Yu-Gi-Oh! Master Duel

Arahime the Manifested Mikanko Effect, Rarity, and Packs

Arahime the Manifested Mikanko is a Ritual Monster card in Yu-Gi-Oh Master Duel! Read on to see its effects, rarity, and all the packs needed to unlock it!

Arahime the Manifested Mikanko Card Info

Arahime the Manifested Mikanko

Rarity UR
Level
9 monster level
Types & Attribute Light, Ritual, Effect, Fairy
Attack 0 Defense 0

Arahime the Manifested Mikanko Effect

You can Ritual Summon this card with Mikanko Kagura. Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another Mikanko card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of Arahime the Manifested Mikanko once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand.

Secret Packs: How to Get Arahime the Manifested Mikanko

Arahime the Manifested Mikanko Secret Packs

Gems Heads Up! This card is currently not included in any secret or bonus pack in Yu-Gi-Oh! Master Duel.

Crafted using UR Materials

Crafting Cost Disenchanting Cost
CP-UR x30
Basic Finish: CP-UR 10

Foil Finish: CP-UR 15

Royal Finish: CP-UR 30

You can craft Arahime the Manifested Mikanko using CP-URs. To do so, go to the Deck Builder screen, search for Arahime the Manifested Mikanko, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Arahime the Manifested Mikanko from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Arahime the Manifested Mikanko are low.

Best Normal and Secret Packs to Buy

Decks that Use Arahime the Manifested Mikanko

Gems Heads Up! This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel.

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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