Yu-Gi-Oh! Master Duel

Gate Guardian of Water and Thunder Effect, Rarity, and Packs

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Gate Guardian of Water and Thunder is a Fusion Monster card in Yu-Gi-Oh Master Duel! Read on to see its effects, rarity, and all the packs needed to unlock it!

Gate Guardian of Water and Thunder Card Info

Gate Guardian of Water and Thunder

Rarity SR
Level
9 monster level
Types & Attribute Wind, Fusion, Effect, Spellcaster
Attack 2450 Defense 2300

Gate Guardian of Water and Thunder Effect

"Suijin" + "Sanga of the Thunder"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can only use this effect of Gate Guardian of Water and Thunder twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Suijin" or "Sanga of the Thunder".

Secret Packs: How to Get Gate Guardian of Water and Thunder

Gate Guardian of Water and Thunder Secret Packs

Card Pack List

Beginning of the Next Journey

Crafted using SR Materials

Crafting Cost Disenchanting Cost
CP-SR x30
Basic Finish: CP-SR 10

Foil Finish: CP-SR 15

Royal Finish: CP-SR 30

You can craft Gate Guardian of Water and Thunder using CP-SRs. To do so, go to the Deck Builder screen, search for Gate Guardian of Water and Thunder, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Gate Guardian of Water and Thunder from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Gate Guardian of Water and Thunder are low.

Best Normal and Secret Packs to Buy

Decks that Use Gate Guardian of Water and Thunder

Deck Lists

Gate Guardian

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

    news questionnaire

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