Yu-Gi-Oh! Master Duel

Super Anti-Kaiju War Machine Mecha-Dogoran Effect, Rarity, and Related Packs

Super Anti-Kaiju War Machine Mecha-Dogoran is a Effect card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Super Anti-Kaiju War Machine Mecha-Dogoran, its rarity, and all the packs used to unlock Super Anti-Kaiju War Machine Mecha-Dogoran!

Super Anti-Kaiju War Machine Mecha-Dogoran Card Info

Super Anti-Kaiju War Machine Mecha-Dogoran

Rarity N
Level
8 monster level
Types & Attribute Light, Effect, Machine
Attack ? Defense 2000

Super Anti-Kaiju War Machine Mecha-Dogoran Effect

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a Kaiju monster. You can only control 1 Kaiju monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 Kaiju monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the Kaiju monsters equipped to it by this effect.

Secret Packs: How to Get Super Anti-Kaiju War Machine Mecha-Dogoran

Super Anti-Kaiju War Machine Mecha-Dogoran Secret Packs

Card Pack List

Emerging Monstrosity Recon!

Crafted using N Materials

Crafting Cost Disenchanting Cost
CP-N x30
Basic Finish: CP-N 10

Foil Finish: CP-N 15

Royal Finish: CP-N 30

You can craft Super Anti-Kaiju War Machine Mecha-Dogoran using CP-Ns. To do so, go to the Deck Builder screen, search for Super Anti-Kaiju War Machine Mecha-Dogoran, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Super Anti-Kaiju War Machine Mecha-Dogoran from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Super Anti-Kaiju War Machine Mecha-Dogoran are low.

Best Normal and Secret Packs to Buy

Decks that Use Super Anti-Kaiju War Machine Mecha-Dogoran

Gems Heads Up! This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel.

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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