Patch 1.12 has been released for PC!
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・List of Bugs (1000)
This is a guide on Corporal Hare, a character in Cyberpunk 2077. Learn about Corporal Hare's role in the story, whether Corporal Hare is available as a Romance option, and Corporal Hare's effect on the ending of the game.
List of Contents
|Full Name||William Hare|
|When 17-year-old William Hare first saw a poster promoting service in Militech's paramilitary forces, he finally understood his purpose in life. As his impressionable eyes scanned the multi-million-dollar equipment and armored soldiers, he felt a brutal power and desire for adventure swell inside him. How could a kid who spent his whole life in the slums of Rancho Coronado resist? The promotional specialistes in Militech's recruitment office certainly think so, and they're usually right. Hare enlisted and eventually rose to the rank of Corporal. He got everything he dreamed of plus more - combat military-grade cyberware, a sense of power, camaraderie and adventure. As for the latter, there are some parts he'd rather forget - especially ones he's forbidden to talk about. After Brazil, everything changed. He lost his good health and came back to Night City a veteran, but with no hope of ever returning to active duty. That's when Hare first asked himself - had Militech taken away more than they gave him?|
|Quests for this character are currently unavailable.|
Corporal Hare is not available as a Romance Option to V for either gender.
If you have found evidence that a Romance Option exists for Corporal Hare, be sure to leave a comment and let us know!
The player's relationship with Corporal Hare does not have a significant effect upon the ending of the game itself.
Corporal Hare is also not one of the possible characters who can appear during the credits sequence, so regardless of your relationship with Corporal Hare, it will have no effect on either the ending or credits. As such, there's no need to worry about maintaining a good relationship with Corporal Hare throughout the game.
|V||Jackie Welles||Johnny Silverhand|
|Judy Alvarez||Kerry Eurodyne||Meredith Stout|
|Panam Palmer||River Ward||Rogue|
|Adam Smasher||Alt Cunningham||Anders Hellman|
|Anthony Harris||Claire Russell||Delamain|
|Dexter DeShawn||Elizabeth Peralez||Evelyn Parker|
|Finn Gerstatt||Goro Takemura||Hanako Arasaka|
|Jefferson Peralez||Joshua Stephenson||Lizzy Wizzy|
|Lucius Rhyne||Maiko Maeda||Mama Welles|
|Maman Brigitte||Misty||Mitch Anderson|
|Oda||Oswald “Woodman” Forrest||Placide|
|Royce||Saburo Arasaka||Saul Bright|
|T-Bug||Us Cracks||Viktor Vector|
|Weldon Holt||Yorinobu Arasaka|
|Dakota Smith||Dino Dinovic||Muamar “El Capitan” Reyes|
|Padre||Regina Jones||Wakako Okada|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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