Yu-Gi-Oh! Master Duel

The Phantom Knights of Wrong Magnetring Effect, Rarity, and Related Packs

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The Phantom Knights of Wrong Magnetring is a Trap card in Yu-Gi-Oh Master Duel! Read on to see the card effect of The Phantom Knights of Wrong Magnetring, its rarity, and all the packs used to unlock The Phantom Knights of Wrong Magnetring!

The Phantom Knights of Wrong Magnetring Card Info

The Phantom Knights of Wrong Magnetring

Rarity N
Types Trap, Normal

The Phantom Knights of Wrong Magnetring Effect

When an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior/DARK/Level 2/ATK 0/DEF 0) with the following effect. (This card is NOT treated as a Trap.)
● (Quick Effect): You can send this card and 1 face-up card you control to the GY (either a The Phantom Knights monster or a Phantom Knights Continuous Spell/Trap); draw 2 cards.

Secret Packs: How to Get The Phantom Knights of Wrong Magnetring

The Phantom Knights of Wrong Magnetring Secret Packs

Card Pack List

Indomitable Knights

Crafted using N Materials

Crafting Cost Disenchanting Cost
CP-N x30
Basic Finish: CP-N 10

Foil Finish: CP-N 15

Royal Finish: CP-N 30

You can craft The Phantom Knights of Wrong Magnetring using CP-Ns. To do so, go to the Deck Builder screen, search for The Phantom Knights of Wrong Magnetring, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get The Phantom Knights of Wrong Magnetring from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling The Phantom Knights of Wrong Magnetring are low.

Best Normal and Secret Packs to Buy

Decks that Use The Phantom Knights of Wrong Magnetring

Gems Heads Up! This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel.

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

    news questionnaire

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