Toxicology Perk Effects and How to Unlock | Is Toxicology Worth It? | Cyberpunk 2077

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This page is about the Toxicology Perk for Cyberpunk 2077. Learn about Toxicology's effects at each perk level, how to unlock Toxicology, and see if this perk is worth acquiring!

Toxicology Overview

Toxicology
Attribute Cool
Skill Tree Stealth
Activation -
Unlocked At Level 20 in Stealth Skill Tree

Toxicology Effects

Effects at Each Level

Level 1 Increases the duration of Poison applied to enemies by 5 seconds.
+0.2 sec. per Perk level.

Is Toxicology Worth It?


Reason
This is highly dependent on skills that apply Poison immediately otherwise it would not be as effective.


Reason
This is highly dependent on skills that apply Poison immediately otherwise it would not be as effective.

Upgrade Priority (Ranking) B Rank Icon
Reason This is highly dependent on skills that apply Poison immediately otherwise it would not be as effective.


Reason
This is highly dependent on skills that apply Poison immediately otherwise it would not be as effective.

Poison-Strengthening Skill

Toxicology, being the last skill in the Stealth skill tree, only increases the time duration of Poison. While that in itself is useful, there are very few Poison-inducing attacks that makes this perk a lot less useful than most.

In order to maximize the effect of Toxicology, it is highly recommended that you partner it with the skills Dagger Dealer and Venomous Fangs. This will ensure all your knife attacks will deal Poison on your opponents. Combined with Toxicology, the poison effect will last longer.

Otherwise, you need to invest in crafting or finding weapons that have chances of inflicting Poison on your targets or a lot of Molodets Biohaz Grenade.

Cyberpunk 2077 Related Links

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List of Perks and Skill Tree Guide

All Cool Perks

Stealth

Silent And Deadly Crouching Tiger Hidden Dragon
Dagger Dealer Leg Up Strike From The Shadows
Assassin Sniper Cutthroat
Aggressive Antitoxins Clean Work Stunning Blows
From The Shadows Ghost Commando
Venomous Fangs Rattlesnake Silent Finisher
Hasty Retreat Restorative Shadows Neurotoxin
Hasten The Inevitable Cheat Death Ninjutsu
Toxicology

Cold Blood

Cold Blood Will to Survive Icy Veins
Frosty Synapses Critical Condition Rapid Bloodflow
Defensive Clotting Coldest Blood Frozen Precision
Blood Brawl Predator Quick Transfer
Cold and Calculating Bloodswell Coolagulant
Unbreakable Pain Is An Illusion Immunity
Merciless

All Attributes and Perks

Attributes and Perk Skill Trees
Body Athletics Annihilation Street Brawler
Reflexes Assault Handguns Blades
Intelligence Breach Protocol Quickhacking
Technical Ability Engineering Crafting
Cool Stealth Cold Blood

Best Perks

Perk Tier List | Best Perks Per Skill

Attributes and Best Attributes to Choose

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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