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Patch 1.22 (Hotfix 1.22)
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・List of Bugs (1011)
This is a page on the Devastating Berserk Cyberware Mod from Cyberpunk 2077. Read more to learn about Devastating Berserk, its stats and effects, and where to find it.
List of Contents
|Body Part||Operating System|
|Rarity||Common Uncommon Rare Epic Legendary|
|Effect||・When Berserk is active, increases Crit Chance by 15 %.|
Devastating Berserk can be obtained through the following NCPD Scanner Hustles.
|Assault in Progress #5 in Kabuki||Rare|
Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Devastating Berserk is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Devastating Berserk is available.
We are currently searching for more locations where Devastating Berserk can be found. If you have found Devastating Berserk in any locations not listed here, please help us improve our guide by letting us know in the comments!
|Chained Berserk||Sharpened Berserk||Black Market Battery|
|Blade - Thermal Damage||Devastating Berserk||Focused Berserk|
|Monowire Battery, Low-Capacity||Sandevistan: Prototype Chip||Slow Rotor|
|Target Analysis||Threat Detector||Explosives Analysis|
|Sandevistan: Overclocked Processor||Battery, Low Capacity||Beast Mode|
|Knuckles - Electrical Damage||Sandevistan: Heatsink||Sandevistan: Neurotransmitters|
|Sandevistan: Tyger Paw||Weakspot Detection||Knuckles - Physical Damage|
|Metal Plating||Extended Berserk||Armored Berserk|
|Monowire - Chemical Damage||Monowire - Physical Damage||Blade - Physical Damage|
|Electrical Round||Knuckles - Thermal Damage||Explosive Round|
|Blade - Chemical Damage||Blade - Electrical Damage||Fast Rotor|
|Haming-8 Rotor||Knuckles - Chemical Damage||Animal Knuckles|
|Battery, Medium-Capacity||Battery, High-Capacity||Rin3U Battery|
|Monowire - Thermal Damage||Monowire - Electrical Damage||Monowire Battery, Medium-Capacity|
|Monowire Battery, High-Capacity||Thermal Round||Chemical Round|
|Tranquilizer Rounds||Neoplastic Plating||Titanium Plating|
|Sandevistan: Micro-Amplifier||Sandevistan: Rabid Bull||Sandevistan: Arasaka Software|
|Bruising Berserk||Invigorating Beserk||Trajectory Analysis|
|Trajectory Generator||Sensory Amplifier (Crit Chance)||Sensory Amplifier (Crit Damage)|
|Sensory Amplifier (Health)||Sensory Amplifier (Armor)||Militech Incendiary Round|
|All Mods & Attachment Types|
|Clothing Mods||Cyberware Mods|
|Mod Rarity Tiers|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
I do not receive a prize for completing last quest things as, an implant berserker and gorilla's hands, a key from the drawing of a smart shotgun from adam smasher
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