★ 2.1 Update and Ultimate Edition are now available!
┗ NEW: Metro System, Car Racing, Romantic Hangouts
★ Phantom Liberty: Dogtown Map & Relics System
★ See our Best Update 2.0 Builds here!
┗ HOT: Blades Build, Netrunner Build, & Assassin Build
★ Update 2.0: Changes to Perks, Cyberware, & UI
Non-Lethal Takedowns allow you to knock out enemies instead of killing them in Cyberpunk 2077: Phantom Liberty. Read on to learn how to spare your enemies using non-lethal takedowns as well as how to defeat cyberpsychoes without killing them.
The simplest method of knocking an enemy out is by performing a Stealth Takedown. While crouched and hidden, approach an enemy from behind and Grab them. Then, choose the Non-Lethal Takedown option to knock them out without killing them.
Most combat quickhacks deal non-lethal damage once enemy HP drops to zero. However, there is still a possibility of them dying after they go down, especially when you have weapons or follow-up quickhacks that deal AoE damage.
Non-Lethal Quichacks | ||
---|---|---|
System Collapse | Short Circuit | Overheat |
Synapse Burnout | Contagion |
If you're playing a melee build, one way to spare your enemies is by using Blunt Weapons like hammers, baseball bats, Gorilla Arms, and even bare fists. Once their HP drops to zero after getting hit, they will be knocked out instead of killed.
Note: Using Gorilla Arms cyberware after unlocking Relic perks like Jailbreak will make them lethal (especially the AoE damage it does). Keep this in mind if you have the Phantom Liberty DLC and primarly use Gorilla Arms for your blunt weapons build.
Elemental damage and elemental damage-over-time (DoT) mirror what your quickhacks can do. Naturally, this means that weapons that can deal elemental DoTs will also deal non-lethal damage.
Of course, the caveat is that the enemy will need to go down due to the elemental damage ticks and not because you put a bullet or blade through them.
Update 2.0 and Phantom Liberty both introduced numerous ways to deal AoE damage to your enemies by introducing perks like Vulnerability Analytics or weapons like the Agaou.
Since AoE damage can still kill knocked out targets, make sure to avoid using quickhacks or weapon attacks that can trigger them, especially if they're within range of the target you want to keep alive.
Nothing special really needs to be done in order to avoid killing cyberpsychoes. In the current version of the game, dealing the final hit that drops their HP to zero will always automatically incapacitate them instead of killing them.
Note: Cyberpsychoes can still be accidentally killed despite the change. One bullet or melee weapon swing after their HP hits zero will be lethal to them.
Non-Lethal Takedowns - How to Spare Enemies
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
STALKER 2 Heart of Chornobyl Walkthrough & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki
Once Human Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Dragon Quest Monsters: The Dark Prince Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
Persona 3 Reload Walkthrough & Guides Wiki
Monster Hunter World Walkthrough & Guides Wiki
CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2020 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.