Engineering Skill Progression | How to Level Up Engineering and Unlock All Perks | Cyberpunk 2077

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This is a guide to the Engineering Skill Tree in Cyberpunk 2077. Learn how to level up the Skill Progression for this Skill Tree, all Perks available, and how to unlock all its Perks.

Engineering Skill Progression Guide

How to Level Up Engineering

Defeat enemies with Tech weapons.

Engineering Skill Progression Rewards

1 2 3 4
- +1 Perk Point(s) Increases Armor by 3% when using Tech weapons. Decreases Charge Time by 5%.
5 6 7 8
Increases Effective Damage Per Second (DPS) by 5% when using Tech weapons. +1 Perk Point(s) Increases Armor by 3% when using Tech weapons. +1 Perk Point(s)
9 10 11 12
Increases Crit Chance by 5% when using Tech weapons. +1 Perk Point(s) Increases Armor by 4% when using Tech weapons. Increases Thermal Resistance by 5% when using Tech weapons.
13 14 15 16
Increases Crit Chance by 5% when using Tech weapons. +1 Perk Point(s) Increases Crit Chance by 15% when using Tech weapons. Increases Armor by 2% when using Tech weapons.
17 18 19 20
+1 Perk Point(s) +1 Perk Point(s) Decreases Charge Time by 10%. Unlocks the last Perk in the Skill tree.

List of Engineering Perks and How to Unlock

Perk Attr. Level Effect at Lv. 1 Rating & Reason
Mech Looter
Mech Looter
3 When looting drones, mechs and robots, there is a 25% chance of looting a weapon mod or attachment. B Rank Icon
You won't encounter metal enemies that often, but this skill can still come in handy when you get the chance to destroy some of them.
Blast Shielding
Blast Shielding
3 Reduces damage taken from explosions by 10%. A Rank Icon
Useful when enemies throw grenades at you, as it increases your protection from the explosion.
Can
Can't Touch This
5 Grants immunity to all effects from your own grenades. A Rank Icon
You can use this to throw non-lethal grenades at yourself when you're being surrounded by enemies.
Grenadier
Grenadier
5 The explosion radius is visible. A Rank Icon
Useful for calculating a grenade's blast radius before throwing it.
Shrapnel
Shrapnel
7 All grenade types deal 20 damage in addition to their normal effects. B Rank Icon
Useful for increasing your grenade's damage effect against enemies.
Lock And Load
Lock And Load
9 Increases Smart Weapon reload speed by 5%. S Rank Icon
Essential skill that improves your flow with Smart weapons.
Up To 11
Up To 11
9 Allows you to charge Tech weapons up to 75% capacity. A Rank Icon
Very useful against heavy enemies, as this skill increases the damage that a charged Tech weapon can cause.
Bladerunner
Bladerunner
9 Increases damage to drones, mechs and robots by 20%. A Rank Icon
Very useful against drones, robots, and other mechanical enemies.
Bigger Booms
Bigger Booms
11 Grenades deal 5% more damage. S Rank Icon
Essential skill that makes your grenades much deadlier.
Lightning Bolt
Lightning Bolt
12 Increases Crit Chance with tech weapons by 3%. A Rank Icon
Critical Hits are particularly useful in finishing off opponents quickly - and making it happen more often is definitely helpful.
Tesla
Tesla
12 Increases the charge multiplier for Tech weapons by 15%. A Rank Icon
Very useful against heavy enemies with large Health, as this can potentially damage them severely.
Gun Whisperer
Gun Whisperer
14 Fully charged Tech weapons do not shoot automatically. A Rank Icon
Useful for controlling your Tech weapon's charge.
Insulation
Insulation
14 Grants immunity to Shock. A Rank Icon
Some weapons have a Shock effect that can insta-kill you, so having this skill will prevent that.
Übercharge
Übercharge
14 Fully charged Tech weapons deal 50% more damage. A Rank Icon
With a powerful charge from your Tech weapon, this skill can guarantee a one-hit kill on any target.
Fuck All Walls
Fuck All Walls
16 Reduces the charge amount needed for Tech weapons to penetrate walls by 30%. B Rank Icon
Useful for penetrating walls, but it depends on how often you can wall bang enemies.
Play The Angles
Play The Angles
16 Ricochets deal an additional 50% damage. B Rank Icon
Calculating a bullet's ricochet can be difficult, but this skill can still be helpful when it happens.
Lickety Split
Lickety Split
18 Tech weapon charge time is reduced by 10%. B Rank Icon
This skill will slightly increase your Tech weapon's fire rate, but it shouldn't be a priority as a single shot can already have devastating effects.
Superconductor
Superconductor
20 Tech weapons ignore Armor. S Rank Icon
Very useful against heavy enemies, as it pierces through Armor which can deal more damage.
Jackpot
Jackpot
20 Enables grenades to deal Crit Hits. A Rank Icon
Critical Hits are useful in finishing off enemies quickly, so having it enabled in grenades is helpful.
Currently UnavailableRevamp Level 20 in Engineering Increases damage from Tech weapons by 25%. Increases charge damage from all chargeable weapons and cyberware by 10%.
+1% charge damage per Perk level.
S Rank Icon
This increases your Tech weapon's overall effects, making it a valuble skill to have.

Best Engineering Perks

Perk Attr. Level Effect at Lv. 1 Rating & Reason
Lock And Load
Lock And Load
9 Increases Smart Weapon reload speed by 5%. S Rank Icon
Essential skill that improves your flow with Smart weapons.
Bigger Booms
Bigger Booms
11 Grenades deal 5% more damage. S Rank Icon
Essential skill that makes your grenades much deadlier.
Superconductor
Superconductor
20 Tech weapons ignore Armor. S Rank Icon
Very useful against heavy enemies, as it pierces through Armor which can deal more damage.
Currently UnavailableRevamp Level 20 in Engineering Increases damage from Tech weapons by 25%. Increases charge damage from all chargeable weapons and cyberware by 10%.
+1% charge damage per Perk level.
S Rank Icon
This increases your Tech weapon's overall effects, making it a valuble skill to have.

Best Perks to Choose

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.

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