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Ancient Gear is an Aggro deck in Yu-Gi-Oh Master Duel. Check out the core deck list, key combos, how to play & beat as well as F2P or budget options!
List of Contents
Main Deck: 40 cards | ||||
---|---|---|---|---|
x3 | x3 | x3 | x3 | x3 |
x3 | x2 | x1 | x1 | x1 |
x3 | x3 | x3 | x2 | x2 |
x1 | x1 | x1 | x1 | - |
Extra Deck: 15 cards | ||||
x1 | x1 | x1 | x1 | x1 |
x1 | x1 | x1 | x1 | x1 |
x1 | x2 | x1 | x1 | - |
Rarity | Name | Qty |
---|---|---|
Geartown | 3 | |
Called by the Grave | 2 | |
Crossout Designator | 1 | |
Ancient Gear Catapult | 2 | |
Ancient Gear Fusion | 1 | |
Ancient Gear Advance | 3 | |
Ancient Gear Fortress | 3 | |
Overload Fusion | 1 |
Rarity | Name | Qty |
---|---|---|
Ancient Gear Duel | 1 |
Most of the Boss Monsters in an Ancient Gear Deck provide protection from themselves whenever they attack by blocking all Spells and Traps from activating during the Damage Step.
While the Deck is not combo heavy compared to other top-tier meta Decks, the Ancient Gear archetypehas suprisingly easy ways of summoning key monsters, either from the Main Deck or Extra Deck, and some of which have floating effects that can replace itself with equally strong, if not stronger, monsters.
The newer cards added with the release of the Advance of Great Forces Selection Pack provide additional consistency to the Deck. Ancient Gear Statue is an easy way to get Ancient Gear Golem out on the field, while Ancient Gear Dragon can Normal Summon itself easier, while being a negate against Spell/Trap Cards. Ancient Gear Tanker and Ancient Gear Commander serve as combo extenders with their ability to provide more Normal Summons and Special Summons.
Ancient Gear Dark Golem is a new boss monster for the Deck, and takes on the name of the original Ancient Gear Golem while in the field or GY. It nets two Ancient Gear cards on summon, and when it attacks it gets the same effect of the opponent not being able to trigger Spell/Trap Cards until the end of the Damage Step.
Ancient Gear Advance is a searcher for an Ancient Gear Spell or Trap Card, which is what is definitely needed to get Ancient Gear Fusion on hand. It also provides a draw after tributing an Ancient Gear monster, and in that same effect the user can Normal Summon Level 5 or higher Ancient Gear monsters without tributes.
Ancient Gear Duel makes Ancient Gear golem and monsters that mention it in their effects immune to activated monster effects, and if it is used to Fusion Summon a monster that mentions Ancient Gear Golem, that Fusion Monster can attack up to three times every Battle Phase.
Sample Starting Hand | |
---|---|
1 | Activate Ancient Gear Fortress. Afterwards, Normal Summon one of the Ancient Gear Wyverns on hand. Trigger its effect on Normal Summon, and search out a copy of Ancient Gear Dark Golem. |
2 | Activate Ancient Gear Advance to search out Ancient Gear Catapult. Then, activate the second effect of Ancient Gear Advance; tribute Ancient Gear Wyvern on the field to draw a card. |
3 | Activate Ancient Gear Catapult; destroy Ancient Gear Fortress as cost to Special Summon Ancient Gear Dark Golem from the Deck. |
4 |
Chain Link 2: Trigger the effect of Ancient Gear Fortress after being destroyed; Special Summon the Ancient Gear Statue from the hand. Chain Link 1: On Special Summon, trigger Ancient Gear Dark Golem's effect; add Geartown and Ancient Gear Fusion from the Deck. |
5 | Activate Geartown. Afterwards, activate the effect of Ancient Gear Statue; tribute itself to Special Summon Ancient Gear Tanker from the Deck. Trigger its effect upon summon; Special Summon the second Ancient Gear Wyvern from the hand. |
6 | Activate the second effect of Ancient Gear Tanker; destroy Geartown, and boost the ATK of Ancient Gear Golem and monsters that mention it by name. This triggers Geartown's effect upon being destroyed; Special Summon the second Ancient Gear Dark Golem on hand. |
7 | Activate Ancient Gear Fusion; using one of the Ancient Gear Dark Golems on the field, and three Ancient Gear monsters from the Deck as materials, Fusion Summon Chaos Ancient Gear Giant. |
No Field Spell Active | ||||
---|---|---|---|---|
X | ||||
- | - | - | - |
The Cyber Dragons are especially dangerous to an Ancient Gear Deck in fear of a single monster using all Ancient Gear monsters on the field as Fusion Material for Chimeratech Fortress Dragon, or a sneaky tech with Super Polymerization for boss monsters like Cyber Eternity Dragon and Chimeratech Rampage Dragon.
Cyber Dragon Deck List & Card Guide
If the Ancient Gear Deck is great during the Battle Phase since it stops effects from triggering during the Battle Step, why not go with the Deck that reflects damage back? Yubel is one of the best Decks in the current meta due to how easy they get to bring out their boss monsters. Multiple Yubel monsters alongside a single Nightmare Pain can often be a game-ending situation.
Much like the Yubel Deck, Mikanko can also reflect back battle damage, but that's only when the Mikanko monsters are equipped with Equip Spells, or they have Ohime the Manifested Mikanko out on the field. The correct set of Mikanko monsters and Spell Cards can make the entire field untargetable and immune to card destruction effects.
Mikanko Deck List & Card Guide
Advance of Great Forces | Gargantuan Gears |
Legacy Pack | Life Force Control System |
Master Pack | Nebula Cyclone |
Number Recall | Pearlescent Cyber Dragons |
Shifting Gears |
Yu-Gi-Oh Master Duel Deck Archetypes
Deck Tier List: Best Decks for Season 35
2024 World Champions: Team 7 | ||
---|---|---|
Horus Tearlaments | Yubel | Fire King Snake-Eyes |
Salamangreat | Purrely | Vanquish Soul |
Decks Used By All Teams in Worlds 2024 | ||
---|---|---|
snipehunters | CER | Hero's Future |
BOTB | MYYGO | Thank Love |
CER 2 x FCG | BRAZ IL | Maxx “Yee” |
Double Noir | Rogue Ruler |
List of All Burn Decks | ||
---|---|---|
Red-Eyes Burn | Timelord Burn | Chain Burn |
D.D. Dynamite | Igknight OTK | Cubic |
Dinosaur Bishbaalkin FTK | Volcanic Snake-Eyes | Transaction Rollback Burn |
List of All Alternate Win Decks | ||
---|---|---|
Crooked Cook Exodia | Flower Cardian Exodia | Treasure Panda Exodia |
Suicide | Defense OTK |
greater polymerization works effectively well with fusions of 3 or more materials (gains piercing damage and indestructible to card effects). cyber pharos can be handy too. and skill drain combo after chaos giant hits the field makes for an nearly unstoppable combo.
Ancient Gear Deck List and Card Guide
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also using mound of the bound creator further supports chaos giant as well as ultimate ancient geat golem