Yu-Gi-Oh! Master Duel

Spiritual Energy Settle Machine Effect, Rarity, and Related Packs

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Spiritual Energy Settle Machine is a Spell card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Spiritual Energy Settle Machine, its rarity, and all the packs used to unlock Spiritual Energy Settle Machine!

Spiritual Energy Settle Machine Card Info

Spiritual Energy Settle Machine

Rarity N
Types Spell, Continuous

Spiritual Energy Settle Machine Effect

As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Normal Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owners' hands.

Secret Packs: How to Get Spiritual Energy Settle Machine

Spiritual Energy Settle Machine Secret Packs

Gems Heads Up! This card is currently not included in any secret or bonus pack in Yu-Gi-Oh! Master Duel.

Crafted using N Materials

Crafting Cost Disenchanting Cost
CP-N x30
Basic Finish: CP-N 10

Foil Finish: CP-N 15

Royal Finish: CP-N 30

You can craft Spiritual Energy Settle Machine using CP-Ns. To do so, go to the Deck Builder screen, search for Spiritual Energy Settle Machine, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Spiritual Energy Settle Machine from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Spiritual Energy Settle Machine are low.

Best Normal and Secret Packs to Buy

Decks that Use Spiritual Energy Settle Machine

Gems Heads Up! This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel.

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

    news questionnaire

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