Yu-Gi-Oh! Master Duel

Number 70: Malevolent Sin Effect, Rarity, and Related Packs

Number 70: Malevolent Sin is a Xyz card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Number 70: Malevolent Sin, its rarity, and all the packs used to unlock Number 70: Malevolent Sin!

Number 70: Malevolent Sin Card Info

Number 70: Malevolent Sin

Rarity N
Level
4 monster level
Types & Attribute Dark, Xyz, Effect, Insect
Attack 2400 Defense 1200

Number 70: Malevolent Sin Effect

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

Secret Packs: How to Get Number 70: Malevolent Sin

Number 70: Malevolent Sin Secret Packs

Card Pack List

Number Recall

Crafted using N Materials

Crafting Cost Disenchanting Cost
CP-N x30
Basic Finish: CP-N 10

Foil Finish: CP-N 15

Royal Finish: CP-N 30

You can craft Number 70: Malevolent Sin using CP-Ns. To do so, go to the Deck Builder screen, search for Number 70: Malevolent Sin, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Number 70: Malevolent Sin from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Number 70: Malevolent Sin are low.

Best Normal and Secret Packs to Buy

Decks that Use Number 70: Malevolent Sin

Deck Lists
Metalfoes True Draco
Yosenju

Megalith

Fish

Seraph
N/R Melodious

Infernoid
N/R Lunalight
N/R Ancient Warriors N/R Marincess
Budget Crusadia
Budget F.A. Metalfoes
Budget Yosenju
Budget Majespecter

Budget Amorphage

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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