Yu-Gi-Oh! Master Duel

Michael, the Arch-Lightsworn Effect, Rarity, and Related Packs

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Michael, the Arch-Lightsworn is a Synchro card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Michael, the Arch-Lightsworn, its rarity, and all the packs used to unlock Michael, the Arch-Lightsworn!

Michael, the Arch-Lightsworn Card Info

Michael, the Arch-Lightsworn

Rarity SR
Level
7 monster level
Types & Attribute Light, Synchro, Effect, Dragon
Attack 2600 Defense 2000

Michael, the Arch-Lightsworn Effect

1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other Lightsworn monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Secret Packs: How to Get Michael, the Arch-Lightsworn

Michael, the Arch-Lightsworn Secret Packs

Card Pack List

Justice from Light

Crafted using SR Materials

Crafting Cost Disenchanting Cost
CP-SR x30
Basic Finish: CP-SR 10

Foil Finish: CP-SR 15

Royal Finish: CP-SR 30

You can craft Michael, the Arch-Lightsworn using CP-SRs. To do so, go to the Deck Builder screen, search for Michael, the Arch-Lightsworn, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Michael, the Arch-Lightsworn from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Michael, the Arch-Lightsworn are low.

Best Normal and Secret Packs to Buy

Decks that Use Michael, the Arch-Lightsworn

Gems Heads Up! This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel.

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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