Cyberpunk 2077: Phantom Liberty

2.1 Best Gunslinger Build (Pistol Build)

Cyberpunk 2077 Phantom Liberty - Best Gunslinger Build for 2.1

This is a guide to the best Update 2.1 Gunslinger Build for Cyberpunk 2077: Phantom Liberty. Read our guide for details about the build, what attributes to level up, which perks to choose, and what weapons and cyberwares to use.

Gunslinger Build Overview

Build Basic Information

Gunslinger Build
Main Attributes
Main Weapons / Arm Cyberware Crash / Rosco
Overture / Ol' Reliable
Guts
Toxic Gorilla Arms
Operating System Militech “Apogee” Sandevistan

Strengths and Weaknesses

Strengths

This Gunslinger build lets you play as the meanest cyber-cowboy in Night City. Whip out your revolver, aim at your targets' heads, and take them out in a one, clean shot at a distance.

Perks from the Reflexes attribute will give you mobility options, which you can use to quickly reposition or retreat in case things get messy, while Adrenaline Rush under Body can give you extra health when you get stuck in heated gunfights.

This build also incorporates the use of shotguns as your secondary weapon solely against enemies who wish to meet you up close.

Weaknesses

The core Handgun perks under the Cool attribute heavily relies on maintaining full stamina every time you shoot, so you need to wait for your stamina bar to be filled to take advantage these perks.

Revolvers also have small clip sizes, so you will be constantly reloading your weapon which makes you vulnerable.

Gunslinger Best Attribute Build

Attribute Progression

Build Attributes
Lv. Body Reflex Tech Intel Cool
1 6 3 4 3 6
10 6 4 9 3 9
50 15 13 20 3 20
60 20 18 20 3 20

The max level is only up until 50 in the base game. Purchase Phantom Liberty to reach level 60.

This Gunslinger build uses several perks across four attributes.

Key handgun perks which enable this build to eliminate targets in a single headshot fall under the Cool attribute, which you should get early so your revolvers can be effective.

As you level up, health item recharge and cyberware perks are obtained under the Technical Ability tree. These give you more survivability and boosts your equipped cyberware.

Upon reaching midgame and up to the level cap, you can then incorporate mobility perks under Reflexes, as well as shotgun and health regen perks under the Body tree.

If you have Phantom Liberty, you can use the additional attribute points to max out the Body tree and get more shotgun perks and use the rest on Reflexes so you can get Air Dash.

Gunslinger Build Best Perks

This is the full list of 2.0 perks that you can get if you achieve the maximum level 60 with the Phantom Liberty DLC. Optional perks are also listed in their own section in case you have not purchased the DLC.

Jump to Each Attribute for Their Perks!
Cyberpunk 2077 Phantom Liberty - Cool AttributeCool Cyberpunk 2077 Phantom Liberty - Technical Ability AttributeTechnical Ability Cyberpunk 2077 Phantom Liberty - Body AttributeBody Cyberpunk 2077 Phantom Liberty - Reflexes AttributeReflexes
Optional Perks

Cool Attribute

The main attribute for handguns are found under Cool, with the perks Focus and Deadeye giving you additional headshot and weak spot damage.

Focus removes stamina costs per shot when you aim for 2.5 seconds, which you can reset by killing a target with the Head to Head perk. Focus is then used in conjunction with Deadeye, which is active when you have 85% stamina.

This means that you can have both Focus and Deadeye active as long as you can keep killing enemies.

This is further improved by Nerves of Tungsten-Steel, which you can get after reaching level 20 in Cool. This perk guarantees that every weak spot or headshot is a critical hit as long as Deadeye is active!

Perk List

Main Perk Secondary Perk(s)
Cyberpunk 2077 Phantom Liberty - Focus Perk Focus
(2 pt)
Cyberpunk 2077 Phantom Liberty - Deadeye Perk Deadeye
(3 pt)

Final Perks

Final Perks
Cyberpunk 2077 Phantom Liberty - Nerves of Tungsten-Steel Perk Nerves of Tungsten-Steel

Technical Ability Attribute

After the 2.0 update, you can no longer spam health items to heal as these are now locked behind cooldowns per use, which warranted the need of some perks under the reworked Technical Ability tree to be included in this build.

The Glutton for War and Health Freak perks improve health item usage and will also lower its cooldown. These two will also benefit from buffs received from Adrenaline Rush perks, which is under the Body attribute.

For cyberwares, the Edgerunner and its connected perks will improve all of your equipped cyberwares. Edgerunner also has a chance to activate Fury, which will make you deal even more damage.

Perk List

Main Perk Secondary Perk(s)
Cyberpunk 2077 Phantom Liberty - Glutton for War Perk Glutton for War
(1 pt)
Cyberpunk 2077 Phantom Liberty - All Things Cyber Perk All Things Cyber
(2 pt)
Cyberpunk 2077 Phantom Liberty - Health Freak Perk Health Freak
(2 pt)
Cyberpunk 2077 Phantom Liberty - License to Chrome Perk License to Chrome
(3 pt)

Final Perks

Final Perks
Cyberpunk 2077 Phantom Liberty - Edgerunner Perk Edgerunner

Body Attribute

Perks under the Body tree are centered around health regen and Adrenaline Rush, a buff which gives you extra survivabilty upon using your Blood Pump cyberware.

Some perks under the shotgun tree are also obtained to improve its usage. Shotguns are meant to be used as secondary weapons for this build, in case you encounter an enemy up close.

If you have Phantom Liberty, you can get more shotgun perks with the additional points you will get from the raised level cap.

Perk List

Main Perk Secondary Perk(s)
Cyberpunk 2077 Phantom Liberty - Painkiller Perk Painkiller
(1 pt)
Cyberpunk 2077 Phantom Liberty - Die! Die! Die! Perk Die! Die! Die!
(2 pt)
Cyberpunk 2077 Phantom Liberty - Adrenaline Rush Perk Adrenaline Rush
(3 pt)
Cyberpunk 2077 Phantom Liberty - Spontaneous Obliteration Perk Spontaneous Obliteration
(3 pt)

Final Perks

Final Perks
Cyberpunk 2077 Phantom Liberty - Rip and Tear Perk Rip and Tear Cyberpunk 2077 Phantom Liberty - Pain to Gain Perk Pain to Gain

Cross-Branch Perk

Perk Requirement
Cyberpunk 2077 Phantom Liberty - Bloodlust Perk Bloodlust

Get this perk when you have specific secondary perks unlocked.

Reflexes Attribute

A few perks are obtained under Reflexes to give this build a few movement techs which you can use to reposition or retreat from a fight.

Dash lets you quickly move but consumes stamina per use. You can use this while Focus is active, although you will lose Deadeye if you use too much stamina. You can also use Dash to zip around enemies and get some easy kills.

If you have Phantom Liberty, you'll be able to squeeze in Air Dash with the extra perk points you can get from the raised level cap, further improving your mobility.

Perk List

Main Perk Secondary Perk(s)
Cyberpunk 2077 Phantom Liberty - Slippery Perk Slippery
(1 pt)
Cyberpunk 2077 Phantom Liberty - Dash Perk Dash
(2 pt)
Cyberpunk 2077 Phantom Liberty - Air Dash Perk Air Dash
(3 pt)

Optional Perks

If you still have not purchased the Phantom Liberty DLC and have no access to the 10 additional perk points that came with it, these perks are optional and can be removed.

Removable Perks (10 pts)

Gunslinger Build Relic Skill Priority

Take Vulnerability Analytics and Machine Learning First

Priority Main Skill Branch Skill
1st Vulnerability Analytics Relic Icon Vulnerability Analytics Machine Learning Relic Icon Machine Learning
2nd Jailbreak Relic Icon Jailbreak Limiter Removal Relic Icon Limiter Removal

Vulnerability Analytics and Machine Learning are the main Relic skills for guns in the game, including revolvers. These skills will highlight enemy weakspots that you can shoot to deal bonus damage.

Once you get these, you can next obtain Jailbreak and Limiter Removal to power up your equipped Gorilla Arms.

Relic Skill Tree Available in the DLC

Please take note that the Phantom Liberty expansion is needed to access the Relic Skill Tree.

Relic Skill Tree Guide and List

Gunslinger Build Recommended Weapons

Base Game Only

Recommended Weapons
(Base Game only)
Crash Overture Guts
  • Crash is an excellent revolver that has a high headshot modifier. It can also be charged when aiming to fire full auto, if you're confident enough with your aim and want to quickly land headshots.
  • The regular Overture is also viable for this build. You can equip mods on the best Overture you have in your inventory and use it as your secondary revolver.
  • Guts is a great shotgun to use as your secondary weapon. When an enemy gets up close, switch to this gun and blast them to bits.

Base Game + Phantom Liberty

Recommended Weapons
(with Phantom Liberty)
Rosco Ol' Reliable Guts
  • The Rosco can instantly eliminate a target if you shoot them in the leg then in the head. Perfect to easily pick off enemies one by one!
  • Ol' Reliable is a great revolver when used from afar, but is locked behind a certain choice during the Shot By Both Sides side job. If you didn't get this weapon, you can stick with Crash.
  • Guts is still a great shotgun to use in Phantom Liberty, especially if once it's powered-up by shotgun perks.

Gunslinger Build Best Cyberwares

Jump to a Cyberware section!
Operating System Face Hands Circulatory System
Legs Frontal Cortex Arms Skeleton
Nervous System Integumentary System

Operating System

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Militech "Apogee" SandevistanMilitech "Apogee" Sandevistan Press L1 and R1 to activate and deactivate. It can be activated at any charged level.
When active:
Slows time by 85% (you are not slowed)
+10% headshot damage
+9% Crit Chance
+13% Crit Damage
Neutralizing an enemy when active gives:
+20% extended duration
+22% Stamina
Max Duration: 8 sec. Cooldown: 30 sec.

A Sandevistan is an important cyberware for this build as this will let you easily pop off heads with your revolver.

Get at a position where you have clear sight of all your targets, activate your Sandevistan, and aim for their heads. You can easily wipe out a group of enemies with this strategy.

Alternative: Militech Falcon Sandevistan

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Militech "Falcon" SandevistanMilitech "Falcon" Sandevistan When active: Slows time by 70% (you are not slowed), +10% damage, +10% Crit Chance, +5% Crit Damage. Neutralizing an enemy when active gives: +10% extended duration, +5% Health.
Max Duration: 9 sec., Cooldown: 35 sec.

A good alternative to the Apogee, in case you missed it during the Riders On the Storm mission, as this can be bought in Ripperdocs all over Night City.

▲ Back to Cyberwares ▲

Face

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Kiroshi "The Oracle" OpticsKiroshi "The Oracle" Optics Effect active when scanning: Highlights enemies within 17.5 m.including enemies behind cover. Highlights cameras and turrets within 35m. Highlights explosive devices and traps near your crosshair within 26m.

The Oracle variant of a Kiroshi Optics lets you track enemies, which is useful to keep track of who to kill next.

▲ Back to Cyberwares ▲

Hands

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Ballistic CoprocessorBallistic Coprocessor Increased ricochet chance with Power weapons. +30% ricochet damage.
Cyberpunk 2077: Phantom Liberty - Shock AbsorberShock Absorber -20% Recoil

Power revolvers are to be used for this build, which is why you should equip a Ballistic Coprocessor so you can also capitalize on ricochets. A Shock Absorber, on the other hand, will reduce recoil.

Do note that you need the Ambidextrous perk to unlock a second cyberware slot for Hands.

▲ Back to Cyberwares ▲

Circulatory System

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Blood PumpBlood Pump Activate to instantly restore 90% of max Health. Cooldown 30 sec.
Cyberpunk 2077: Phantom Liberty - Clutch PaddingClutch Padding -18% Stamina cost for shooting.

Blood Pump is another key cyberware for this build, as this will activate Adrenaline Rush and all of its effects, apart from it being your main healing item.

Clutch Padding will further decrease stamina used when shooting. This will shorten the time needed to wait for your stamina to fully replenish so you can get Focus again.

▲ Back to Cyberwares ▲

Legs

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Reinforced TendonsReinforced Tendons Press Space Bar in midair to perform a double jump.

Reinforced Tendons enable double jumping, which you can use to move around.

▲ Back to Cyberwares ▲

Frontal Cortex

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Kerenzikov Boost SystemKerenzikov Boost System When Kerenzikov is active: -100% stamina cost for shooting. Slows time by 15% relative to your enemies.
Cyberpunk 2077: Phantom Liberty - Mechatronic CoreMechatronic Core +35% damage against drones, robots, mechs and turrets. +2 Max RAM.

Equipping a Kerenzikov Boost System will give you more stat boosts when you activate Kerenzikov.

Mechatronic Core will let you deal more damage against robots, which you will encounter as you progress through the game.

▲ Back to Cyberwares ▲

Arms

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Toxic Gorilla ArmsToxic Gorilla Arms +6 to Body Attribute checks. Deal Physical damage. 20% Poison chance

In case you need a quick melee kill, you can switch over to your Gorilla Arms to wallop your enemies. The Toxic variant can deal damage over time if you can poison your target.

▲ Back to Cyberwares ▲

Skeleton

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - Bionic JointsBionic Joints Armor - Simple but effective.
Cyberpunk 2077: Phantom Liberty - Kinetic FrameKinetic Frame +16% Mitigation Chance when Stamina is above 85%.
Cyberpunk 2077: Phantom Liberty - Spring JointsSpring Joints +19% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
Mitigation grants achance to reduce incoming damage by current Mitigation Strength (default: 50%).

These Skeleton cyberware are slotted in to reduce the damage you will take.

▲ Back to Cyberwares ▲

Nervous System

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - KerenzikovKerenzikov Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash. Cooldown 6.5 sec.
Cyberpunk 2077: Phantom Liberty - NeofiberNeofiber +10% Mitigation Chance, +9% Mitigation Strength
Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Cyberpunk 2077: Phantom Liberty - Reflex TunerReflex Tuner Slows time by 60% for 4 sec. when your Health drops below 25%. Cooldown 40 sec.

Kerenzikov acts as your second Sandevistan of sorts, which you can activate when dashing on the ground. As this will consume stamina, you will not be getting the effects of Focus, but you can still try to kill nearby enemies when time is slowed down.

Meanwhile, a Reflex Tuner can be you third time-slowing cyberware, but will only activate on low health, in which case you should use Blood Pump to heal.

Lastly, Neofiber is chipped in to get additional defense stats.

▲ Back to Cyberwares ▲

Integumentary System

Cyberware Effect (Tier 5)
Cyberpunk 2077: Phantom Liberty - DefenzikovDefenzikov When Kerenzikove ends: +90% Mitigation Chance for 4 sec.
Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
+0.1% Crit Chance per Attribute Point.
+2.6% Weapon Handling
+2.1% Damage Over Time Resistance
Cyberpunk 2077: Phantom Liberty - Pain EditorPain Editor -7% all incoming damage
+0.1% damage reduction per Attribute Point.
+0.5% Mitigation Chance
+2.1% Damage Over Time Resistance
Cyberpunk 2077: Phantom Liberty - Subdermal ArmorSubdermal Armor +0.5 Armor per Attribute Point.
+1.3% Decreased enemy vision
+2.6 Health

Defenzikov is a cyberware which gives Kerenzikov defensive stats after using it.

Pain Editor and Subdermal Armor are equipped to get another set of defense stats and damage reduction.

▲ Back to Cyberwares ▲

How to Play the Gunslinger Build

Aim for the Head

In the middle of a gunfight, always aim at your enemies' heads to take advantage of the bonuses you get from handgun perks.

Once your stamina is full, use your Sandevistan, aim with your revolver to activate Focus and Deadeye, and start popping heads one by one.

Make sure to also shoot from a distance instead of running close to your target, as several perks give you extra damage if you shoot from far away.

Monitor Your Stamina

As Focus and Deadeye is stamina dependent, make sure to keep an eye out on your stamina bar before fully engaging in combat.

If it's full, you can start shooting. If it's not, wait for it to fully replenish before fighting. Eliminate any nearby enemies so you won't be overwhelmed while waiting for your stamina to be full.

Focus Status Displayed at Stamina Bar

If Focus is active, shooting with your revolver will not consume any stamina. You can determine if Focus is active if your stamina bar has a lock icon.

Use Your Shotgun Against Nearby Enemies

Switch to your shotgun whenever an enemy is closing in on you to quickly deal with them.

Several shotgun perks are included in the build to increase the damage you can do with it.

You can also use your equipped Gorilla Arms as another backup weapon.

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Comment

6 Anonymousabout 1 year

You might wanna update the stat distribution as you currently have intel maxed at 20 when this should be 3 and tech at 20

Author

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