Yu-Gi-Oh! Master Duel

Hidden Springs of the Far East Effect, Rarity, and Related Packs

Hidden Springs of the Far East is a Spell card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Hidden Springs of the Far East, its rarity, and all the packs used to unlock Hidden Springs of the Far East!

Hidden Springs of the Far East Card Info

Hidden Springs of the Far East

Rarity SR
Types Spell, Field

Hidden Springs of the Far East Effect

Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects.
●The Normal and Special Summons of their monsters cannot be negated.
●If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated.
●Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects.
You can only activate 1 Hidden Springs of the Far East per turn.

Secret Packs: How to Get Hidden Springs of the Far East

Hidden Springs of the Far East Secret Packs

Gems Heads Up! This card is currently not included in any secret or bonus pack in Yu-Gi-Oh! Master Duel.

Crafted using SR Materials

Crafting Cost Disenchanting Cost
CP-SR x30
Basic Finish: CP-SR 10

Foil Finish: CP-SR 15

Royal Finish: CP-SR 30

You can craft Hidden Springs of the Far East using CP-SRs. To do so, go to the Deck Builder screen, search for Hidden Springs of the Far East, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Hidden Springs of the Far East from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Hidden Springs of the Far East are low.

Best Normal and Secret Packs to Buy

Decks that Use Hidden Springs of the Far East

Gems Heads Up! This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel.

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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