Handguns Skill Progression | How to Level Up Handguns and Unlock All Perks | Cyberpunk 2077

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This is a guide to the Handguns Skill Tree in Cyberpunk 2077. Learn how to level up the Skill Progression for this Skill Tree, all Perks available, and how to unlock all its Perks.

Handguns Skill Progression Guide

How to Level Up Handguns

Defeat enemies with Handguns and land headshots.

Handguns Skill Progression Rewards

1 2 3 4
- Reduces the ADS Time of your Pistols and Revolvers by 20%. +1 Perk Point(s) Reduces the Recoil of your Pistols and Revolvers by 10%
5 6 7 8
Reduces the Spread of your Pistols and Revolvers by 25%. +1 Perk Point(s) Increases Crit Chance by 5% when using Pistols or Revolvers. Reduces the Recoil of your Pistols and Revolvers by 10%.
9 10 11 12
+1 Perk Point(s) +1 Perk Point(s) Increases Crit Damage by 15% when using Pistols or Revolvers. +1 Perk Point(s)
13 14 15 16
Reduces the Recoil of your Pistols and Revolvers by 10%. Reduces the Recoil of your Pistols and Revolvers by 15%. +1 Perk Point(s) Reduces the Spread of your Pistols and Revolvers by 25%.
17 18 19 20
Reduces the Spread of your Pistols and Revolvers by 10%. +1 Perk Point(s) Reduces the Recoil of your Pistols and Revolvers by 15%. Unlocks the last Perk in the Skill tree.

List of Handguns Perks and How to Unlock

Perk Attribute Level Effect at Lv. 1
Gunslinger 3 Reduces reload time for Pistols and Revolvers by 10%.
High Noon 3 Increases Crit Chance with Pistols and Revolvers by 4%.
Rio Bravo 5 Increases headshot damage multiplier with Pistols and Revolvers by 10%.
Desperado 5 Increases damage with Pistols and Revolvers by 3%.
On the Fly 7 Reduces draw/holster time for Pistols and Revolvers by 25%.
Long Shot Drop Pop 7 Increases damage with Pistols and Revolvers to enemies 5+ meters away by 15%.
O.K. Corral 9 Deal 50% more damage with Pistols and Revolvers to enemies whose Health is below 25%.
Steady Hand 9 Reduces Pistol and Revolver recoil by 30%.
Vanishing Point 9 Evasion increases by 25% for 6 sec. after performing a dodge with a Pistol or Revolver equipped.
From Head to Toe 11 Increases damage to limbs with Pistols and Revolvers by 7%.
A Fistful of Eurodollars 11 Increases Crit Damage with Pistols and Revolvers by 10%.
Acrobat 12 You can now perform dodges while aiming a Pistol or Revolver.
Grand Finale 12 The last round in a Pistol or Revolver clip deals double damage.
Attritional Fire 14 Firing consecutive shots with a Pistol or Revolver at the same target increases damage by 10%.
Wild West 14 Removes the damage penalty from Pistols and Revolvers when shooting from a distance.
Westworld 16 Increases Crit Chance for Pistols and Revolvers by 10% if fully modded.
Snowball Effect 16 After defeating an enemy, fire rate for Pistols and Revolvers increases by 5% for 6 sec. Stacks up to 5 times.
Lead Sponge 18 Enables you to shoot with Pistols and Revolvers while dodging.
Brainpower 20 After a successful headshot with a Pistol or Revolver, Crit Chance increases by 25% for 5 sec.
The Good, The Bad, And The Ugly Level 20 in Handguns After a successful Crit Hit with a Pistol or Revolver, damage and Armor increase by 30% for 5 seconds.
+1% per Perk level.

Best Handguns Perks

Perk Attribute Level Effect at Lv. 1
Rio Bravo 5 Increases headshot damage multiplier with Pistols and Revolvers by 10%.
O.K. Corral 9 Deal 50% more damage with Pistols and Revolvers to enemies whose Health is below 25%.
Wild West 14 Removes the damage penalty from Pistols and Revolvers when shooting from a distance.
Brainpower 20 After a successful headshot with a Pistol or Revolver, Crit Chance increases by 25% for 5 sec.
The Good, The Bad, And The Ugly Level 20 in Handguns After a successful Crit Hit with a Pistol or Revolver, damage and Armor increase by 30% for 5 seconds.
+1% per Perk level.

Best Perks to Choose

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List of Perks and Skill Tree Guide

All Attributes and Perks

Attributes and Perk Skill Trees
Body Athletics Annihilation Street Brawler
Reflexes Assault Handguns Blades
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Technical Ability Engineering Crafting
Cool Stealth Cold Blood

Attributes and Best Attributes to Choose

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    • I'd really like to see a flowchart with all the Main Quests, Side Quests, and Gigs that exist so we can easily see what you need to do before unlocking XYZ quest (kind of like they did here https://www.eurogamer.net/articles/cyberpunk-2077-walkthrough-main-story-quest-list-main-missions-order-5077 except with everything, not just the Main ones)

    • Once completed or doing missions for the Voodoo boys game flatlines (crash to desk top)

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