Eyes Whte Dragon out ASAP when sent to the GY, and providing some access to Synchro Monsters in the Extra Deck. The White Stone of Legends is the main searcher for the monster card, while The White Stone of Ancients Special Summons it straight from the Deck, or can add the monster back from the GY to the hand.

Maiden with Eyes of Blue Master with Eyes of Blue Priestess with Eyes of Blue Protector with Eyes of Blue Sage with Eyes of Blue

Additional support for the archetype comes with the monsters with Eyes of Blue--low leveled, low stat monsters that provide consistency to a Deck that might be prone to dead hands more often than not, all sharing the ability to Special Summon Blue-Eyes White Dragon. The two most prominent are Maiden with Eyes of Blue, which by negating an attack or effect targeting it, it can Special Summon Blue-Eyes White Dragon straight from the Deck, hand or GY; and Sage with Eyes of Blue, which searches out a LIGHT Tuner, and can Special Summon BEWD by discard this card and another monster you control on the field.

Master with Eyes of Blue recycles the LIGHT Tuners from the GY, and Special Summons by shuffling itself into the Deck; Priestess with Eyes of Blue can search out two copies of the dragon if a card or effect affects this monster, and can shuffle a copy of it back to the Deck from the GY; and Protector with Eyes of Blue can Special Summon a LIGHT Tuner from the hand when Normal Summoned.

Blue-Eyes Chaos MAX Dragon Chaos Form

For an option for a game-ending cheese strategy, Blue-Eyes Chaos MAX Dragon can end the game all on its own if it manages to attack a monster that is either set or in Defense Position. It deals double damage when it attacks, immune to targeted and card-destroying effects, and can be easily brought out with the requirements laid out on Chaos Form.

Majesty with Eyes of Blue Rage with Eyes of Blue Vision with Eyes of Blue Beacon of White

The archetype also enjoys quite a lot of Spell Cards as general support and protection for the Deck's all-or-nothing aggressive playstyle. Majesty with Eyes of Blue can stop a monster from launching an attack during the opponent's turn, Vision with Eyes of Blue lets you Special Summon a Blue-Eyes White Dragon from the hand off the bat, and can bounce a monster on your field for additional effects.

Beacon of White is perfect for the late game, especially if all three copies of Blue-Eyes White Dragon is sitting in the Graveyard. Rage with Eyes of Blue is the situational card if the player thinks they can win the Duel early, especially if the opponent plays passively and only has Set monsters and some cards face-down in the Spell/Trap Zone.

Blue-Eyes Tyrant Dragon Neo Blue-Eyes Ultimate Dragon Blue-Eyes Ultimate Dragon Blue-Eyes Twin Burst Dragon Ultimate Fusion

Fittingly, the Blue-Eyes has a penchant for the Fusion Summon mechanic, considering they have the strongest non-Effect Monster in the game in Blue-Eyes Ultimate Dragon. Its counterpart, Neo Blue-Eyes Ultimate Dragon is the all-or-nothing hyper-aggressive boss monster, being able to attack up to three times in one Battle Phase if it's the only monster on your side of the field.

Blue-Eyes Twin Burst Dragon is an easier boss monster to summon, as it doesn't need Polymerization or similar cards like Ultimate Fusion to bring out, can still launch multiple attacks in a Battle Phase, is immune to battle destruction and cards that fight this card and survived are banished. Lastly, Blue-Eyes Tyrant Dragon uses any other Dragon alongside BEWD as material, making this Trap Card and Effect-immune Fusion Monster rather easy to summon, and an easy way to get True Light on your field.

Azure-Eyes Silver Dragon Blue-Eyes Spirit Dragon Ravenous Crocodragon Archethys
Number 38: Hope Harbinger Dragon Titanic Galaxy Number 100: Numeron Dragon Number 97: Draglubion Number 107: Galaxy-Eyes Tachyon Dragon

Aside from Fusion Monsters making the bulk of the Extra Deck, it has options for Synchro and Xyz Monsters and can be flexible, even with cards not mentioned in the Deck Recipe.

For Synchro Monsters, Azure-Eyes Silver Dragon and Blue-Eyes Spirit Dragon are a given because of their synergy with the archetype, acting as protection and floodgate respectively, and have their ways of Special Summoning Blue-Eyes White Dragon.

For Xyz, The Rank 8 Xyz monsters are up to the player, with choices like full on aggression like Number 107: Galaxy-Eyes Tachyon Dragon, control as given by Number 38: Hope Harbinger Dragon Titanic Galaxy, or even OTK engines like the combo with Number 97: Draglubion and Number 100: Numeron Dragon.

Core Combos and Interactions

1 Normal Summon The White Stone of Ancients.
2 Activate Sage with Eyes of Blue to send The White Stone of Ancients and itself to the Graveyard, to Special Summon Dragon Spirit of White from the Deck. You can banish a Spell/Trap if the opponent controls one.
3 Reveal a copy of Blue-Eyes White Dragon from the hand to Special Summon Blue-Eyes Alternative White Dragon from the hand.
4 If the opponent has a monster on the field, activate Blue-Eyes Alternative White Dragon to destroy a monster the opponent controls.
5 At the End Phase, the effect of The White Stone of Ancients will trigger, and Special Summon Blue-Eyes Jet Dragon from the Deck.

Boss Monsters

Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon Blue-Eyes Alternative White Dragon simply needs to reveal a copy of its original counterpart, Blue-Eyes White Dragon, to be Special Summoned on the field. It also has the added benefit of being able to destroy a monster the opponent controls, in trade for not being able to attack that turn.
Blue-Eyes Tyrant Dragon
Blue-Eyes Tyrant Dragon Blue-Eyes Tyrant Dragon is one of the easier Blue-Eyes Fusion Monster that can be added, only needing one other Dragon as Fusion material. This monster is completely immune to Trap Card and Effects, and can attack all the monsters the opponent controls, once each. Once it battles, the player can set a Trap Card in the GY to set to the field, making an easy set-up for True Light.
Neo Blue-Eyes Ultimate Dragon
Neo Blue-Eyes Ultimate Dragon Neo-Blue-Eyes Ultimate Dragon is the retrained version of Blue-Eyes Ultimate Dragon, and can be easily Fusion Summoned with Dragon's Mirror if all three copies of Blue-Eyes White Dragon are in the Graveyard. Considered a last resort, this card has the option of attacking two more times, if this is the only monster on the player's field.
Azure-Eyes Silver Dragon
Azure-Eyes Silver Dragon Azure-Eyes Silver Dragon is a Synchro Monster option for the Deck, providing immunity from targeted card effectss to all Dragon-type monsters the player controls. It also resurrects a Normal Monster from the Graveyard every turn, and Blue-Eyes White Dragon just so happens to be a Normal Monster.
Blue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon Blue-Eyes Chaos MAX Dragon is a last-resort option for the Deck as a Ritual Monster. It cannot be destroyed by card effect, it is immune from card destruction effects, and deals double piercing damage whenever it attacks a monster in Defense Position.
Number 38: Hope Harbinger Dragon Titanic Galaxy
Number 38: Hope Harbinger Dragon Titanic Galaxy Number 38: Hope Harbinger Dragon Titanic Galaxy is an Xyz Monster that has close to the same stats in both ATK and DEF as a regular Blue-Eyes White Dragon. Easy to summon in this Deck due to frequent summons of Level 8 monsters, this card can negate and absorb Spell Cards once a turn, and can redirect attacks towards other cards to itself.

Budget Blue-Eyes: F2P Friendly

Lower Rarity Replacements

Lord of D.
Lord of D. A cheap way to protect your Dragons from targeted card effects would be to bring out Lord of D. This lets you access support like The Flute of Awakening Dragon that can Special Summon up to 2 Dragon-type monsters from your hand, and King Dragun which can provide protection and Special Summon abilities in one card.
Dragon Shrine
Dragon Shrine Dragon Shrine functions as a Dragon-exclusive Foolish Burial, but it also lets you toss another Dragon if the first one was a Normal Monster. This can be a one-card combo to send a copy of Blue-Eyes White Dragon and The White Stone of Ancients to the Graveyard in a single card.
Stamping Destruction
Stamping Destruction Stamping Destruction's only requirement is to have a Dragon-type monster on the player's side of the field. Activating this lets them destroy one Spell or Trap Card the opponent controls, and they receive a bit of burn damage afterwards.
Strength in Unity
Strength in Unity Strength in Unity banishes a card from the opponent's Graveyard whenever you Ritual Summon or Fusion Summon using Blue-Eyes White Dragon as material. You also have the option to send said copy of Blue-Eyes White Dragon either to the hand or to be shuffled back to the Deck.
The Ultimate Creature of Destruction
The Ultimate Creature of Destruction The Ultimate Creature of Destruction grants a Blue-Eyes monster immunity from card effects, safety from being destroyed by battle, and monsters it attacks is destroyed at the end of the Battle Step. This card can even Set itself from the Graveyard while a Blue-Eyes monster is on the player's field.

Blue-Eyes Counters: How to Beat

Best Decks to Use Against Blue-Eyes

Buster Blader

A good Buster Blader Deck benefits from Blue-Eyes as a whole, and its boss monster in Buster Blader, the Dragon Destroyer Swordsman, gets stronger for ever Dragon-type monster on the field and in the Graveyard, with 1000 ATK per Dragon meeting the requirement. It can even deal with Neo Blue-Eyes Ultimate Dragon in raw ATK alone when set up right.

HERO

HERO Deck Guide

HERO Decks have extremely potent ways of getting around a Blue-Eyes' effects, whether it's through Quick-Play Spells like Mask Change and Super Polymerization, or with disrupting monsters like Masked HERO Dark Law (automatically banishes any card sent to the GY), Elemental HERO Wild Tornado (halves the ATK of all opponent's monsters), or Evil HERO Malicious Bane (destroys all monsters with ATK less than this card).

HERO Deck List and Card Guide

Gravekeeper's

Gravekeepers Top Image

Dragon-based decks have the common trait of using the Graveyard as a secondary resource, and Blue-Eyes are one of the more prolific examples. Having Gravekeeper's signature Field Spell Necrovalley shuts down the ability for the Deck to rely on the Graveyard, then Gravekeeper's Supernaturalist can deal with monsters afterwards.

Gravekeepers Deck List and Card Guide

Traptrix

Master Duel - Traptrix Top Image

Other than Dragon Spirit of White or a quirky addition of Burst Stream of Destruction, Traptrix can easily stop the offensive power of a Blue-Eyes Deck with the constant stream of Trap Cards, especially Trap Hole effects. Special Summoned monsters from Blue-Eyes will suffer from the Deck not having enough back row clearing power to deal with Traptrix.

Traptrix Deck List and Card Guide

Raidraptor

Raidraptors Deck Guide

While most of the Main Deck Monsters can easily most of the Raidraptor monsters, Raidraptors can easily get one of their Xyz Monsters to constantly Rank Up until they can get to bring out Satellite Cannon Falcon and especially Ultimate Falcon.

Raidraptor Deck List and Card Guide

Best Cards to Tech Against Blue-Eyes

Effect Veiler
Effect Veiler Effect Veiler will aboslutely wreck some of the effects of the staple monsters, like The White Stone of Ancients, and Sage with Eyes of Blue.
The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode Be weary when you end your turn with three monsters on the field; three monsters from the opponent are the tribute requirements to bring out The Winged Dragon of Ra - Sphere Mode.
Solemn Judgment
Solemn Judgment Solemn Judgment wrecks just about any Special Summon or effect activation the Deck can make, all preventing the player from getting a single Dragon on the field for mere presence. They will have a hard time to respond to this card by nature of Solemn Judgment being a Counter Trap.
Necrovalley
Necrovalley As aformentioned above, Necrovalley locks down the Graveyard from having effects trigger in there, or just making cards move out of the Graveyard. Fusion Summons and general Special Summons will be impossible unless Necrovalley is off the field.
Chaos Trap Hole
Chaos Trap Hole A cheeky and super-specific counter against Blue-Eyes, Chaos Trap Hole will be dangerous to all the (Special) Summoned mosnters from this Deck for having the Light attribute. Even worse, it banishes them instead of sending to the Graveyard.

Related Packs to Blue-Eyes

Below are all the card packs that are related to the Blue Eyes Deck Archetype.

Dragon Luster Legacy Pack
Master Pack Number Recall
Sword of the Seventh One The Azure in the Ivory

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D/D/D Aggro Code Talker / Prank Kids Zoodiac
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Spright Tri-Brigade Ishizu Chaos Slifer Arcana Knights
Gaia OTK Vernusylph Ancient Warriors
Ghoti Springans 8-Axis Gizmek Orochi
Danger! Dark World Mikanko Scareclaw Kashtira
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Superheavy Samurai Nemleria Dragon Rulers
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Kaiju Resonators Earthbound
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Unchained Battlin' Boxer Chimera Illusion
Fire King Snake-Eyes Vaalmonica Memento
Horus Tearlaments Centur-Ion Dragon Master Magia
Ice Barrier Infernoid Lightsworn
Ogdoadic Ragnaraika Genex Tenpai Dragon
Goblin Biker Infernoble Armed Dragon
Flame Swordsman Melodious

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Monarch Tellarknight Agent
Exosisters Darklord Plunder Patrol
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Dinomoprhia Tri-Brigade Gladiator Beast Adventurer Witchcrafter
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List of All Alternate Win Decks
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Budget Shark Xyz Budget Eldlich Budget Hippo Turbo
Budget Despia Budget F.A. Metalfoes Budget Blue-Eyes White Dragon
Budget Chain Burn Budget Majespecter Budget Yosenju
Budget Flower Cardian Budget True Draco Budget Amorphage
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Best Board Wipes Best Negates Best Fusion Monsters
Best Synchro Monsters Best Xyz Monsters Best Link Monsters
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Comment

3 Glandualmost 3 years

True Light has been one of the heavy hitters of the deck by summoning a BEWD from the GY during your turn and the opponent's. Some additional combos : - The effect of Azure-Eyes Silver Dragon makes it that it is not destroyed if summoned by the effect of Blue-Eyes Silver Dragon. - Blue-Eyes Abyss Dragon can fetch both Blue-Eyes Chaos MAX Dragon and its ritual Spell if summoned during your turn. - Using Sage's discard effect on Maiden makes you summon 2 dragons from your deck.

2 Glandualmost 3 years

I have not had much use for Hieratic Sky Dragon, Number 107 and Number 46. They seem to depend to be meta calls. I added Number 97 which can special summon another Number dragon with 1 material on it. I also added Number 92 to summon using Number 97 if needed. It can banish all special summoned monsters (if not destroyed by card effect). Number 107 or Number 46 may be better depending on what your opponents play. I cut 1 Neo BEUD as I have never summoned more than one in a game.

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