This is a page on the Sensory Amplifier (Crit Damage) Cyberware Mod from Cyberpunk 2077. Read more to learn about Sensory Amplifier (Crit Damage), its stats and effects, and where to find it.
List of Contents
|Sensory Amplifier (Crit Damage)|
|Effect||・Increases Crit Damage by 30 %.|
Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Sensory Amplifier (Crit Damage) is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Sensory Amplifier (Crit Damage) is available.
Sensory Amplifier (Crit Damage) can be crafted after the Crafting Specs are obtained.
|Crafting Spec Location||Rarity|
|Shop: Viktor's Clinic||Rare|
We are currently searching for more locations where Sensory Amplifier (Crit Damage) can be found. If you have found Sensory Amplifier (Crit Damage) in any locations not listed here, please help us improve our guide by letting us know in the comments!
|Chained Berserk||Sharpened Berserk||Black Market Battery|
|Blade - Thermal Damage||Devastating Berserk||Focused Berserk|
|Monowire Battery, Low-Capacity||Sandevistan: Prototype Chip||Slow Rotor|
|Target Analysis||Threat Detector||Explosives Analysis|
|Sandevistan: Overclocked Processor||Battery, Low Capacity||Beast Mode|
|Knuckles - Electrical Damage||Sandevistan: Heatsink||Sandevistan: Neurotransmitters|
|Sandevistan: Tyger Paw||Weakspot Detection||Knuckles - Physical Damage|
|Metal Plating||Extended Berserk||Armored Berserk|
|Monowire - Chemical Damage||Monowire - Physical Damage||Blade - Physical Damage|
|Electrical Round||Knuckles - Thermal Damage||Explosive Round|
|Blade - Chemical Damage||Blade - Electrical Damage||Fast Rotor|
|Haming-8 Rotor||Knuckles - Chemical Damage||Animal Knuckles|
|Battery, Medium-Capacity||Battery, High-Capacity||Rin3U Battery|
|Monowire - Thermal Damage||Monowire - Electrical Damage||Monowire Battery, Medium-Capacity|
|Monowire Battery, High-Capacity||Thermal Round||Chemical Round|
|Tranquilizer Rounds||Neoplastic Plating||Titanium Plating|
|Sandevistan: Micro-Amplifier||Sandevistan: Rabid Bull||Sandevistan: Arasaka Software|
|Bruising Berserk||Invigorating Beserk||Trajectory Analysis|
|Trajectory Generator||Sensory Amplifier (Crit Chance)||Sensory Amplifier (Crit Damage)|
|Sensory Amplifier (Health)||Sensory Amplifier (Armor)||Militech Incendiary Round|
|All Mods & Attachment Types|
|Clothing Mods||Cyberware Mods|
|Mod Rarity Tiers|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
>>[1021 I experienced the same bug on pc with patch 1.3. Iris would follow the van everywhere but never get in. Finally I tried driving the van into the junk yard in front of the building where you first find her. Got out of the van walked to the garage where it was previously parked, then walked back to the van. This time when I entered the van driver side, she entered on the passenger side. Was able to complete the the gig.
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